I watched Samito the other day. Here is one of the best Overwatch players you can get, and he was playing around gold-plat as DPS, his main role. He struggled EVERY SINGLE MATCH! He ended up placing 2480.
That is just beyond.
Of course it is conspiracy theory, but these days those are just spoiler alerts
If someone goes buying something expensive, why not make him feel good for a while? From a business POV it makes perfect sense.
I have seen the same phenomenon when watching Kabaji doing either Gold-to-GM or Unranked-to-GM.
I don’t normally follow Samito, but am interested in stuff that gets me closer to cracking this nut, that the MM is.
Yeah, this is one of the things I really don’t like about Samito, which is he doesn’t get game design. And so, he is like “I play this hero, and so, I think …”
And it is a wreck.
I’m not a fan of his. In LARGE part because he doesn’t understand why heroes like Moria are designed the way they are.
He would be the FIRST one to scream, if you removed her and rebalanced the game around that removal.
I definitely don’t agree that he doesn’t know anything about game design. IMO he is one of the people in the OW community that knows most have some of the best takes.
Whether you like him or not (I guess he isn’t the most charming person, but so what?) it doesn’t change what he says.
The problem with Moira and Brigitte is that they are so low skill that they are essentially self-playing. This has a huge impact in high-level games, as an average player will be able to match actual GMs on these heroes (Moira not as much as Brigitte though).
One player climbed from Gold to 4600+ on Brigitte at her strongest, that alone tells you something.
In lower levels the amount of low-skill heroes has the effect, that it can be hard to get by on high-skill heroes. When I dropped to Silver, it was when Brigitte was at the pinnacle, and I simply had no chance to match the output, even when I used to do well in high-Plat. I simply stopped playing healer when I hit Silver, as I am a heavy Ana main.
That would also be a pretty bad take. Come on man, I’ll give your constraints, and then we will see what tweaks you want to do to her, and see where that leads, because the moment you get your head wrapped around her design, a lot more of the games design makes sense.
Ok, so you have a hero, which is meant to be able to fight small hitbox fast moving targets.
So, it needs to be able to do a certain number of damage per second to them ON AVERAGE. Ok?
And you have Moira and her beam…
Your constraints are, she needs to be able to keep doing that damage per second to the flankers at a minimum (otherwise she won’t work and you have to basically remove the fast moving, and small hitbox heroes), and she is NOT able wreck everyone else.
So, what changes would you make to her primary?
Stepping though this, will 100% get you to understand overwatch a LOT better.
People are so bad at the game theyre still trying to cling onto this bs patent claim so they can blame a system that doesnt exist in overwatch rather than themselves
We’re seeing aim-assist/resist in PC pool pvp atm. Some kind of engagement based matchmaking intended to smooth out the skill diversity. The skilled players have to reg 1pixel hitboxes and the fresh inclusions snap practically blindfolded.
They do this in Diablo Immortal. I think that is the primary reason for this. And we all know to stay far far away from that game already.
I really hope that they don’t stoop this low with Overwatch, but they’ve already made some really anti-consumer decisions with monitization already. So, I guess I can’t rule it out. It would be really sleezy for them to do so.