Advanced Training Range! ⚔ [V11.1]

Ok, i think that at this point I’ll just add you on my main account since It’s gonna be a lot easyer to actually chat about the lobby that way:
My B-Tag: ĦƐŖǾƇǾD#2365

Meanwhile I’ll reply to this post here (hehe) :globe_with_meridians:

First of all: here is my reference for actually avaialable commands in the workshop: WIKI: Workshop Syntax & Script Database

Than, as always let’s get started :smiley:

So, for what regards the hit mechanics, with the new ray tracing, i think i can improve that quite a bit: up until now i had no way to check if a player which had used primary fire had hit a target (not properly at least, as always there are workarounds) but now i can check if, while the player was firing primary (or secondary) he/she would have hit the enemy with a ray starting from hime to the enemy, so even if the spread would have made you miss, you still get the hit if the direction is correct.

Plus i was thinking to automatically reject the entry to extreme mode if the hero is not adapt to do the job (aka before starting extreme mode check the hero and if the hero had to be != from the ones i would set, i would just bump out the player and show a message among the lines of “get a hitscan hero”

Not quite, you are close tho: The impulse is not “travelling x units up” it’s applying a “bump” to the player, so applying a very small bump to compensate gravity (or now that i think about it, even an accelleration capped at speed 0) will not make you jump up and down. :3

yes, the game can check for “on the ground” so no problem there :slight_smile:

Trust me: i’ll find a way to make it as smooth as possible :stuck_out_tongue:

Normally making these modes smooth is not horribly hard, the only thing is that players with lower end PCs might lag up a bit, but i guess that is to be expected…

Since the amount of time i can dedicate to this project is relatively limited, i’d love to have that kind of support for the editing as i’m not a huge editor myself e.e and yes, i do give my consent to send this to Overwatch Central/Your Overwatch and what not, the only thing is that by this point, before anything is edited, i’d like to finish the thing so that with version 9.0, maybe 10.0 it will be done for good and will be usable for any training purpose!

And as always,
Cheers!

-HeroCod :file_folder: