Add team comp advantage indicator

Functions similarly to the “only 1 healer” and “only 1 tank” indicator, but is used to measure how bad your current team comp is against the enemy comp. It could show a meter that increases/decreases with good/bad picks. This would give players VERY clearcut feedback (that they have now proven they need) as to what they need to do in order to win games.

(Using a meter instead of suggesting specific picks still keeps some level game knowledge secret thus keeping the advantage with the players that have earned it.)

The biggest problem with the game is player skill and understanding, I think people would be much more liable to switch if Blizzard tells them to.

I know Blizzard wants this information to be something to learn and attain with skill,
but lets be real.
Low-rank players will NEVER figure this stuff out anyways. So that part of the game is just locked out to them otherwise and they will continue to be frustrated with the game. (PS it’s not just low rank players, I see this problem in EVERY SINGLE GM GAME I watch.)

People were receptive to the team comp hints from the start so I see no reason to believe they won’t be receptive to this as well. Guys, please help me vote this up so blizz sees!

2 Likes

Too many variables for this to work, not even taking into account the human factor.
What if the enemy has a better comp but they play badly?

3 Likes

Blizzard already tells you to play 2-2-2 and people never question it even if they play poorly. It’s pretty obvious if you do thus pretty obvious whos fault a loss is.

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Team Comp Indicator: “Your team composition is not optimal”

Team Comp Indicator: “There are better options to counter enemy team composition”

Team Comp Indicator:“The heroes selected lack any synergy”

Team Comp Indicator:“WTF, guys, these picks are just bad”

Team Comp Indicator:“No wonder you guys are bronze”

:rofl:

I’m not seeing how Team Comp Indicator is going to be more effective than that poor person who actually speaks up during team selection.

Exactly how precise do you want this to be? You want it to differentiate between different 222 comps?

That has way too many variables like I said (plus balance can shift).
If it doesn’t, then what’s the point of this over the existing “only one healer” etc warnings?

yeah theres too much to having a good team comp vs a bad team comp. Like the player needs a lot of information to understand it, and there wouldn’t be enough in their face at the start of the game.

On top of that, the devs dont know everything, like the game is really complicated and 90% of the stuff known about comp interactions is based on how the community perceives it, and uses it. I agree that they need to make a larger effort into encouraging people to learn and understand team comp building, but the feature that you are talking about will be insignificant.

He just wants an excuse to blame someone else for his loss. “You didnt choose the right hero even the game says so.”

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Well this way it’s Blizzard telling you not “another angry random solo” So there’s much more authority there. Not to mention if you’re say silver, your picks and teammates picks are only going to be at a silver level. This system would teach all those players to pick at a GM level. And the extra great thing is that there’s 0 skill needed to switch hero’s, even a bronze pleb can do it.

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Oh boy the “oh he’s just raging because he lost one match” people. Looks like your all crawling out of your cave and just because he doesn’t agree with you, oh he’s just salty about one loss. And even if he’s venting by giving a good idea why is that so bad?

Authority doesn’t mean anything to people who are Full R**
You can’t fix Full R**

The tiers where people understand team compositions, they change.

Just picking at a GM level for silvers is just wrong. GM’s have different skill sets, and can pull of things that silvers cannot. Silvers should pick what is optimal for Silver play.

I wasn’t talking about who on the team that sentence was reffering to understanding the picks blizzard tells you to make.

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Are you sure? Because even if you make a suggestion to help fix the feelings of unfairness because you lost with a bad team composition you’re totally blaming it on everyone else. How dare you mention an idea that could fix the game

Nobody understands team comps this is what I’m saying it’s a problem even in GM. Whether it’s by ignorance or pride or selfishness it’s a problem in every rank. So this system would allow blizzard to give those players a little elbow nudge they might actually listen to.

I understand team comps, I can’t be the only one. I am not GM.

The problem is not “people don’t understand team comps”, sure some don’t.
The problems is “I am better at DPS than that dude I don’t know, why should I switch” (just an example), the player base as a whole is dumb and selfish.

If you play with a 6 stack this is not a problem.
The problem is you are playing with randoms that don’t know you , more importantly don’t trust you. There are no successful teams where there is no Trust.

These are all true, but how do you fix trust in a team orriented game? Way I see it you can only fix the things you can fix and this is definitely one of them. And like I said the best thing about it is anobody can do it.

As the community learns and gets better at the game it may even improve relations between players, because the players now understand how to work around other players through better understanding of the game.

I think that’s called game-sense.

Blizzard already gave you something that fixes your problem that “anybody” can use.

I feel like they should have to make missions based on enemy comp. If you pick the mission hero and kill the mission target with it, you get extra exp or something.

Only then the ppl will stop trying to throw all the time.

That only fixes the game for people with friends. Nobody uses it anymore and even when people did the team comps weren’t any better. The whole point isn’t to make the game better for me, it’s to make the game better period.

People with friends don’t use LFG, they use their friend’s list. You use LFG to find new friends.

It’s not the tool’s problem that someone uses it incorrectly. LFG isn’t going to magically give you the “ideal” comp, the host has to put in work to filter the players that agree to the host’s ideals. Any group that just lets anyone join is no different than solo queue.

Forcing/strongly encouraging a meta isn’t going to make the game better, especially when people will use it as a way to point blame at each other through appealing to authority.