🎮 All Overwatch Achievement Percentages (UPDATED VERSION)

This is an updated version of the old thread, which you can find here if you’re curious about the old statistics too

This is formatted (almost) identically to the previous list, but in case you need a refresher…

Three Disclaimers:

  1. This is based off the Xbox percentages, because PC and Switch don’t show percentages, and I don’t have PSN.
  2. Most of the newer achievements have significantly lower percentages than the old ones because people have had less time to earn them.
  3. There’s always outliers like people who drop the game after a match, smurfs, alts, etc, so if there’s an achievement that seems essentially free but less than 50% of the player base has it (ex: Level 10), it’s probably because of something like that.

Regardless, this list should give you a good idea of the percentages across all platforms

Each Achievement is listed under 1 of 6 categories. These are General Achievements, Damage Achievements, Tank Achievements, Support Achievements, Map Achievements, and Special Achievements. General Achievements are tied to progression, Damage Achievements are tied to damage heroes, Tank Achievements are tied to tank heroes, Support Achievements are tied to support heroes, Map Achievements are tied to maps, and Special Achievements are tied to event modes. Each achievement will be organized like this:

(Achievement Category)

  • (Achievement Name): (Achievement Description) (Achievement Percentage)

Additionally, this time around I put a little arrow on the side of each achievement (:arrow_down: :arrow_up_down: :arrow_up:) that will tell you if the unlock percentage went down, up, or didn’t change. Any Achievements that didn’t exist last time won’t have one.

Also the goal of this thread isn’t to tell you how to get each one, but seeing as I have basically all of them, I’d be more than happy to give advice to anyone who asks, and I encourage you all to do the same

Also, this took a very long time, so a reply or a like would be very much appreciated

With that out of the way…

General Achievements

  • Centenary: Win 100 games in quick or competitive play 18.69% :arrow_down: nice
  • Level 10: Reach level 10 43.72% :arrow_down:
  • Level 25: Reach level 25 28.96% :arrow_down:
  • Level 50: Reach level 50 20.06% :arrow_down:
  • Undying: Get a 20 player kill streak in quick or competitive play 19.78% :arrow_up:
  • The Path is Closed: Destroy 3 of Symmetra’s Teleporters in a single quick or competitive play game 4.15% :arrow_up:
  • Survival Expert: Use health packs to heal 900 health in a single life in quick or competitive play 12.14% :arrow_down:
  • Decorated: Earn 50 postgame medals in quick or competitive play 41.35% :arrow_down:
  • Blackjack: Earn 21 postgame cards in quick or competitive play 28.87% :arrow_down:
  • Decked Out: Collect 50 unlocks for a single hero 7.30% :arrow_up:
  • The Friend Zone: Play a quick or competitive play game in a group with a friend 40.69% :arrow_down: more like the friends with benefits zone

Damage Achievements

  • Die Die Die… Die: Kill 4 enemies with a single use of Reaper’s Death Blossom in quick or competitive play 12.31% :arrow_down:
  • Waste Not, Want Not: Get 3 solo kills with a single clip of Reaper’s Shotguns in quick or competitive play 2.08% :arrow_down:
  • Slice and Dice: Kill 4 enemies with a single use of Genji’s Dragonblade in quick or competitive play 5.95% :arrow_down:
  • Their Own Worst Enemy: Kill 2 enemies with a single use of Genji’s Deflection in quick or competitive play 8.44% :arrow_down:
  • Whoa There!: Interrupt and enemy ultimate ability with McCree’s Flashbang in quick or competitive play 15.62% :arrow_down:
  • It’s High Noon: Get 4 killing blows with a single use of McCree’s Deadeye in quick or competitive play 5.66% :arrow_down:
  • Death From Above: Kill 4 enemies in a row without touching the ground as Pharah in quick or competitive play 9.59% :arrow_down:
  • Clearing the Area: Knock an enemy to their death using Pharah’s Concussive Blast in quick or competitive play 17.08% :arrow_down:
  • Rocket Man: Get 2 killing blows with a single use of Soldier: 76’s Helix Rockets in quick or competitive play 11.17% :arrow_down:
  • Target Rich Environment: Kill 4 enemies with a single use of Soldier: 76’s Tactical Visor in quick or competitive play 13.03% :arrow_down:
  • Total Recall: Recover 400 health using Tracer’s Recall without dying in quick or competitive play 11.06% :arrow_down:
  • Special Delivery: Stick 4 of Tracer’s Pulse Bombs onto enemies in a single quick or competitive play game 7.12% :arrow_down:
  • Triple Threat: Kill 2 enemies in each of Bastion’s Configurations without dying in quick or competitive play 15.49% :arrow_down:
  • Charge!: Kill 4 enemies with a single use of Bastion’s Configuration: Tank in quick or competitive play 7.26% :arrow_down:
  • Simple Geometry: Get 3 killing blows with a single use of Hanzo’s Storm Arrows in quick or competitive play (formerly “Get 2 killing blows with a single use of Hanzo’s Scatter Arrow in quick or competitive play”) 13.37% :arrow_down:
  • The Dragon is Sated: Kill 4 enemies with one of Hanzo’s Spirit Dragons in quick of competitive play 8.19% :arrow_down:
  • Mine like a Steel Trap: Knock an enemy into your Steel Trap using Junkrat’s Concussion Mines in quick or competitive play 9.06% :arrow_down:
  • Roadkill: Kill 4 enemies with a single use of Junkrat’s Rip-Tire in quick or competitive play 6.36% :arrow_up_down:
  • Ice Blocked: Block 1200 damage with a single use of Mei’s Ice Wall in quick or competitive play 18.24% :arrow_down:
  • Cold Snap: Freeze 4 enemies at once with Mei in quick or competitive play 12.71% :arrow_down: Fun Fact: the images for both of Mei’s achievement’s are swapped, at least on Xbox
  • Raid Wipe: Kill 4 enemies during a single use of Torbjorn’s Molten Core in quick or competitive play 7.78% :arrow_down:
  • Armor Up!: Absorb 500 armor damage with Torbjorn’s Overload without dying in quick or competitive play (formerly “Have one of Torbjorn’s Armor Packs on 5 allies at the same time in quick or competitive play”) 5.73% :arrow_down:
  • Did That Sting?: Kill 4 enemies using Widowmaker’s Venom Mine during a single quick or competitive play game 11.88% :arrow_down:
  • Smooth as Silk: Kill an enemy with a scoped headshot while airborne as Widowmaker in quick or competitive play 6.77% :arrow_down:
  • The Car Wash: Hit an enemy with 3 beams simultaneously as Symmetra in quick or competitive play (formerly “Hit an enemy with 6 beams simultaneously as Symmetra in quick or competitive play”) 16.99% :arrow_down:
  • Huge Success: Teleport 20 allies in a single quick or competitive play game as Symmetra 3.46% :arrow_up:
  • Hack the Planet: Hack 15 enemies without dying as Sombra in quick or competitive play 3.09% :arrow_up:
  • Power Outage: Hack 6 enemies at once as Sombra in quick or competitive play 5.22% :arrow_up:
  • Air Strike: Get a killing blow with Doomfist’s Full-Power Seismic Slam in quick or competitive play 0.68% :arrow_up:
  • Cratered: Hit 6 enemies with a single use of Doomfist’s Meteor Strike in quick or comeptitive play 0.15% :arrow_up:
  • Served Up: Get a killing blow as Ashe on an enemy knocked into the air by B.O.B in quick or competitive play 2.73% :arrow_up:
  • Short Fuse: Kill an enemy by shooting Ashe’s Dynamite from at least 30 meters away in quick or competitive play 2.05% :arrow_up:
  • Adaptability: Use 2 other heroes’ ultimates without dying as Echo in quick or competitive play 0.32%
  • Focused: Earn 2 killing blows with a single use of Echo’s Focusing Beam in quick or competitive play 0.41%

Tank Achievements

  • Shot Down: Prevent 1500 damage with a single use of D.Va’s Defense Matrix in quick or competitive play 12.53% :arrow_down:
  • Game Over: Kill 4 enemies with a single use of D.Va’s Self Destruct in quick or competitive play 10.12% :arrow_down:
  • I Am Your Shield: Block 8000 damage with Reinhardt’s Barrier Field without dying in quick or competitive play 8.67% :arrow_up:
  • Storm, Earth and Fire: Land Reinhardt’s Fire Strike and Charge after an Earthshatter stun in quick or competitive play 6.86% :arrow_up:
  • Giving You the Hook: Interrupt an enemy ultimate ability with Roadhog’s Hook in quick or competitive play 21.29% :arrow_up: Fun Fact: this is the most common hero based achievement
  • Hog Wild: Knock 2 enemies to their deaths with one use of Roadhog’s Whole Hog in quick or competitive play 3.58% :arrow_up:
  • Mine Sweeper: Destroy 10 turrets or traps using Winston’s Tesla Cannon without dying in quick or competitive play 2.37% :arrow_up:
  • Anger Management: Damage 6 enemies during a single use of Winston’s Primal Rage in quick or competitive play 5.72% :arrow_up:
  • Power Overwhelming: Keep Zarya’s Particle Cannon above 70 power for 60 seconds in quick or competitive play 7.11% :arrow_up:
  • The Power of Attraction: Capture 5 enemies with a single use of Zarya’s Graviton Surge in quick or competitive play 10.27% :arrow_up:
  • Halt State: Pull enemies into 1000 damage with a single use of Orisa’s Halt! in quick or competitive play 2.25% :arrow_up:
  • Overclocked: Amplify 900 damage with a single use of Orisa’s Supercharger in quick or competitive play 5.74% :arrow_up:
  • Adaptation: Absorb 1500 damage with Wreaking Ball’s Adaptive Shield without dying in quick or competitive play 1.64% :arrow_up:
  • Strike: Roll through 4 enemies within two seconds as Wreaking Ball in quick or competitive play 5.46% :arrow_up:
  • Event Horizon: Get 3 killing blows during a single use of Sigma’s Gravitic Flux in quick or competitive play 0.72% :arrow_up:
  • Conservation of Energy: Gain 350 shields with a single use of Sigma’s Kinetic Grasp in quick or competitive play 3.49% :arrow_up: Fun Fact: This Achievement’s unlock percentage increased the most from last time

Support Achievements

  • The Floor is Lava: Get 3 killing blows while wall riding as Lucio in quick or competitive play 1.19% :arrow_up:
  • Supersonic: Block 1000 damage with a single use of Lucio’s Sound Barrier in quick or competitive play 12.54% :arrow_up:
  • Group Health Plan: Restore 200 health for 5 allies without dying as Mercy in quick or competitive play 18.27% :arrow_down:
  • Huge Rez: Resurrect 6 allies without dying as Mercy in quick or competitive play (formerly “Resurrect 4 players at once with Mercy in quick or competitive play”) 5.89% :arrow_down:
  • Rapid Discord: Get 4 kills or assists with Zenyatta’s Orb of Discord within 6 seconds in quick or competitive play 0.81% :arrow_up_down:
  • The Iris Embraces You: Restore 1500 health with a single use of Zenyatta’s Transcendence in quick or competitive play 5.79% :arrow_up:
  • Naptime: Interrupt an enemy ultimate ability with Ana’s Sleep Dart in quick or competitive play 12.43% :arrow_up:
  • Enabler: Get 4 kills or assists with a single use of Ana’s Nano Boost in quick or competitive play 5.48% :arrow_up:
  • Antipode: Hit 7 targets simultaneously with Moira’s Coalescence in quick or competitive play 2.83% :arrow_up:
  • Simple Trigonometry: Fully deplete both types of Moira’s Biotic Orb without dying in quick or competitive play 10.41% :arrow_up:
  • Grounded: Kill and airborne enemy with Brigitte’s Whip Shot in quick or competitive play 6.77% :arrow_up:
  • Excuse Me: Interrupt an enemy ultimate ability with Brigitte’s Shield Bash in quick or competitive play 8.28% :arrow_up:
  • Window of Opportunity: Amplify 2500 combined damage and healing without dying as Baptiste in quick or competitive play <0.01% :arrow_up_down: Fun Fact: This is the rarest hero based achievement, and also the rarest achievement in the game
  • Stand By Me: Prevent 4 deaths with a single use of Baptiste’s Immortality Field in quick or competitive play 0.52% :arrow_up:

Map Achievements

  • Lockdown: Win a capture map on defense without losing the first objective in quick or competitive play 37.19% :arrow_down:
  • Double Cap: Capture both objectives on a capture map without dying in quick or competitive play 26.29% :arrow_down:
  • Escort Duty: Push a payload 100 meters without leaving it in quick or competitive play 18.85% :arrow_down:
  • Can’t Touch This: Prevent the attacking team from touching the payload for 1 minute in quick or competitive play 46.59% :arrow_down: Fun Fact: This is the most common achievement
  • Shutout: Win a control map without the enemy capturing the objective in quick or competitive play 38.41% :arrow_down:
  • World Traveler: Win a quick or competitive play game on 12 different maps (formerly “Win a quick or competitively play game on every map”) 35.81% :arrow_down:

Special Achievements

  • Survived the Night: - Win Junkenstein’s Revenge on Hard difficulty 6.96% :arrow_up:
  • Not a Scratch: Win Junkenstein’s Revenge on Hard difficulty with no damage to the door 0.95% :arrow_up:
  • Four They Were: Win Junkenstein’s Revenge with 4 different heroes (formerly “Win Junkenstein’s Revenge with each of the 4 heroes”) 4.87% :arrow_up:
  • Held the Door: Win Junkenstein’s Revenge on Legendary difficulty 0.80% :arrow_up:
  • Snowed In: Win Mei’s Snowball Offensive without losing a round 7.64% :arrow_down:
  • Cool as Ice: Kill 4 enemies without missing in Mei’s Snowball Offensive 2.73% :arrow_down:
  • Whap!: Kill an enemy with a snowball from 25 meters away in Mei’s Snowball Offensive 2.93% :arrow_down:
  • Ambush!: Kill 3 enemies while they are picking up snow in a game of Mei’s Snowball Offensive 1.26% :arrow_down:
  • Flagbearer: Win Capture the Flag with a score of 3 to 0 9.96% :arrow_up:
  • Cleanup Duty: Recover a flag in a game of Capture the Flag 11.95% :arrow_up:
  • Mission Complete: Complete Uprising (Story) on Hard difficulty 2.91% :arrow_up:
  • Unit Commendation: Complete Uprising (Story) on Expert difficulty 0.38% :arrow_up:
  • Distinguished Service: Complete Uprising (Story) on Legendary difficulty 0.10% :arrow_up:
  • Handle With Care: Deliver the payload with over 80% health in Uprising (Story) on Hard difficulty 0.85% :arrow_up:
  • Strike Team: Complete Uprising (Story) with each of the 4 heroes 1.35% :arrow_down:
  • Replacements: Complete Uprising (All Heroes) with 8 different heroes 1.17% :arrow_down:
  • Volley: Score a goal in Lucioball with a shot taken from at least 4 meters in the air 4.19% :arrow_down:
  • Safe Hands: Score 3 saves in a row in Lucioball 8.79% :arrow_down:
  • Lucio Hat Trick: Score a goal, a save, and an assist in a game of Lucioball 8.34% :arrow_down:
  • Dawn Breaks: Win Junkenstein’s Revenge on Expert difficulty 2.10% :arrow_up:
  • Six They Were: Win Junkenstein Endless with 6 different heroes 0.62% :arrow_up:
  • Unscathed: Win Junkenstein Endless on Hard difficulty with no damage to the door 0.19% :arrow_up:
  • Survivor: Survive 4 bonus waves in Junkenstein Endless on Expert difficulty 0.18% :arrow_up:
  • Thinking With Your Stomach: Eat 4 meat as the yeti in Yeti Hunter 7.72% :arrow_up:
  • Yeti Catcher: Trap the yeti as a hunter in Yeti Hunter 8.53% :arrow_up:
  • The Venice Incident: Complete Retribution (Story) as each of the 4 heroes 1.29% :arrow_up:
  • Redacted: Completed Retribution (All Heroes) with 8 different heroes 0.89% :arrow_up:
  • Into The Shadows: Complete Retribution (Story) on Hard difficulty 3.87% :arrow_up:
  • A Quiet Night: Complete Retribution (Story) on Expert difficulty 0.82% :arrow_up:
  • Plausible Deniability: Complete Retribution (Story) on Legendary difficulty 0.13% :arrow_up:
  • Clean Getaway: Complete Retribution (Story) on Expert difficulty with no incapacitations 0.06% :arrow_up: Fun Fact: This is the rarest event based achievement
  • Six Wanderers: Win Junkenstein’s Revenge with 6 different heroes 1.81% :arrow_up:
  • Hardened Defenders: Survive 4 bonus waves in Junkenstein Endless on Hard difficulty 0.50% :arrow_up:
  • Dawn Patrol: Survive 12 bonus waves in Junkenstein Endless 1.13% :arrow_up:
  • A Couple of Flakes: Kill 2 enemies with a single use of Mei’s Flurry in Mei’s Snowball Offensive 1.19% :arrow_up:
  • Hot Hand: Win a round as the sole survivor in Mei’s Snowball Offensive 1.00% :arrow_up:
  • Rampage: Kill 3 enemies as the yeti in Yeti Hunt 3.23% :arrow_up:
  • Captured: Capture a flag in a game of Capture the Flag 3.96%
  • Delivery Interception: Kill an enemy as they carry the flag in a game of Capture the Flag 5.54%
  • Storm Warning: Complete Storm Rising (Story) with each of the 4 heroes 0.54% :arrow_up:
  • Maelstrom: Complete Strom Rising (Story) on Expert difficulty 0.46% :arrow_up:
  • Tempest: Complete Storm Rising (Story) on Hard difficulty 2.54% :arrow_up:
  • Hurricane: Complete Storm Rising (Story) on Legendary difficulty 0.10% :arrow_up:
  • Freelancers: Complete Storm Rising (All Heroes) with 8 different heroes 0.45% :arrow_up:
  • Storm Rider: Complete Storm Rising (All Heroes) on Expert difficulty 1.32% :arrow_up:
  • Storm Chaser: Complete Storm Rising (All Heroes) on Hard difficulty 2.70% :arrow_up:
  • Eye of the Hurricane: Complete Storm Rising (All Heroes) on Legendary difficulty with no incapacitations 0.09% :arrow_up:
  • Threepeat: Kill 3 enemies without reloading or dying in Snowball Deathmatch 0.71%
  • Caught You!: Kill an enemy with a caught snowball in Snowball Deathmatch 0.78%
  • Breached: Kill an enemy after destroying part of their Ice Wall in Snowball Deathmatch 0.37%
  • Molten Cores: Complete the Molten Cores Archives Challenge Mission 0.53%
  • Glass Cannon: Complete the Glass Cannon Archives Challenge Mission 0.38%
  • Surgical Strike: Complete the Surgical Strike Archives Challenge Mission 0.35%
  • Close Quarters: Complete the Close Quarters Archives Challenge Mission 0.41%
  • Blood Moon Rising: Complete the Blood Moon Rising Archives Challenge Mission 0.38%
  • Storm Raging: Complete the Storm Raging Archives challenge Mission 0.22%

From this data, it seems that, since October 2019, Tanks, Supports, and Events have become more popular/better, DPS have become less popular/worse, and less people are playing the objective

14 Likes

I notice that the general cheevos mostly went down, which implies to me more people are buying the game/producing accounts but not necessarily sticking at it. That’s kind of interesting given even if it’s free, why make more accounts and not use them? I wonder if this is new players buying off of sales and not following through.

1 Like

PSN percentages are shown here: https://psnprofiles.com/trophies/4724-overwatch-origins-edition/

Thanks
I’ll be sure to average out the two sets the next time I update this
I’d do it now, but I’ve been staring at percentages for way too long

Got them all.

I’m missing a ton :persevere:

Wait, how come so few did the challenge missions? Where they that hard for people?

3 Likes

Hello role queue! :stuck_out_tongue_closed_eyes:

Less than half the playerbase made it to level 10.

6 Likes

i know baptiste is lowest but hes only been around 1 year…doomfist has been around for 3 now and his is just barely higher…

id say start there

Weird that this is the lowest. Is it that hard to do on console?

*cries in cratered and window of opportunity *

1 Like

It’s quite a large amount to boost without dying, further complicated by the round ending ruining your chance

Additionally, trying to use it to boost healing isn’t nearly as effective as damage for the achievement since you have a cap on how much to heal, but not on how much to damage if the enemy gets healed. This one is also compounded by the fact that only Bap, Ana, and Moira’s orb can be boosted for healing.

It’s a pretty brutal achievement all things considered, I don’t even know if Moira’s orb counts as boosted healing or damage since it always does the same amount.

2 Likes

The only one I’m missing :frowning:

1 Like

This one is pretty ridiculous,I can see getting it if you have a 6 stack dedicated to getting your achievement.Otherwise you need to get lucky in a game

1 Like

Im so proud of getting all the archives achievements, it took me two separate years of trying

To be honest they should ajust some of them with nerfs to heroes. Hardest was design for release Bap when he was much much stronger - healed more with pills, hade healthier drone etc. Later power in his kit was switched but achievment stay the same. Doomfist slam got reduced in lenght and requires you to to rooftop surf to get. What kind of achievment requires you to exploit werid map geometry to just be possible? Funny is Echo - newest one - have bigger procentage on both of her achievments than Doomfist who have been around since 2017. Let that sink in.

even with a full stack of friends, you can only get it on escort/maybe some hybrid maps. also, if you go the dmg route, are dependent on the enemy team composition being able to withstand enough damage. otoh, if you go healing, you need your team to kinda feed and the enemy team to actually do damage you can outheal.

add to that the many nerf bap got that make this achievement even more difficult and yeah. its ridiculous.

It’s a pain. I did it with three Tanks and a Mercy. Think it’s realistically only achievable in QPC now.

I have almost 80% of them UwU