How can people genuinely believe this?
In a game like CSGO, or Overwatch, there are 2 types of skills: accumulated knowledge, and raw aim.
Raw aim is tied to your brain telling your muscles how to behave, something known as “muscle memory”. It is partially genetic, but mostly it’s about training, and starting in your youth helps greatly in developing good muscular habits.
As for accumulated knowledge, it’s the same type of knowledge one learns in university or at a daily job. This knowledge can be incredibly important in FPS games but is also something that everyone can learn, who more slowly, who faster.
Very often people argue that “gamesense” and “positioning” are harder to learn than aim. If we consider this as some form of “book knowledge” that everyone has, then this can’t be harder than something that requires a) training b) genetics.
So to those who argue that "MerCy IS HaRd WhIlE WidOW iS EaSy
", how do you deal with the idea that “gamesense” and “positioning” can literally be learned? While aim is something you train, and just like it can take years to learn how to play Tennis well, it can take years to develop good muscle memory.
For example, if you think that Sigma is an insanely hard hero, I argue that I can teach you how to play him in 20 hours, you just need to basically know what to do vs every enemy comp, and with every friendly comp. This is accumulated knowledge, thus not hard. As for aiming, aiming as Sigma, it’s 1 of the most mechanically intensive tanks, but trivial compared to most DPS.
How can people argue that a hero like Sigma is harder than Widow?