So the idea is that there are modifiers for favourable and unfavourable matches.
How about (drum sound effect) making fair matches?
P.S so people tried to deliberately misunderstand what I say here, and I hate to do this, but, fair match means silvers donât play against diamonds, and silvers play against silvers. Itâs not about you have gtx960, and I have RTX3010 (only in OW forums you have to clarify these kinds of things).
The matchmaker does its best to make fair matches given the pool of players it has to select from. It is unlikely to be able to find perfectly identical SR across all players while also maintaining good latency and acceptable wait times. The matchmaker still keeps the expected win rates within a few percentage points of 50%.
I feel like everyone is blowing this out of proportion, like it isnt purposely making games where a team is going to win because it cant know that, its just looking at the general data of that team and deciding which one is more likely to win
thats what id assume anyway because literally admitting to rigging matches would be, odd
but granted matchmaking quality has always been bad so maybe im wrong
Itâs impossible to make a 100% fair match due to human error and I really doubt the matchmaker considers a personâs favored heroes and the common hero matchups of the lobby.
For instance, if you pair a godly widow against a godly Genji, the Widow is probably gonna get killed a lot, but in the matchmakerâs eyes theyâre both the same skill level and given the same weight in a team.
But now add E-girl mercy with her healing beam shoved up the widowâs rear-end and suddenly the game becomes unwinnable for Genji since the Mercy is gonna be pocketing the Widow the entire game, making Genjiâs attempts to dive the Widow basically useless.
Now letâs say the Widow is godly, but ONLY when theyâre not pressured, how is the matchmaker gonna know that? Is the matchmaker gonna know to pair the Widow against something that canât pressure them much like a Reaper player?
What about maps? Letâs say we have a Junkrat player and theyâre shoved into Junkertown against a Widow player of the same skill level, one is going to have a much easier time than the other getting kills due to the map heavily favoring their main DPS pick.
Thereâs a whole lot of things to consider when making matches, they do what they can to make them even but thereâs a lot of stuff going on behind the scenes that makes it hard to make a match 100% balanced.
People actually thinking a âfairâ matchmaking system exists are deluding themselves. There is no way to find 10 equally skilled players that are all playing their hardest to win and are clone copies of each other.
Show me a single paragraph you wrote in the last 12 years that you were not shilling for blizzard.
which I call an unfair match. If the game knows that team A has 45% to win and team B has 55% chance, and it puts you in an unfair match. Win or not, itâs an unfair match. IDK whatâs so hard for people to acknowledge it.
They can try? But no, they make an entire new system around unfair matches, lol.
Yeah somehow only impossible for blizz. Every other game with much less audience can do it. When itâs blizz time, itâs impossible guys!
19k posts of pure shilling. Must have been unlocked a special achievement then?
Where were you before the patch announcement? Why didnât I see you once here?
Just one link of microsoft, lol, that has nothing to do with blizzardâs season9 which was being developed for many months. Even the least educated can see how moronic you are.
I am not a communist, but ok.
19k posts of clean bootlicking. Imagine if he is doing it all for free lol.