5v5 has introduced wrong POV on tanks

When comparing tanks in 6v6 and 5v5,

there’s select amount of people that get the wrong idea.

“I hate 6v6 because I can’t just barge into the enemy team and kill everyone, unlike in 5v5”

  • As if that was a bad thing, for 1 player out of 5 member team to have enough strength to just charge straight into the middle of the 4-5 enemies and either survive or even get a kill.

To me that sounds like some main protagonist from anime.

    • Why should tanks be overpowered?
    • Why should they have 200% advantage in a 1v1 situation against any other role that isn’t tank?
    • How is that fair for the non-tank players?
    • Why does it seem, that lot of players frown upon, when it is suggested for tank to have some weakness/when tank has any kind of weakness?

Are OW2 players losing grip over what’s balanced?

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Is anybody saying this? The closest argument to this ive seen is not that they can’t 1v5, it’s that they are highly dependent on their tank partner to fulfill their role at all

Mauga can’t charge 1v5 and live in 5v5 either for example

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If it’s not “charging into 1v5”, then it’s them complaining that tanks feel like paper or that if your co tank is stupid you lose, which is quite literally the same if you have an idiotic teammate on any other role, but many just conveniently like to ignore that all roles have a part in the game and blame the cotank for sucking

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No other role is as dependent on their partner player though. Tanks layering their CDs is core to greatly increasing their survivability, but the same is not as much the case with support utility or DPS getting picks. Well, of course if every role works together it’s far more efficient, but tanks are more impacted since they need to do so to basically function

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What happens if one support wants to be a reddit Lucio? The other support now has to heal the rest of their team by themselves. Although not to the same degree, people really got to stop acting like only tank diffs dictate games

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Are you… familiar with the concept of a tank?

You’re thinking of this: https://en.m.wikipedia.org/wiki/Tank_(video_games)

But Overwatch isn’t an MMORPG, you should think of them more like this: https://en.m.wikipedia.org/wiki/Tank

Supports literally have this same dependency problem. Hell, tanks in 5v5 have this same dependency problem, it’s just transferred over to your teammates instead of that one tank. If you are trying to play a dive tank with no dive teammates, it’s borderline impossible. If you are trying to play ANY tank with incompetent hero picks on your team… you just lose.

JUST like 6v6.

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The other support can go Moira or kiriko and just play to live

Also, this is not really an issue people have in 5v5 despite the same scenario being possible in both formats for a reason. You can have someone go reddit Lucio or flank like crazy on kiriko the entire match or play DPS Moira but you get those extremely rarely.

On the other hand, tank synergy or the lack thereof affects literally every single 6v6 tank match except the rare mirror matches.

Also nobody is talking about tank diffs

They don’t, especially less so with the self healing passive they have. Supports can be dependent on their other support for help, yes. But it’s not the same because it doesn’t matter what your support pick is for the most part. Lucio brig zen illari and lifeweaver can all help an ana. Brig is better at it sure but it’s not nearly as impactful a different among players on those heroes that are the same skill level.

I’ve seen zen Lucio work out more often than mauga hog.

In 5v5? Well that’s definitely not true. You might not get as many kills but a good doom dva ball or Winston player will still effectively do their jobs.

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I dunno what game you’re playing but I’ve yet to see a tank solo a team (and in most cases, even a 1v2) unless they have nano and double support pocket… There’s so much damage and support in the game I’m amazed tanks can do anything when hard focused.

No idea, where those tanks are, because it heavily depends on the team in general and not only the tank. The tank only gets the most attention, because how big and easy to hit they are. People who play tanks want to feel like tanks and not cower behind walls 24/7. If tanks really would be raidbosses, people would play more tank.

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Wrong roles from the start. RQ, 5v5, and 6v6 again all because of the wrong roles. 8 years but still no firm base and format.

The tragedy started when the stubborn devs couldn’t admit their failure and promote the wrong idea even more when people complained about it.

The wrong roles and stubbornness reduced the game’s true potential significantly imo.

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if one DPS goes afk, things don’t die,

if one Support goes afk, your teammates die faster and more often.

L argument

If people want to be able to soak trillions of damage, they are already failing at balance.

In what world is it fun to use abilities well, hit 100% of your shots, and 100% of those shots being headshots, only for the guy to survive because “well they are tank duh, of course they are entitled to be immortal”

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How are these comparable? If one DPS goes afk things can die just fine. You’ll be taking a permanent 5v6 but it’s doable. Same thing with support.

If a tank goes afk it’s more like being down both tanks; the two enemy tanks will just roll over your team

Think about it this way, in a 6v6 match, if one team loses a tank and another team loses a DPS or support, which team is m̶o̶r̶e̶ less likely to win. It’s the team down a tank, and by quite a fair margin.

It should be obvious from the kingmaker game mode. 2 tanks won 80% of the time when they were against 1 tank in my games. Not very many games had 1 tank against 2 tanks so the sample size was small, but I would truly shocked if blizzards data doesn’t show something similar. And that’s even with all the kingmaker buffs making the one tank significantly stronger.

Overwatch 2 is but a blip in the game’s history. Tanks in Overwatch are expected to have good positioning and use cover. They are not one man shows

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It is a bad thing because I enjoy surviving or even getting a kill without needing some imbecile on the same page. It still happens, I can still do that or worse if my Zarya is intelligent.

Life is like an anime if you really think about it.

To get people to queue for them. It’s really to help you peasants. It’s less for us. Blizzard does not care about us.

These calculations! Um, do not get me wrong, tanks definitely win 1v1. But 200% advantage? I think maybe you just suck.

Life is not fair.

Reinhardt has plenty of weaknesses. It’s not my fault the average player somehow fails to comprehend them. I am sure the other tanks do as well, but I do not care about them whatsoever. If they are anything like Reinhardt, it’s just a bunch of people lying about their impact.

They never had a grip.

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no?

no? are you playing against significantly worse opponents?

you lose one support, you are losing 60-80HPS,

you lose one damage, you are losing one angle, damage, flank, focus, suppressing fire, etc

did you just went against my argument, and right here started to contradict yourself?

“you are fine when one supp goes afk” → “you are fine when one DPS goes afk” → “oh if either of all roles went afk, the team that lost a tank wins”

well then, what’s the point of playing team-based games?

I would play the OG tanks that are “paper” as others call them…

Rather than Raidbosses…

seems like it

A typo, and nothing more.

There. Fixed. I guess it wasn’t obvious from the kingmaker example, and a mistake is a mistake so that’s on me

It depends on the characters played.
Zenyatta alone cannot keep his team up, he needs a partner.
Sigma alone is more than capable of protecting his team, he doesn’t need a partner.
If we’re talking Baptiste or Hog, it’s a different story.

To an extent this is very very true. In general though almost any combination of 2 tanks will have a significant advantage.

With my kingmaker example, it’s not like the solo buffed tank never won, the solo tank still won like a small number of times against 2 tanks. It can happen. it’s just overwhelmingly unlikely. (Buffed queen was very quite effective solo)

Tanks are just kinda multiplicative when you stack them. A dva matrixing herself is good but a dva matrixing herself and also a rein while the rein saves resources and gets to swing for “free” is way better.

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Yes, they have
https://www.youtube.com/watch?v=OSd9935ltj8

:clinking_glasses: