Let me set this straight. I don’t think widow needs nerfs. People need to be reminded they are playing a damn FPS game and take the one shot like a champ for lack of awareness.
Nonetheless, here’s a solid nerf that has potential for winston to go from a soft counter to a hard counter.
Grapple can no longer go through shields.
Boom, jump widow, bubble, she has to react, get out, shoot grapple, attach and fly away. This allows for plenty of time for winston to either kill her or for his teammates to follow up.
Doesn’t change anything about widows gun, since that’s all she is. but since we all love to complain about a sniper with mobility, why don’t we just have a counter for that ability?
Now before people complain, ah but Adieu, what if she’s too far away? what if she’s close to her team? If she’s too far away then what are you doing away from your shield? If she’s close to her team then it should be easier and more ability economical to dive her?
But sure, forums are split on not balancing at the top 1% (the basis of competitive integrity of the game, you should know) where widow dominates, or balanced around diamond below, where the rest of the players are, who don’t run into skilled widows. This nerf doesn’t care about your skill, it’s literally a counter to the sniper with slight mobility.
But i get it, i play pharah and i understand the “oppressiveness” of widow so, let’s nerf widow and give a new counter to her at all ranks. Discuss please, as i think this would be a good nerf to start with rather than having my second most played gutted in the future.