Hey guys. I build and test rigs on a regular basis and Overwatch is a game I often run benchmarks on.
I have noticed lately that AMD CPUs, specifically the Phenom, Athlon and FX series, seem to have some sort of 100% CPU usage bug during gameplay in Overwatch.
It plays out like this.
I enter training mode with a system with, say, an FX-6300 and a GTX 1060.
The system’s FPS is strangely low, like 30-40FPS whereas it should be much higher.
According to HWMonitor and fraps, the CPU is at a constant 100% utilization. (It is noteworthy that it hits 100% before even the title screen appears)
If I turn on and off Vsync and Triple Buffering a few times and leave my character sitting in the training area for 5-10 minutes, the CPU usage jumps down to approximately 50% and, as a result, the FPS also jumps to 70-90.
If I restart overwatch or change the graphical preset, the CPU issue DOES NOT return.
Howevever, I can see how new players might think their system cant run Overwatch when, in reality, its more than able.
This ‘bug’ has appeared on the following CPUs.
- 1x Athlon X3 450
- 2x Phenom X4 945
- 2x Phenom X4 965
- 3x FX-4100
- 1x FX-4200
- 3x FX-4300
- 1x FX-6100
- 4x FX-6300
- 2x FX-6350
It is also noteworthy that these results have happened over the course of about 3 months, all on ENTIRELY DIFFERENT SYSTEMS. There is no common denominator in parts other than that the processors are older AMD cpus.
I would be more than happy to get video evidence of this, as I can pretty much guarantee that the next AMD system I test will exhibit the same symptoms.
If anyone has any input on this, it would also be strongly appreciated. This is something I’d like to get to the bottom to, as it slows my testing process