6v6 is necessary for 1 reason alone

So that if you have a garbage tank, it’s not an instant loss.

There’s literally nothing you can do to make up for a tank who doesn’t understand space, pressure, LoS, falling back, etc.

So many tank players really just want to play DPS but can’t get any elims without having 600+ HP because of how bad they are at the game, so they just play DPS in the tank role.

And no, unfortunately this isn’t a rank specific thing either. It happens in Diamond+ too

42 Likes

Im sorry to tell you that, no matter how good 1 of your tanks are, if you get a garbaggio, you should take the L.

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That doesn’t even make sense. No, a team shouldn’t be determined by the worst player, but by the best.

Unfortunately in 5v5, if your tank happens to be the worst player, there’s literally no one else with the ability to make up for it.

Even the few heroes that have tank-esq kits, like Mei or Brig, are still very limited in that regard (as they should be), and ALSO have the downsides of being close-mid range squishies.

They can be easily counter picked if they are being forced to take on the role of the tank.

10 Likes

Now instead of 1 feeding dogwater outta VC tank I’ll have to play around 2… fun just like old times.

6 Likes

Given how often people complained about 1 person ruining things in OW1 as well and how 6v5’s weee unwinnable…I don’t think this is entirely accurate

Improvement maybe but not a HUGE difference…and certainly not the ONE reason why they should make a change

2 Likes

But this is easiest way to achieve 50/50 ratio !

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6v6 doesnt require ANY tanks

not a one

Idk if you ever played 6v6, because this is so not accurate. It makes it worse.

7 Likes

ah hate break it to you, for 6v6 to work you need both tanks to be in sync with each other, and cycle cooldowns to enable each other.

So if one is trash both are trash.

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it is quite accurate, actually

6v6 requires 6 players, playing 1 character each. None of the 6 need to be tanks.

Instead of having full control over my tank experience half is given to someone else. And I get to watch two tanks feed because they’re so squishy. Great.

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YES and not… somestimes you can have a better tank on skills but if the enemy dedicate all match to hardcounter this tank , then this guy will get bored and he will not continue counterswaping… then you will lose.

So much worse, 6v6 relied heavily on tank synergy and at least with 5v5 you can diff the enemy supports and DPS which will make up for your tanks lack of skill.

4 Likes

not at all

6v6 doesnt require any tanks at all

Most of the playerbase didnt need tanks to do this because they arent facing coordinated pro teams.

And even if it was necessary… thats just team diff in general, and could still be covered by a good Brig or Mei.

But 5v5 not only increases the gap between tanks and defense DPS/supports, but also needs for the later to be nerfed so the lone Reinhardt doesnt have a nuclear meltdown.

Heroes like Mei or Brig can no longer act as buffers against instant loss if your tank happens to be stupid.

4 Likes

:joy: I’m sure you’ve heard the saying “you’re only as strong as your weakest link” where in the world did you think the worst player rises to the occasion to meet the great ones. Nah the best team wins. Not the best player.

Didn’t really need coordinated opponents.

It’s kind of the only way tanks were going to live through ults / stun chains / or flat out getting ignored and having people just push into their back line because their damage was a joke in a lot of 1v1 scenarios.

They self efficient like they are mostly now (outside of healing of course) and relied a lot more on their team to get kills for them, or peel around their holes in their defensive tool kit.

And if your other tank isn’t doing that, you are just generally going to lose to a team that did slightly better in that department.

let alone would almost always lose to a coordinated team. Or one that simply was playing the meta comp of the day, because in many cases those comps just layering defensive tools was enough to outmode a large chunk of the cast.

And this can down to just a bad tank pairing let alone their actual ability to perform.

Are we talking about 6v6 before they butchered tanks for the crimes of hitscan snipers, or after they turned Orisa et all into a smear of blood in the ground?

Because most tanks dont have issues dealing with ultimates. In fact they rarely need to coordinate to deal with individual ultimates.

Tanks were fine until Blizz wanted 4-5 DPS to be only viable DPS ever. Tank synergy wasnt mandatory until Blizz nerfed tanks into having to use it as a crutch for constant nerfs.

Orisa didnt need Sigma until she was scapegoated for the crimes of Widowmaker and her ugly Cowboy Skin.

Yes? That is the healthy way for tanks to exist, not as one man army attempts.

This game doesnt function properly when tanks are forced to be self sustaining DPS with 800 hp. They are supposed to have weaknesses and bad match-ups like everyone else.

The difference is that other roles were able to cooperate and make up for it far better than they can do right now.

Again, 5v5 solo tanking needs both heroes like Mei to be as awful as possible as to not counter even the most stupid Rein onetrick, and for tanks to be so numerically bloated that no defensive hero can synergize with them.

5v5 solo tanking is garbage that should be reverted not just because it makes tanking a lonely, overbearing and obnoxiously selfish role, but also removes the agency of the other two roles to help their tank.

4 Likes

Yep.

Also like we discussed that sniper bit before, that’s not why double barrier or goats happened.

What I can’t hear you, I threw a mei ult at your feet as rien. slapped a pulse on your orisa the moment fortify was burnt. Or just insta gib a d.va mech with junk tire.

Let alone have all you cooldowns turned off by EMP, with sigma loosing half his health.

Or a genji is doing melee damage through your DM/Barrier insta gibbing your zen/mercy/ana.


sure a hero like reaper gets the completely miffed by any barrier/dm tool, but… their is a lot of ults that solo a lot of tanks or ignore them completely and kill through their back line.

And you need peeling from another tank to bail you out. other wise you really having nothing to do in that interaction.

Mei isn’t bad, the change to being an actual damage hero has a been a huge buff to her.

freeze on primary was not only easy to get out off / counter / and punish, but it also nerfed her damage output and ability to earn ult heavily.

Where as now she is basically pyro from tf2 with a slow instead a burn keeping people from leaving ideal beam range while you stack 100dps on 2+ heroes. Punishing support dps duo’s, or just kill through a tank like d.va/hog/JQ.

Also she two taps off a head shot into a body shot now. and those are not hard to get.


Same goes for most heroes.

6v6 on the other hand just could hard turn off half the cast, and keep them from getting any value mid game or from their ult. As they almost always had checks or counters to get around them.

Sigma for example is hard countered by emp, but a sigma with orisa can easily peel off sombra from engaging and building ult at all. Making it so your basically down a player most of the game, and the handfull of ults you do get can be devastating but your still loosing out most interactions because your getting 1 maybe 2 over an entire game mode.

But all those 5v5 hard-core fans said that 5v5 gives a individual shine to all the heroes so one dps player can carry the team no matter how worst the tank is.

Geez i wonder what happen to that fact ? :laughing:

6 Likes