ok but Helldivers isn’t getting massive playercounts because of its anti-cheat(a game where cheating would affect nothing btw)
Its getting huge playercounts cause its good
that being said you should all go buy it
ok but Helldivers isn’t getting massive playercounts because of its anti-cheat(a game where cheating would affect nothing btw)
Its getting huge playercounts cause its good
that being said you should all go buy it
We don’t need anti-cheat on kernel level. There’s no need for it.
Look up AI Anti-Cheat that is being develop.
You mean like the apex’s recent debacle?
man, that incident is insane and so malicious.
Is EasyAntiCheat a kernel level anti-cheat? If it is, then kernel level anti-cheats are truly useless, elden Ring uses EasyAntiCheat and it is infested with cheaters
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And speaks to the dangers of kernel level anti cheat. There is real damage to be done using it as it opens the door to more then some script kiddie ruining a few games.
Not only is it a kernel level anti-cheat. It is the one that allowed someone to install cheats on to a ton of tournament players machines mid tournament in apex legends.
The funniest thing is that there isn’t a single fps game that doesn’t have cheats.
Well, that explains Elden Ring’s cheater infestation
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Why cheat at Elden Ring? I am just genuinely confused as to what exactly there is to cheat at? Congratulations you cheated to beat the AI… good for you. It might be the dumbest example of cheating I have ever heard of and I thought all previous examples were dumb.
Are you sure about that?
What is funny is that most likely their current Defense Matrix initiative could be using kernel based anti-cheat already. I wouldn’t doubt that Warden already weren’t kernel based.
Heck CoD Warzone uses Ricochet and the game is plagued with cheats. Which Ricochet itself is a kernel based one…
i litterally can’t play valorant because some of my drivers break when i turn tpm 2.0 on, and that is required by the kernel level anticheat. i litterally would not be able to play the game.
Kernel level anti-cheat won’t solve anything.
Yes, it’s another layer, but a rather creepy one at that.
If you dont know, it’s an extremely invasive meassure, pretty much a kernel level rootkit.
On top of that there’s multiple ways of bypassing it, so those who want to cheat WILL find a way.
You would also alienate everyone who plays on linux (like me), that also includes the steamdeck.
Personally I refuse to play games that takes this step.
Community review is the only real way to inhibit widespread cheating. Anticheat is like DRM; when the user has full physical and administrative access to the system it will always be defeatable.
Ring 0 access just opens up potential attack vectors in a compromised anticheat… see the news regarding Apex.
People don’t know what kernel level means, it turned into buzzword like VPN
“Add spyware to the game”
No thanks.
It isn’t going to hurt player numbers, it will do the opposite. If even a game like Helldivers which isn’t even competitive uses it and gets massive player counts it won’t hurt Overwatch.
I’m not going to go back into my BIOS and try to configure this again. It was in the butt the last time I did it, and I’m not doing it again.
And you think you’re helping legitimate players doing this, you’re so dead wrong. There’s far more inept and less tech-savvy players these days than there were 20 years ago and that number is going to keep shrinking.
A Kernel level anti cheat is only another step added to make cheating more difficulty, it doesn’t prevent the end user from cheating.
See EasyAntiCheat; it’s another implementation of Kernel level anti cheat yet games using it still frequently have cheating pandemics, the same goes for BattleEye.
Yep.
I don’t think anyone has said ever, that kernel level anticheat does prevent 100% cheaters mate. Lets not pretend that is the case.
It doesn’t. Much of online games use Peer-to-peer open services, and it’s still easy enough to fool the servers despite even the best root system prevention systems.
As long as the internet remains “open” these types of hacks are inevitable.
The reality is that competitive esports need regulations like in South Korea if we truly want esports to resemble normal sports.
Korean E-Sports works a lot like Western E-Sports, and they’re tied to LAN systems which are closed systems and much more secure. It’s much harder to cheat this systems.
The main issue is that Kernel Level programs is that it bring much more risk to our system, if a vulnerability is found in those anti cheats, the consequences of an exploit would be much more worse.
There is already cases of exploits that were applied because of vulnerabilities in kernel anti cheats.
In 2022, a ransomware was able to use Genshi Impact kernel anti cheat to disable all anti virus features
Street Figher 5 also got for a few time a vulnerable version of kernel anti cheat
Yep.
For anyone wondering, an ex-Blizzard employee said this:
Yep.
Even security/anti-virus software doesn’t want to mess with that stuff anymore. Because if a professional business gets hacked through, those security companies are liable.
We don’t know how much Blizzard invest in anti cheat measurements, tbh my hopes aren’t high and how good the team is
Warden is their anti-cheating software, and it’s actually pretty good, but not perfect. It even has built anti-virus detection for the end user. Or did at one time.
Why cheat at Elden Ring? I am just genuinely confused as to what exactly there is to cheat at? Congratulations you cheated to beat the AI… good for you. It might be the dumbest example of cheating I have ever heard of and I thought all previous examples were dumb.
Elden Ring, like Dark Souls, has a very healthy - but abusive - PvP scene.
Not only that, lots of lore-gurus out there use the systems to data mine objects and descriptions to get a better handle on the story and background of the world and setting.
I wouldn’t doubt that Warden already weren’t kernel based.
Most players who play on any Blizzard game that’s over or at least 10 years old would require dropping into the BIOS to even enable that. Most won’t be able to do that.
Anyone that started with Windows 10 isn’t likely to be able to give access to Warden or any sort of viable, kernal level anti-cheat because how dangerous it is, and because of how many PC players are not as tech savvy as they used to be.
The day Blizzard adds Kernel anticheat is the day I will actually quit for good.
There is a reason why I never played Valorant and never will because of how intrusive Vanguard is.
Valorant’s success. Helldivers 2 success (despite having a very sketchy kernel anti-cheat in a pve game).
There are issues with every anticheat, but if OW2 went to a kernel-level anti cheat it wouldn’t put me off.
No, as Former Blizzard cyber security expert, hacker, and Twitch streamer Jason ‘Pirate Software’ Hall, said, “No one, but the User should have that level of access to your Machine.”
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