They have also helped elongate team fights to buy team for momentum shifts for tug-of-war teamfights.
Since there’s only one tank now, we can’t have strong barriers even if we wanted to, as they would simply dominate non-barrier tanks.
5v5 is going to need tons of work to get back high quality teamfights. We have had enjoyable dive and rush metas that were DM-style, but the fights still on average lasted a decent chunk of time. Not like we saw with the constant back and forth quick stomps which just screams respawn simulator.
Even live has team fights that can last only 3 seconds without ults if a team screws up badly. On live team fights something lasts over a minutes. Sometimes the team fights last an average amount of time.
That’s the point though, OW1 has all of it keeping fights interesting. OW2 (with those heal debuffs) had homogenized all teamfights into quick 5-10 second stomps. And the dev’s say that healing leads to teamfights dragging on. I call BS on that as losing 1 tank may remove their damage. But some of that damage was from poke and peeling teammates (threatening death to stop the teammates from dying), and not to mention the loss of damage mitigation.
Having 2 tank’s peeling has stopped so much unskilled brute force tactics and strategies. If you thought rush comps were barbaric now, wait until OW2 with Winston + Mei rush melting everyone with pierce beams (+ potential 25% heal debuff). Try Winston + Mei rush in OW1 and the 2 tanks would shut down that brutish strategy.
5V5 needs healers to pick up the peeling slack if we want those high quality teamfights back. We are going to need CC to come back, add new defensive ultimates and keep healing numbers unchanged. Team fights lasted too long during double shield, but right now? They’re perfect and don’t need to be changed at all imo.
This all could have been avoided if we kept a 1 barrier tank limit instead. 5v5 will require lots of work to fix its major flaws. One flaw being the supports, which means for the dev’s to accept that supports are not fine and need their playstyle reinvigorated.
Also, stop spinning to us that support’s getting meaningful changes such as Brig losing Bash CC as something positive and ‘meaningful’.
You cannot spin a narrative to me that supports losing raw healing and defenses as something positive for a support player’s self-interest. Leave those schemes to politicians and sleezy salesman.