오버워치 리퍼에 대한 패치에 대해서

Do you guys play the game and patch the hero? Is this the end of the hero called Reaper, who eats all kinds of nerf and only gets damage, increasing his physical strength, ultimately increasing his damage?
There’s no news about the remake, the hit judgment is wide, the general attack is weak, and the foot sound and skill vision sound are loud…
Wasn’t the character Reaper itself the kind of character that was meant to be assassinated or to suppress the opponent’s cracker?
You’ll know that the answer is already set. You can turn it back to the Reaper from Overwatch 1? But I don’t know if I close my eyes and ears. Isn’t that a idiot?

Does any native Korean speaker know what they mean by this? I assume it’s a poor translation of a common saying in Korean but it has me rolling. :joy:

To the OP, sorry Reaper sucks right now. I can’t recall him ever being really good to be honest outside of the beyblade meta from eons ago, but he’s probably deserving of some buffs for that reason. Especially with tanks being so tanky now.

Reaper now is getting the same treatment as Blizzard gave Demonology Warlock back in the day of World of Warcraft Legion-ish. They famously said “we’d rather you didn’t play Demonology” and let the spec languish for quite some time while they figured out what to do with it. Same thing as Roadhog right before his rework. They don’t care about making Reaper playable until his rework comes out. It’s a shame—I actually like playing Reaper.

I’m not a native (or even fluent lol) speaker, so I’m not 100% sure. The closest thing I can imagine based on context is a mistranslation of the korean word for “tank.” It’s 탱커, which actually is “tanker” rather than just tank by itself. But idk how a translation software would turn that into cracker so :sob:

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I think he meant crack in football, the best player

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The character Ripper itself is an assassination or an anti-tanker aimed at preventing entry or preventing it from playing easily by checking the opponent’s healer, but the damage is weak, the skills are two, and the risk of having to go close was all kinds of nerfs patched for two years.
And now I’m going to remake the reaper. The reality is that the reaper is in the direction of a ridiculous remake that focuses on skills, and is not even interested in the basic problem.