Hey I am making a hero for every role concept for fun. Sadly there will be no visual aids because I can’t pay a commissioned artist (Im poor because Warframe skins) but I would LOVE to share my hero ideas.
My goal is to create a hero for every role and post them with interval and I will link the posts with eachother when done or make a finalized post with all 3 concepts.
I would love feedback/roasting.
Tank hero: Exec
Brief Design and Biography:
Summary
Visually speaking Exec is a broadly built older indian man whose general design and dress seem to have the aesthetic fusion of Vishkar uniform and a military general’s outfit with medals. Salt and peppered haired man in his sixties
Exec, also known as Aadarsh Thakor was a member of the Indian Armed Forces, achieving the rank of Colonel at a young age right at the beginning of the omnic crisis, and even more quickly rising through the ranks during the crisis due to the loss if many talented generals, he achieved the rank of general by the end of the crisis. Seeing the militaries of the worlds be ill prepared for such a wide scale invasions and an offer from Vishkar to test a new experimental form of weaponry inspired by hardlight he accepted to join them. Over time his alignment of their ideals of order and power he used his knowledge of military protocol to take control and lead Vishkar’s more combat oriented and covert operations. Exec is now one of the main tools when all civil means are expired. Is he the executive or the executioner?
“Hostility works if courtesy fails.”
General goals: Exec is an almost fully melee focused tank that creates varied melee weapons. He is a rush tank that ideally works close range.
STATS:
Movement Speed: Normal
HP: 475 normal health (RoleQ)
Size: As Tall as Hazard/ Maugs, but thinner hitbox.
Right Click: Directive: Tesudo.
Cooldown: 7 seconds after break
Inspired by the military tactic of a shield wall from rome.
Exec creates a forward facing semi-spherical shield that covers him from the front, top and sides with 700 hp for up to 5 seconds. On recast the shield can be sent forward like a projectile that on impact does 10% of its remaining hp as damage and gives Exec a 30% speed boost for the remainder of the duration.
Enters Sword and Shield stance:
His weapons become a hardlight sword and shield and he gains 125 shield health. The sword has a 6 meter range and does sweeping attacks each dealing 70 damage every 0.65 seconds and restoring 25 shields per hit per target.
L Shift: Directive: Blitzkrieg.
Cooldown: 10 seconds on cast
Summary
Exec leaps forward similarly to doomfist slam in range and strikes the ground as he creates a Hardlight Maul as his stance weapon hitting the ground and dealing 100 damage in direct hit with the hammer that falls off to 30 damage in a 8m radius AoE. All enemies struck are slowed by 30% for 3 seconds.
He enters Maul Stance - He passively moves 15% faster. He swings a maul in a wide 180 degrees arc every 0.8 seconds dealing 60 damage from 0-5 meters from him and 120 damage in 5.1-9 meters from him (there is a red circle on the ground that shows the beginning of the crit zone)
E: Second Ability : Directive: Coup De Main
Cooldown: 12 seconds on cast
Summary
Exec creates a Hardlight Urumi that radiates flames that encircles an area up to 20m away from Exer with a 8m radius. Enemies caught in it are all slightly pulled to the center and have burning applied to them.
Exec’s flaming Urumi is a thin melee that is 10 meters long that produces flaming projectiles (Pharah size, slightly slower than symm orbs) with every hit that deal 60 damage and inflict burning every 0.65 seconds.
Ultimate: No Man’s Land.
1780 cost
Summary
Exec Uses a special experimental hardlight spear as he leaps forward and stabs it into the ground creating a 20 meter in radius circle on the ground (30 meter vertical range) entering the Sang Spear stance. Everyone (Exec and his allies included) inside the sphere get a constantly reapplying debuff that blocks all healing and overhealth generation unless an elim is scored which restores 25% hp. Lasts 10 seconds
The Sang Spear has the length of the hammer and the attack speed, extra shield health and shield health regen of the sword and applies the burning effect and projectile spawning if the urumi dealing 100 damage per hit. Enemies that are burning within the no man’s land will receive 25% extra damage from all sources while the ultimate is active
Yeah I know the ultimate will be VERY controversial in its unique effect.
My idea is of the hardened general barely contained in the Vishkar suit and pretense of class. All if his ability names and historical or modern military terms.
To me his gameplay identity is struggling in the neutral of a fight most of the time, but being the king of midfight that has very dangerous engages and specializes in engaging at the right time into the thick of the enemy team.