do you want to save tank shields from trash pick but don’t want the return of the double shield? then we begin to think of a weakness that creates countering, justifying a return of health and decency to the tanks.
- we have several damage splash damage heroes (pharah, junk, symmetra, bastion ult, soldier, zarya, d.va). it would be interesting if the bullets are blocked but those hits give extra damage to the shields., even those that intersect.
- some shields have tiny devices to summon them (winston and Orisa), if you aim at them from inside the shield to destroy them, as happens for the immortality field? it could be a great return for flankers who are usually overlooked and increase the available strategies.
- Symmetra beam is the only shot that earns a bonus on hitting shields. but what if, for example, you earn an ultra loading bonus when destroying enemy shields? this would discourage continuous shield replacement gameplay (sigma and orisa), creating a real disadvantage to having too many easy shields in the field.
- sombra, if she hacks orisa or winston, could he also cancel their shield?
if we find a weak point in having too many shield spam, we will not only see fortified tanks, but also more cautious and perhaps with real counter picks.