Aimbotters/hackers are ruining the game

Hardware bans only work on consoles for PC that won’t work. What part of your PC would they use for the ban? If you mean a MAC address… that can be spoofed, ip? VPN…

I’m down to ban consoles… I don’t care lets just do it.

Your caught in the nostalgia of what the industry was a decade or more ago…

While im certainly not saying blizzard will do this but its a possibility…

Its one thing to have this thought process pertaining to the average player, but im talking about players who spend so much money it actually creates the question of “is this player spending enough money to offset the losses their cheating could potentially cause”…

The more that players spending offsets the losses from cheating, the less a developer is inclined to remove them.

Say for example you have a game with 100 players who hard cheat, but also are the ones responsible for a large portion of the games income.
As the developer, you can get rid of them, and hope the remaining players will start spending more money as a response… if they dont the game dies…

Or you just allow them to continue and keep getting that money from them…

While an extreme example, it still serves to make my point. Making money > everything else

you cant legally spoof a mac address and it would read the mac address of the hardware itself

LOL ok, if you say so. I guess it’s illegal to change a network card or write a few lines of code xD

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only thing in a pc you could change is the wifi card if it has one but you cant change the physical embedded mac address on the card

Dude you have no idea do you? Lol just stop. Hardware bans won’t work and aren’t feasible.

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they are especially if they ban both network cards so the person cant reconnect to the service

While I do see plenty of players resort to “hacks” because the simple idea that someone is better than them is beyond what their ego will allow-

Hacks are typically far more common than most people realize. Always have been. The trick is that modern hacks are utilized in a way to make the player look good, instead of like a god. They’ll have adjustable parameters, “what % of your shots would you like to be head shots?”, they’ll only track within a small circle at the center of the screen, instead of the whole screen, so the aiming looks human / fluid, or they’ll use trigger hacks that pull the trigger for you when you mouse over the target, again so the motion all looks natural.

Unless they go full auto bot, it’s very hard to tell.

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Spoofing you MAC address itself isn’t illegal- but how you used a spoofed mac may be.

2- spoofing your mac works to bypass hardware id bans. You can easily find guides online on how to easily bypass hardware Id bans for pretty much any game out there. “How to bypass hardware id ban for X game…”

The trick is knowing exactly what they log when they hardware ban you (mac address, hard drive id, etc), cleaning up all trace files of the game (often there are trace files and folders that even during an uninstall don’t get removed), and changing things accordingly.

It’s a process- sure. But it’s not impossible or even “difficult” by any means, unfortunately.

people need to give “overwatch hacks” a cursory google and see for themselves what the hacks look like and how many downloads/sales they have. Then they’ll stop asking for replay codes because they’ll realize theyre in the majority of games

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This is never the case though. Rarely will a cheater spend money on an account they know they will lose to a ban. Maybe if the person is stupid enough sure but the vast majority know that if they’re cheating, they are expecting a ban so why invest money into an account that isn’t if it’s going to be banned but when.

HWID bans do in fact work. I’m still HWID banned from Apex since launch of that game. Same with Tarkov, HWID banned in that too. I would and have, have to use a spoofer.

What part of your hardware did they ban? Your network card? You can buy a new one for $20 or flash the bios on it. Your motherboard? Get a new one. You HDD? get a new SSD… see… ineffective.

Yeah, so ineffective. Just buy new hardware after a ban, over and over again. Especially for a game that is free. The only people doing this are the devs themselves. The actual devs, not the skids that plug something into VSCode and hit compile.

More so than you realize. More often than not those players are the ones who try the hardest to hide it.

The diffrence between a good player and somone whos good at hiding the fact they are cheating can be indistinguishable at times…

Anti-cheat and report systems exist more to provide a false sense of security than actuality combat the problem…

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Just to play the devils advocate here, one of the reasons cheaters are so hard to catch, is because at top level that will be almost identical to someone flick shotting and then you have to look at nuances of the aim.

HOWEVER, when you’re playing with golds and plats (like myself), it does start raising a lot of questions, because I only used to see that as well as jump shots on widows at GM. Conveniently these widows also miss the majority of their shots for half the game, then the other half they hit all of them. Almost like they have a internal button they can push that allows them to toggle on their skill.

Wallhacks are easier to discern when cheaters are bad, as they will look directly at someones position through a wall, sometimes multiple times, sometimes while firing their weapon, and sometimes with preaim. No one who is skilled does that. You’re never able to look through walls no matter how skilled you get. You might see someone who looks in a general direction to figure out sound direction, but they generally don’t trace or look directly at someones position.

If cheating gets bad enough, because the developers are incompetent, such as in the case of Dead By Daylight, they aren’t afraid of cheating on mains and having a well flushed out account. In this case most players wont be doing this.

I had a zero rep premade with all identical icons last night that clearly had aimbots in QP just sitting outside our spawn insta killing people. That was around 315am, the games went to complete crap with almost every game having someone in it that was questionable, if not just locking to chests.

Magic bullets should never be a thing in the game unless the coding is terrible. Game validation can easily fix, detect, and ban this. Plus it looks really weird so most people will manually identify this.

Magic bullets are where you just get bullets teleported into you from wherever on the map. Through walls, across map, out of range, doesn’t matter. You effectively just have damage teleported into you.

This is correct. However, in this game unless CS and R6, a wallhack doesn’t mean all that much. Sounds are very loud, the game is very to discern individuals, you can tell where people are coming from easily. Exception being sombras, which you will occasionally see someone acting weird around one that’s cloaked or braining them out of cloak.

That said, they still use it and it’s easy to see people are using it when they start preaiming or even try to shoot you through walls.

Aimbots on the other hand are much more valuable, especially considering the level of chaos in gam, especially in close quarters fights where tracking is very hard. Also they allow you to put your jump shot widow clips on reddit and farm upvotes!

At the bare minimum for comp, there are a lot of other things they can do to validate people I discussed earlier.

I’m sure they do. However, cheats have a way of scrambling their signatures and executable names now. This has been a thing for quite some time, as well as obfuscating your hardware ID. Most anti-cheat does HWID bans, however you can basically randomize your HWID with tools. First game I know of to do HWID bans was H1Z1 and it took them about two months to get around it. I’m sure it’s become more complicated now and things like trusted platform could helps this even more, which isn’t a requirement - but it could be.

Yup, talked about behavioral analysis up a bit in the thread. Hackcam which was created in the early 00s was a implementation of that and effectively does what a person looks for when they’re attempting to find people cheating. Before AI was a buzzword, it’s effectively doing just that. You can still find old clips of it working in CS1.6 or CSS I don’t recall off hand.

You don’t need to hide it as long as you don’t show the menus or wallhacks to the stream. There is no hard evidence and the amount of people who are oblivious to cheating far outweigh those that go ‘huh that doesn’t seem right’. Google Nadia and checkout all the information on her on Youtube.

Thats why it’s important for communities to become educated on cheating and start demanding good AC from developers! Make reports when stuff looks weird, attempt to be unbiased and objective when looking at your killcams even though it hurts.

The first and most obnoxious defensive cheat I’ve seen was on Anas, back when I played around s2 is when it emerged. You’ll get insta slept the moment you ult. Sound familiar, right? Obviously good anas can do this sort of thing, however it became incredibly common and still is.

Your hardware all has SNs built into it that can be read off components. For instance your processor has a SN on it, as well as your motherboard, graphics card, memory, windows. Depending on what component is being talked about, it all has unique signature. Even if SNs don’t exist you can look at unique combinations that have billions of permutations which means it’s extremely unlikely to get multiple people using the same combination. Such as a combination of hardware SN, IRQs, iP range, geolocation, windows SN, really anything in your system or can be used to be associated with you.

However, after figuring this out, it can be spoofed.

This is untrue. Any remotely competent company does hardware bans. Some fast googling will show you this. However, as I mentioned cheaters have found ways to get around them. Anti-cheat isn’t just a silver bullet, there are multiple things they do to try and dissuade people from cheating, hardware bans are one of them.

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Yep, people will gladly spend money for keys for crates for CS:GO depending on if the developer of the cheat is actually competent enough to never have their cheat detected by VAC. Usually, the cheats compiled by random people get detected.

I didn’t even know DbD’s cheating scene was that bad.

It is one of the most cheated at video games I’ve ever played. Everyone tries to subtlie cheat as there is a very heavy us vs them mentality due to it being a 4v1 game. It’s all about screwing over the killer (the one player) no matter the cost so you can giggle about it with your friends.

There is rage cheating in the game too, but like with every game, 99.8% of cheaters are just subtle cheaters trying to hide the fact that they cheat so they can get some serotonin and dopamine from compliments or personal delusion. There are a lot of reasons people cheat, some more convoluted then others.

The devs are extremely incompetent as well, that makes it all the easier to do so. It’s the only game I’ve played where you can queue into someones lobby on purpose. IE you can intentionally get into someones game, not just through trying to time queues. Yeah… Imagine being stream sniped, only they can get into your game whenever they want no matter what you do.

Rage cheaters could hold the game hostage, IE they make sure that you can’t leave the game unless you disconnect up until recently. They would stop the game timer from expiring by staying on the hook until the game server closes - in two hours. This would mean you would more then likely have to DC, but because there is a DC penalty… it would build up until you effectively couldn’t play the game.

Then there was trapper bot, where cheaters ripped the bot code out of the game and made it so you don’t even need to play the game. The cheat would play the game for you. This got patched, but it was in the game for roughly 2-3 months and was hilarious that it even existed.

Once again two of those were just glaringly obvious how broken the game is. Then there are all sorts of subtle cheats that mess with looping (the game mechanics) or you can get all the perks in the game (basically abilities). Stuff that any amount of validation would fix… that they just didn’t do. People could just leave matches as a win. Teleport around. Fly. Stun you for as long as they want(!).

BTW if people tell you there isn’t cheating in video games or it’s rare, make sure you point out how much cheating there was in Fall Guys when it first came out… Fall Guys. People are animals.

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That’s the thing, when I lurk on these cheater selling platforms they all brag how Overwatch has some of the worse anti-cheat. This means they CAN do better, but aren’t.

The actively also discuss how to write out executables, and what sort of things can cause a flag. Again, unless this person privately writes their own cheat and keeps it to themselves this knowledge is not hard to get. It would require a team of people, and that would take money and time.

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The only reason I say this is because this was still fairly early on in the MMR climb, and the movement was VERY obvious. Awkwardly moving toward the target followed by pure snapping at the same distance and insta fire. Also it’s pretty obvious when you see it snap to a tanks head take one shot, then jitter to unsnap then snap to the support.

So, maybe it’s just me, but seems like there was a lot less cheating on Tuesday 11/25, compared to other days. Haven’t played yet today, but there was markedly less suss players. I wonder if there was a ban wave.