6v6 Queue time argument is null

If OQ and RQ were combined into one 6v6 game mode with role limits, this would only HELP queue times.

Right now they’re dividing their player base up and having two comp game modes… how does this help queue times for anyone? Think about it.

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I mean that was the case in OW1 as well….and an argument against RQ’s implementation as well…

I can’t argue with limits since I was advocating for that instead of RQ back then

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They are dividing it over tons of modes that just few ppl play not just 2.

The game was also best when QP was the only mode (outside of the arcade that also was only 1 mode every week)

Amen, so many arcade modes barely anyone plays. If queue times were a true issue they would funnel players more intentionally.

Original OW1 was always Open que. It wasn’t until after first year of OWL that they created Role que because every team in OWL was playing “GOATS Meta” which broke the game. Role que was created to end GOATS.

6v6 is much better than 5v5 and would fix the balancing issue Blizzard has right now. The Que times are affected by the dev team not putting a priority on finding balanced games. In OW1 you could wait up to 10-15 mins for a match but, you also got a “Balanced” match. in OW2, that did away with that priority and focused on faster que times with jeopardizing balanced matchmaking.

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This is all true. Now more than ever it’s, stomp or be stomped. Only one tank doesn’t help especially, you get one bad tank player and… ur done.

But hey shorter queue times!

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Not sure if I agree with this because towards the end of overwatch all they could really do was focus on balance (not having new heroes helped a lot in this regard)….and I think it was working…there was a lot of talk about balance being at a high point in the latter years…

That better balance resulted in……highest queue times the game had ever had

I don’t think they go as hand as hand as you are laying it out

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I agree but I think think the reason the queue times got so lengthy was because they abandoned the game to go work on “ow2”

Combination of both Im sure but nevertheless I don’t think that correlation is necessarily there

You can have perfect balance and if nobody wants to play the role you’re going to have high queues

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October 2020 proved we can have good queue times for all roles in 6v6 when the game is in a good balance state. 90% of the roster was great to play and no heroes felt oppressively broken. It was probably the last time the community universally enjoyed the state of the game.

Blizzard even stated themselves that they got queue times to a good place for all roles. The queue times issues came as soon as the next patch arrived

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I do agree that combining Open and Role queue into a hybrid 1st come 1st serve role selection model would work best for minimizing queue times. Of course, the problem is that someone can easily get stuck in a role they do not want to play, then leave the game rather than trying to play that role.

EDIT: Another consideration is that player with faster connection speeds and hardware will likely have 1st role choices since they will usually enter the game first.

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This is comical copium. October 2020 had like 3 or 4 patches in one month, there was never time to even figure out what was broken before the game was patched again. If the “perfect” October 2020 patch (whichever of the 3-4 it was) stayed for a couple months no one would be saying it was perfect. A meta would have been figured out, mirrored, and the patch would have been like any other.

All October 2020 proved, is how gullible people are.

The October 2020 patch wasn’t actually that good, it was just 2 overlapping placebo effects. Where the devs did some minor nerfs to Brig and Sigma, and so people stopped playing those heroes for a month. Additionally OWL was at the end of the main season on SuperHog meta, so there wasn’t anybody handholding Top500 with scrim meta. There was a near identical patch in December 2020, when OWL was in it’s offseason and it was a hard Sig/Brig meta.

https://i.imgur.com/NGHXGdp.png

The whole hype on that patch, is fake revisionist history.

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Because nobody said anything about fusing the 2 gamemodes, which they won’t do because OQ has enough players to support the format and make it relevant enough that deleting it from the game would be a considerable loss of players for the company

What players are asking is a simple 6v6 gamemode where we can play the original 6v6 RQ that we all enjoyed. The popularity of that gamemode would be so drastic that it wouldn’t just effect the queue times of the RQ 5v5 but also OQ 5v5 and other gamemodes in the game since players would flood to that gamemode. Leading into a similar problem that OQ had in OW1 where the entitled OQ players would mald about RQ because it was so crushingly more popular of a format that nobody cared about the lil bro OQ format

When it comes to queue times the 6v6 would have good queue times regardless because the current matchmaking is so trash anyways it would find random players to fill the matches in <30s too. If the matchmaker had any of the quality restrictions that it used to have still in place then even the queue times of the 5v5 format would rise, since that’s about the only considerable thing effecting the time

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why have broken 5v5 game when you can have normal 6v6 game with normal Q times?

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this would be another version of role queue

it would not be role-less queue at all

I’m interested in hearing where Blizzard said that Oct 2020 was good for queue times.

Role queue and hero limits were a mistake, imo, and caused more harm than good.

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The post title is pretty much where I’m at with it.

I swear to God I’m not trying to bring United States politics into this, I’m just using this as an example, but it’s the same as the gun control argument in the United States.

You can scream and shout all you want about it, you can make the best arguments in the world for why why people shouldn’t have guns, but in the end all of the arguments are NULL because to achieve your goal you’d have to modify the US Constitution, which just ain’t happening.

Same with 6v6.

At the FUNDAMENTAL level it’s just not going to happen. 6v6 would require an entirely new release.

If that were true, players would flock to custom 6v6 games. The matchmaker is so bad, custom games would probably be an improvement, and the only drawbacks would be the lack of stats and cosmetic rewards. We could make 6v6 a thing by forsaking the queue system and playing 6v6 lobbies in custom games.