A support shouldn't counter a tank

There have been lots of topics about Ana over the last week (a couple from me) and a common thing mentioned is that she counters hog pretty hard. I like to play hog in silver and I cannot agree more that she hard counters him.

But I can’t help thinking that a support shouldn’t hard (or even soft) counter a tank. That should be the job of a DPS - and even then, the DPS shouldn’t make the tank unplayable. Ana can, if the player puts their mind to it, literally disable a hog for the entire game, keeping him naded for much of the time. The only hope the hog has is if his partner tank can shield/matrix/grasp/… the nade (and sleep which usually goes to hog too and is hard to miss) but that doesn’t happen for the bottom 90% of the player base.

With Ana in 90% of games at the moment Hog is pretty hopeless. Even the top Hog 1-trick streamers have switched to Zarya over the last week (both because of Ana, Hanzo and Mcree in this meta).

I just left a game (ooooo) because I was basically naded every time I poked round the corner at the choke and had to retreat then her nade is ready again 6 seconds later or her sleep is there instead. With a tank partner that didn’t seem to understand to block it she had free hits every time from a good distance.

Watching streamers in GM, this isn’t just a problem for low rank players like a lot of the forum try to make it out to be.

Why?
Supports already have so little agency over the outcome of a match beyond holding m1 on tanks.

8 Likes

Why not? We don’t write the rules. Blizz does

Its more interesting this way, I’m not in support of super rigid role stereotypes

2 Likes

Some support players really hate having to switch to the only real hog counter in the game after this guy hook one shots them for the 3rd time. “Stand behind cover?” “Don’t get hooked?”

Go play support

1 Like

Discord and anti-nade are a bit too strong with how much poke and spam damage is going down these days, but that is more the fault of the poke and spam damage end of things.

If you can’t understand the effect having supports hard counter tanks and the feeling that gives tank players that they are so weak even a support can make them unplayable then you don’t understand why people won’t play tank any more.

she’s literally the one person that counters hog lul, what do you want, hog is already annoying enough with his stupid hook and never ending life… somehow we have to be able to kill him hellooo

so for you it’s about the peepee length then… hm… … :rofl: :rofl: :rofl:
sorry but that’s just about being good or not… do you need godmode?

Hanzo hard counters hog, Widow counters hog, Mcree counters hog pretty well, Mei is one of the best hog counters, soldier can make hog’s life misery, and so on. There are plenty of counters to hog. And the fact everyone counters hog if they stay 21m away!

Interesting wording there.
‘‘Even a support’’ As though they’re somehow below dps or tank players.
See, this is exactly what i’m talking about. You subconsciously already know that i’m right in saying that supports already have less agency compared to tanks and supports. Yet you want to take away even more.

6 Likes

i’m very sorry, but is it not hogs that are running around endlessly especially on plat and below levels??? why do supps get asked then to play ana to counter hog? is it not hog that’s always hardest to kill? I mean yes, if you have a team that knows what to do he’s gone, but ye, too many times hogs do whatever they want in the backline or wherever and are not really being stopped, so…

Hog was solidly meta during double sniper.

1 Like

hahaha caught in the act or so :rofl:

Lol in Jake’s recent video he was playing bap and a ball tried to 1v1 him and the ball just got destroyed. I was so dead. Bap is strong as rn

I think bap only had his heal and no lamp in the duel

Mod Edit: Inappropriate language removed.

ye i’m playing a lot of bap, if you hit the shots, dps and some tanks go down preeeetty fast!! i kill a pocketed pharah with three times shooting (as long as my aim is on da head ofc), it’s fantastic :'D

These forums are always fun to read

1 Like

Now that Roadhog can actually kill a hooked Ana, I’m fine with the matchup.

They are DIFFERENT from DPS and tank players, not below. They have a different role. If they have the same role as DPS then why separate them - after all sold

They should have less agency in the tank-countering role. Sure they should be able to help DPS counter tanks, but should not by their mere existence in the game disable a tank’s ability to tank, especially when there are so few tanks to choose from already, and people don’t want to play the role because tanks feel weak.

If Ana is saving all or most her nade CDs on Hog, guess what she’s not using it on. Everything else when she needs it. Call it out, play your cards right by improving your positioning while you’re at it if nade is on you all the time. Someone should be on her if you can get her to waste a nade on you after you’ve enticed her to do so.

Thing is, even though this can be an issue through all ranks, most of the players you’re up against are at the same rank as you. Players all the way up to low GM sometimes still lack in areas that don’t make sense because they get to that rank by utilizing what they excel at, but work very little on improving all areas of their game. Understand how to improve your play, reduce the frequency of doing what Silver Hog’s do to get naded.

If that doesn’t work, make the changes needed and go DVA, or Zarya when required.

If only you could get out from behind cover long enough to hook her without either getting naded or getting killed in under 1s because Spamso had sonic arrow on you and the whole enemy team is ready. I mean, perhaps if Ana and Hanzo were not in 90% of games things would be different, but alas that is the current reality.