I’ve not played outside of a six-stack in a long time - and I’m not discounting how fun it is to use the TP to circumvent the chokes on Volskaya, Anubis, Eichenwalde, etc.
But it’s always necessarily more efficient to swap off her after the first point for a more consistent damage source.
It’s like, “Oh! We wanted Symmetra to continue to be a niche pick!”. Well you got that alright, back to the problem of people swapping off after the first point. But, in the opposite direction, since now she’s only truly useful on attack!
Sure, people don’t actively throw anymore, now that’s an improvement - anything is better than your team literally not playing the game. I would say that isn’t even a legitimate point of comparison, it’s like, “oh sure, you’re not going to automatically lose anymore but you’re still going to be flamed, so put down the Sym”.
And no, she was useful to her team before - and I would say significantly more useful. Everywhere except at the highest levels of play, she terrorized unprepared and uncoordinated teams on defense.
And even sometimes on attack if the situation was right and you had a star DPS player.
There’s nothing better than discourse!
Certainly! So we tune the game to the top 1/16th of a percent, and then we see incredible pickrates at lower ELO, and I’m not saying that’s a bad thing - I’m not saying her low pickrate is a bad thing - I’m just saying that it’s an indication that maybe something should be more or less done to make her more useful, since the winrate also fell by 1/10th, even a little bit more
Why though? It’s something that’s never used, ever, outside of one niche scenario - which, by the way, in that scenario, you’re getting shield bashed and melted, because 12 meters is prohibitively short for an ability that’s so difficult to aim, particularly on console. (Console is a different animal and that isn’t the point of this.)