I haven’t seen anyone focus purely on this yet. How do people feel about a support having an ult with zero support elements to it?
So far I really like Illari, but I’m really surprised they went that route with her. Every single other support has an ult that can be used to heal, protect, or support another player in some way.
Yet Illari’s ult is straight up damage for the enemies. Think this is an okay move?
I think it’s very interesting. I suppose it’s a nice parallel to Lifeweaver: his ultimate is for allies only, and so Illari’s ult is for enemies only. It’s an odd choice though, but, we’ll see how they handle it in future patches.
I’m apprehensive about it. While it is interesting, it adds a lot of lethality in a role that traditionally lacks it in their ultimates. Or at least, lacks it without some sort of synergy (Ana, Bap’s).
Illari’s ult has a lot of burst and team wipe potential. I’m not necessarily against it, I’ll take the tool to use at my disposal when I play support haha! But I think it is worth keeping an eye on.
Her ult is DPS supportive in the way Kiriko’s ult is damage supportive.
If you look at the damage threshold, Illari herself cannot proc the sunburst damage herself very quickly unless you land headshots. Its more of a team thing where you sunburst someone, then your team follows-up on it to get the burst damage.
The effect is at risk of healing someone off from the 50hp you do. From there its at risk of getting healed again as people try to do the 90 dmg to proc the next effect. You have a 0.6sec duration before it blows to yet again stuff the damage.
Blizzard hates supports, and are just moving the game more in the direction of everyone being DPS rather than teams thriving from what else people bring to the board.
its a support ult, because it requires follow up to fully utilize it, much like bap window, sure u can just 1v1 someone with it, but ur not maximizing the output
Like she can fire it into a group of enemies and if your team follows up, they’ll likely take hella damage and probably die. I’d argue killing the enemies is more impactful than anything else you can do to help your team
P2W. They made another terrible character but made sure this one was obnoxiously OP so people would fork over the cash. Judging by some of the replies it looks like it worked unfortunately.
But you know what they say about fools and their money. Enjoy it until you get Kiriko’ed I guess.
I think it’s interesting, it’s still support ability because it facilitates your team killing things rather than just killing them itself (though she is capable of that too if you can aim) Since her shots are slow, it enables the team to be the ones dealing the damage to trigger the explosions.
Zero? It slows, that definitely is a support element albeit a small one, and to reach its damage threshold for it to explode it takes damage from everyone. It effectively increases DPS’ damage (yeah, the number will increase for Illari, not for the DPS, but who cares, it’s the DPS who can pop it as well).
It’s definitely not very “supporty”, but not zero.
Beyond that: Idk, I’ve seen her for 2 days. Give me a month to figure out whether I’m ok with it or not. Most, if not all, opinions on this will be ill-informed and basically carry no weight.
But I’m amazed nobody speaks about her lack of utility.
I mean, everyone cry about Brig and Moira being plain healers. What Illari has beside healing and damage ?
And its even crazier that the devs were acknowledging Moira’s lack of utility but have no problem to release Ilana ?! Maybe they changed their minds but Illari’s design is surprising nonetheless.