Iām strongly against this. Tracer is one of the hardest characters to play with, if you see pro players baiting the heck out of the players itself by dancing around them and using all their 3 blinks, is because they have practiced enough to be able to handle the speed. This will only kill many strategies that contributes in making her a beautiful character to master.
And, as a Mercy main, allow me to give my personal veredict:
Seems pretty good. Though the damage buff seems a little bit extreme, I really dig these changes, more healing for less damage boost.
Huhā¦ Iāll save myself for the bot notes.
Hey, this is actually a really good idea
I love it. I just love it, this couldnāt be any more perfect, this is exactly what Iāve been proposing, but even better. Youāre my hero.
Agree, definitively I feel her underwhelming on that aspect. All these changes have been promoting an extremely intense and agressive playstyle that justā¦ isnāt Mercy. I still love to play her, but I miss when I had the power to actively change something, instead of just being there healing everybody within the range at the same time. Itās outraging to see what she has become, though I still love her, of course, but Iām not blind, and these changes only hurted her and her identity.
I C O U L D N T H A V E S A I D I T B E T T E R
I couldnāt agree anymory on this one. Itās jsut perfect, I have nothing to add, itās perfect as itās exposed.
This is what I wanted to talk about. Iāllāve to take part of the responsability: Due to the growing agressivity required to play Mercy, I had to get really into the teamfights and start spamming that thing to stay alive while ulting, because Mercyās anything but unkillable while in Valkyre, anything but unkillable. Itās extremely slow and straightfoward, in a bad way. Itās really useful to increase my survability, and gives the fights an air of intensity, that I really liked.
Though, if I have to be fair with everyone, when Iām being focused, the damage just wonāt stop unless I fly far away from my team to some random character outside of the formation, therefore getting me killed. I believe GA is on a really good spot right now, itās extremely useful and itās Mercyās main ability. I donāt think it needs any changes, by any means.
Well, I really dig these changes, these seems really fun to play with and against, though the new E seems questionable, also looks really interesting and Iād love to see it working out before saying anything, because it has really a lot of potential.