I have a 27" 2560 x 1440 res monitor. I’ve been playing on it for a while and I noticed that the scaling seems off in Overwatch. Input lag, hit reg, everything.
I asked support about it and they told me that 2560 x 1440 resolutions are meant to be played using the 21:9 aspect ratio in Overwatch.
But my monitor isn’t a widescreen and it’s native aspect ratio is 16:9. So if I use the "recommended’ Aspect ratio- everything LOOKS better but the input lag/sens feel wrong still. And then I have the black bars around the top and bottom of the game.
He passed the message along to the dev team and hopefully they’ll fix it but… I wish more people would bring this up. It makes the game feel pretty bad and I don’t wanna buy a new monitorrr.
1 Like
Hey I know this is super late but I can’t find very many posts or info on this topic but what the heck is up with this game in 1440p? The scaling is off STILL and the crosshairs look awful. Windowed mode fixes the blurry crosshair but the game feels dramatically different when playing on 21:9 vs 16:9; e.g. 16:9 on native res. (2560x1440p) feels sluggish and floaty. My brain has adapted to it but its obvious there are so input lag issues on 1440p and its annoying that no one has made a big deal of it.
2560x1440p on 165hz here. Not single problem tbh. Everything runs and looks very smooth.
Which GPU do you have and can it keep up with 2560x1440p?
4 Likes
Specs listed here
I mean the game runs perfectly well. But in comparison to how it runs on a 1080p display, its noticeably sluggish. Independent of the display it seems because running it on 21:9 aspect ratio improved the sluggish feeling. As does running the game on a lower resolution.
I’m fairly sure a 1070TI, even OCed, can’t do 2560 x 1440p on max settings when you’re aiming for high FPS. Which fps are you aiming for and what settings do you use? Even my gtx1080 can’t do max (at high fps).
Like I said, everything runs fine for me on 165 fps (non max settings), 165 hz and some of my friends also run 2560x1440p with 0 issues. I would look for other factors first instead of thinking the resolution is the problem tbh.
The 1080 Ti runs 2560x1440 on max settings averaging 160-190 FPS, and the card would be running full load all the time.
Maybe, but he has a 1070ti and i was mentioning a 1080 (regular) and that regular definitely does not run that fps on max.
And btw, I’m almost 100% sure even a 1080 ti doesn’t do that on max on 2560 x 1440p (maybe on 1920 x 1080).
Resolution is definitely the problem. All other factors have been taken into consideration. I don’t really care for visual fidelity and run the game on low settings as anything else is a bit distracting to the core gameplay experience. With low settings and 100% render scale, I can even get 300FPS and my GPU doesn’t even become saturated (95% utilization) and my CPU stays at 75%.
My OCed 1070ti outperforms all of my friends 1080 cards as Ti’s have more OC headroom but thats a different topic.
The point is that its not really a problem. I’m being pretty nitpicky here and I can’t expect everyone to be as sensitive to latency as I am. Just some food for thought.
Ok sounds like you have thought it through. Than i don’t know what the problem is but i hope you find the solution.
1 Like
Go to crosshair settings and disable resolution scaling.
I’ve also personally never had an issue with the UI scaling, though I’d suspect the art assets are designed around 1080p, so there will likely be some stretching/scaling involved if there are no native 1440p assets. This may make them appear slightly fuzzy on otherwise sharp edges.
I’ve also never encountered any input lag (and I’m quite sensitive to it) from running at 1440p. Sounds like something wrong on your end.
IDK seems like some anomaly. I have a second monitor I’ve been testing with the exact same specs as mine but is 1080p instead and the game runs noticeably better. But you know what they say “comparisons are the thief of joy”. Thank you for the input tho!
Honestly, I’ve never noticed a problem myself. Maybe windows isn’t set to the monitors native resolution? Got a PG278QR around christmas 2018 and have had 0 issues out of it. But if games are set to 1080p they look like garbage, and it’s always my first idea to check that first.
I wonder if he passed the message along 
Lol I’m not an idiot. of course all the settings are in agreement with one another. I have high quality camera gear and planned to make a rig similar to what Battle(non)sens uses to compile data and demonstrate the differences in input lag. I prob will end up not caring enough to follow through but who knows haha
Hoping OP makes that 1-year comeback
Is it 60hz or 144hz+ monitor?
1080 ti 11 gb paired to a Ryzen 2700x and I run 1440p 165 hz and have no real drops in fps.