I was pretty upset to see that the 6v6 comp season is going to be shortened, beginning in the mid-season.
That being said, we could be going into the 6v6 comp season with no way for players to practice for it?
We might have players who will have very little clue how to play their roles in 6v6, going straight into competitive. All they could have is 5v5 reinforcing bad habits before going into 6v6.
Regardless, it should be fun seeing players adapting to a new playstyle again!
What will I do for half a season… I don’t want to play 5v5 anymore.
Because 6v6’ers have held the game hostage for two years now. All y’all do is complain and are blinded by rose tinted glasses.
Just a loud minority that convinced blizzard that 6v6 was actually fun. Then they spend all this time bringing back 6v6 instead of working on actual content just to get only 10% hours played.
Yeah, because Sojourn grinding the game to a halt every time she’s meta (most of the game’s lifespan by the way), mauga, Counterwatch, PVE cancellation, the Hog/Mauga/Orisa cycle, are all great examples of greatness.
It’s laughable that what is probably one of the worst patches, the first OWC, was more fun and had greater playtime than 5v5 prior to the hero limit addition.
Every observable metric shows OW losing players and MR gaining players.
Steam, Xbox and PS all show OW being sent to the shadow realm.
Idc if you played from OW1 Beta. 5v5 has unsolvable problems and the devs are too proud to revert their change. Tanks are in a very bad spot, whether you accept to see it or not.
10% played between 10 different modes that exist, not to mention no ranked play + random balance that wasn’t that good. Not to mention people who didn’t even know it was active. These stats are also a PORTION of the duration, and timing with MR was so good they shot themselves in the knees. Many 6v6 players waited and waited and waited… MR came, and I promise you that the majority went with it. And do you really think all the players would jump to “run a test”? Force the game back into 6v6, and you and maybe 4-5 other people will complain. So yea, 10% is actually a lot in this case.
If you had a 5v5 test in OW1, it would’ve had fewer numbers, not to mention people would complain that Blizzard is doing useless tests instead of bringing content. If they reworked DF even then, double shield (which a lot of players cried about) would be gone in an instant.
Bring back 2-2-2, bring hero bans. 80% of the game’s problems are solved. Open queue can’t be balanced properly because tanks would be nerfed to the ground and only be playable in any GOATS variant. If they’re meta solo, imagine how they’ll do with other multiple tanks…
AND HERO BANS ARE ESSENTIAL, because it gives players some type of power to manage their games if Blizzard can’t properly balance some heroes. Widow in high elo games would be instantly gone, until they decide to fix her - just an example… this goes the same for let’s say Sigma/Orisa that were the problem… etc…
Rose tinted glasses seems like a spot on descriptor considering 222 couldn’t even break 10% of playtime during its test. Like, the mode was a callback to the OG Overwatch format, a format 6v6ers have claimed is the best way to play Overwatch, a format 6v6ers have been gaslighting about for 2 years saying most players want it back, claiming 5v5 would die out if 6v6 OW was offered, claiming the only reason there isn’t a bigger push for it was because it was relegated to the workshop shadowrealm.
And then it couldn’t even pull double digit playtime.
Rose tinted glasses is spot on. The nostalgic 6v6ers pumped as much time as they possibly could into it and had the help of everyone else who just wanted to try it, and it still couldn’t even crack 10%… that’s pathetic.
Do you honestly believe if Overwatch added 6v6 that that would change? Lol. Overwatch is a 9 year old IP with fresh competition, gaining players is sort of hard. It was gaining players prior to the fresh competition though. I don’t think 5v5 or 6v6 would be gaining players at this point in time so kind of a moot point
10% of the whole player base is a lot considering :
It’s only the stat for a portion of 2-2-2’s test time,
MR released in the same period, which took a lot of 6v6 players with it.
It was only QP which only 30-40% of the player base plays.
Ranked mode was missing, this is tied to 3. as well.
A lot of players didn’t even know that 6v6 test was active since it was just in QP.
It was only a “test”, players also don’t really care about this.
So you say pathetic? I say impressive.
From my perspective, I had 10 people in my friends list active the whole time during 2-2-2 and min-1. Before that it was around 1-2 people.
Also had a blast more with 2-2-2 more than min-1. Going back to 5v5 with 1 tank feels bad.
Also to add, Aaron himself twitted that the mode was very active they even extended it to arcade mode after the test was over… talk about no one playing it lol.
The total amount of players within that 10% will look massive if the the devs don’t get their crap together. There is actual competition now. 5v5 has been a failure from the start, and only gets worse every season.
This is exactly why they switched to 5v5, because of the vocal minority whiners. Not sure how long you’ve been here, but the producers have been pandering to this ever-shifting crowd since 2016. First with hero limits, then role-queue, then 5v5.
Meanwhile none of these changes has done anything to actually affect match quality in a positive manner. It’s all just an illusion that they are listening because they want players to keep coming back. It’s like a two-faced politician that makes promises and never delivers.
What do you mean by this? Please don’t tell me you’re about to ask what the peak % was, because that literally does not matter lol. Even the absolute worst game modes have high peak % when they launch because people try it but then it dies off. That’s what happened to the 6v6 test too.
Mostly irrelevant? 6v6ers have been on a crusade to bring 6v6 back for over 2 years. The fact that Rivals came out 2 months ago is a sorry excuse for the playtime % being so poor. It’s not about the amount of players, its about the ratio of players. And it looks like players preferred to spend over 90% of their time playing other modes. That’s pathetic for a test of this caliber.
3/4. And? It was a freaking 222 test… it should have attracted a metric ton of people if it was the magical silver bullet format 6v6ers have been telling everyone it is. Any chance to play it should have been pounced on if it was so glorious. But sure, lets just pretend this matters for now and see how the ranked test does in terms of playtime %.
This is another sorry excuse… it was advertised all over the forums, the main menu, youtube, Twitter/X, reddit, tons of places.
Brother, you can’t say 6v6 is some magical silver bullet glorious way to play Overwatch and then turn around and say “well if it’s a test nobody will want to play it, duh!” If it’s so great people will play it.
10% of the whole player base is not a lot considering
It was a return to the OG 222 format which inherently has hype built around it
It was advertised on MULTIPLE platforms
6v6ers have been claiming it’s the best way to play Overwatch for over 2 years
6v6ers have been claiming 5v5 would die out if 6v6 was offered
6v6ers have been claiming the only reason 6v6 hasn’t been pushed for harder is because it was stuck in the workshop shadowrealm
6v6ers have been claiming if 6v6 was offered that it would blow up and bring back a ton of old players and is the way to “make Overwatch great again”
And then it couldn’t even get 10%. That is sooooo pathetic.
Damn, Blizzard should be very proud to have a 5v5 defender like you. You can’t read statistics even if your life depended on it. No further reason to argue with you.
5v5 is flawed in it’s core, tanks are bad and can’t be balanced properly. A lot of players are seeing this and a lot have moved on from this greatness that your OW2 is.
No dude, they should be very proud to have a 6v6 defender like you lmao. You’re somehow defending a sorry statistic like less than 10% and saying bravo Blizz!!! If the roles were reversed, the game was 6v6, and a 5v5 test garnered less than 10% playtime you’d say it performed pathetically because that’s just a plain fact. But go off 6v6 shill, just eat it up and say thank you Blizz overlords! Lmao
I’ve been playing since 2015 in OW1 beta. I love 6v6. Just because you’ve played the game for years doesn’t mean that someone else’s opinion is invalid.