Mccree got the “Popular” syndrome. He’s easy enough to get in, can get value through teammates as he usually goes with them unless he wants to die miserably.
But cree was also extremely popular due to rein-zarya meta. He could do gotchas on out of bubble zarya, while being enabled by his own zarya. The previous meta played tanks that cree was good at disabling too, like ball.
People don’t want to realize that mccree being played that much didn’t come from 225 hp buff (which is what’s being discussed here), but the meta which enabled him… by not having tanks like dva that disable his whole kit.
https://web.archive.org/web/20200813150726/https://www.overbuff.com/heroes
Look at this. This was mccree before the 225hp buff
1.47.1.0 - 4/29/2020
Flashbang
- Stun duration lowered from 0.85 to 0.7 seconds.
And now here’s this:
https://web.archive.org/web/20200919163723/https://www.overbuff.com/heroes
8/31/2020
- Base health increased from 200 to 225.
Peacekeeper (Primary Fire)
- Recovery increased from 0.42 to 0.50.
this is a better mccree than what we have now except for flashbang. He has 225 hp and no 30% falloff but a 50% one.
And this is after the buffs that overtuned him, with a 2.3,2.5,2.9 pickrate. And this was the absolute best state of mccree ever
9/26/2020
Combat Roll
Flashbang
- Stun duration increased from 0.7 to 0.8 seconds.
10/29/2020
Peacekeeper
- Reload time reduced from 1.5 to 1.2 seconds.
https://web.archive.org/web/20201007224751/https://www.overbuff.com/heroes
https://web.archive.org/web/20201020121952/https://www.overbuff.com/heroes
https://web.archive.org/web/20201101003516/https://www.overbuff.com/heroes
https://web.archive.org/web/20201111230114/https://www.overbuff.com/heroes
Mccree is popular for the same reason things that become viral are popular: word of mouth, but his winrate was garbage.
And that’s it, there’s no coming back from this one and I don’t think you should even reply anymore.