For how long are we gonna allow an easy to play hero keep 225 hp, a stun with the radius of Betelguese that at the same time lasts nearly a full second, an unavoidable 325 damage combo, plus the ability to 2 tap people from 30 meters… all in one kit.
I’m very curious, seeing as ya’ll ADMITTED in the developer comments for his roll and reload nerf, that 225 is LITERALLY what made him too strong and yet… nerfed everything but 225.
Something on his kit gotta go… I’m sorry but I’m tired of seeing cree in literally every single game. Whether it be when I play on doom, when I play on my alt where I don’t even touch doom, or when I’m watching someone ELSE play overwatch.
(If you respond with Overbuff stats, I will immediately mute you. I’m not wasting my time with people that can’t understand why using a third party website not affiliated with blizzard, is an idiotic idea. Use your words like a regular human being instead of relying on inaccurate and untrustworthy stats.)
He doesn’t need 225 to do his job reliably. All it does is let him do more than what he should.
He’s now a tanky undivable hitscan, with an unavoidable 325 damage combo, but can at the same time turn around and 2 tap someone from distance. It’s idiotic.
The amount of duels cree is now allowed to survive simply based off that extra 25 HP, removed any small chance someone had beforehand at fighting him.
Sounds like you need the crutch of McCree having too little HP (200) to beat him.
He’s actually weak to dive if you have coordination with your team… which is what dive is supposed to do, coordinate. All he can do is attempt to stop 1 flanker at a time. If you’re working with your team he crumbles. He punishes lone flankers going in by themselves, that’s his job. Maybe don’t dive a McCree when he has flashbang ready for you? He should be a free kill without it, or if you have help.
Yea bro me and every other high elo player really just can’t stand to lose and really need a crutch.
I mean it’s not like cree already has a built in crutch of being easy to play along with being able to 2 tap from distance. OR the fact that his stun ability is the size of a literal star, and the fact it lasts long enough to either fan the hammer for 325 damage or just get 2 free headshots.
I love how you see no issue in what you’re saying.
You need to coordinate with MULTIPLE people, to be able to kill ONE person. That is hilarious.
You’re literally telling me you need MULTIPLE people to be able to kill ONE person. And you see no issue with that, at that point. There’s no possible way to even argue with you because it’s useless, that is idiotic reasoning.
And he’s a broken enforcer hitscan. Congrats. We’ve reached the same conclusion.
I should not need multiple people to be able to kill a guy who can 2 tap from 30 meters.
Yea funny thing is… you don’t. Doomfist has zero range and he HAS to fly in to the middle of people, unlike cree who can just 2 tap you from 30 meters away.
Doom also doesn’t have a freebie 325 damage combo at short distance as an option too.
I mean, I play a lot more than doom but ite. Whatever helps you sleep I guess.
So… the person who plays Doomfist is complaining about it being difficult to kill a hero by themselves? The irony. Doomfist is one of the hardest heroes to kill by yourself if you aren’t playing a direct counter. A good Doom player can literally run through teams if you aren’t countering him.
You’re playing a different game besides Overwatch if you think Doomfist is a hero easily taken out by just 1 person unless they’re playing a direct counter.
I think perhaps you need help sleeping, as you’re making a post whining about McCree’s 225hp at 10 at night Best of luck to you… unlikely his HP is changing anytime soon. Not without some other significant buffs or significant nerfs to dive heroes.
There are very few heroes who can run through a team like Doom can when they aren’t directly countered. Pharah being another example because she requires it, or you just ignore her and kill the rest of her team. If you’re going to debate, be real.
Again, be real. There are very few heroes who can run through teams the way Doom can when not directly countered. Also… here’s a thought. Instead of complaining about McCree, why not counter him?
Whatever helps you sleep at night…
I guess you don’t watch players better than you and would rather beat your head against a wall and solo dive him as Doomfist while he’s with his team
Seems like you’re not putting 2+2 together, and maybe they aren’t either. Let me see if I can help
Do you know who the 2 most popular DPS are in GM right now?
It’s McCree & Tracer. Who do you think is better to play vs. Those 2 heroes? Doomfist, who is countered by McCree & can be outplayed by Tracer? Or McCree, who can lock down/defend himself against both Tracer & Doomfist? The answer shouldn’t take you too long to figure out. In what world would playing McCree not be easier than playing Doom given those facts?
Imagine being totally wrong in everything you say. I’m not surprised.
All you’re looking at is what the forums display. The forums display my quickplay playtime on McCree, a mode I haven’t played in probably 3 years (and is maybe 1/4 of my total playtime)
What I do play is competitive, I have over 1000 hours in it. Out of those 1000+ hours I have maybe 200 on McCree, almost all of that being the first several seasons when I didn’t mind forcing him (even though he was bad after his early nerfs). For the past 20 or more seasons McCree has been my most played DPS/hero maybe… 5 times tops?
The reason it doesn’t say I’ve played ranked is because I haven’t finished placements for role queue yet this season. Instead, I’ve tried open queue for the first time since it came out (since role queue was added). I’ve hit GM multiple times on both tank & support, and peaked around 3900 on DPS.
But, go ahead. Tell yourself whatever you need to to sleep at night perhaps you should assume less and have a discussion instead, it might get you somewhere. It wouldn’t hurt to speak English either. “You a whole McCree main”
Like I said, McCree needs his 225hp to do his job, and it’s unlikely it’ll change anytime soon without other significant buffs to replace it, or significant nerfs to dive heroes so he isn’t instantly deleted by them at 200hp. Best of luck
In what situation, would Cree NOT be better than doom? It doesn’t exist.
He’s better in dive, he’s better in brawl, he’s better in poke, he’s better in double shield. It doesn’t matter wtf is being ran. In his current state, cree is better than every other DPS.
Hell you said it yourself he’s the most popular pick in GM along with tracer. And he’s that for a REASON. He’s busted.