[✅] Buff Hog's pellet damage to be lower

Roadhog

Scrap Gun

  • Damage per shotgun pellet reduced to 5, down from 6.
  • Number of shotgun pellets increased to 35, up from 25.
  • Rate of fire reduced from Recovery increased to 1.00 seconds, from 0.85 seconds.

So if the devs wanted to make it so that Roadhog was less effective at destroying Tanks, they could keep the overall damage. But then lower the effective damage against Armored Tanks.

Alliance already broke out the math on this.

Then all they gotta do is lower his shotgun rate of fire, to a level that isn’t punching holes through barriers as much. Somewhere between -15% and -20%.

3 Likes

This would feel horrible… I appreciate the effort, but tbh hog as a hero who literally is just straight garbage unless he has hook off cooldown just does not feel good. That’s how he is now, and this would push him even more in that direction.

1 Like

Old shotgun fire rate then. 1 per shot. I miss it so much.

He would do more damage overall but the same to tanks.

Would it though. Rate of fire would be down, but you got plenty of time to aim your shots, and they hit hard when they land.

Would mean Roadhog doesn’t feel useless in the midfight.

1 Like

Keep at these suggestions GreyFalcon, they’ll have to choose one eventually.

1 Like

That’s what happened last time…

I'm really enjoying the hog mains on the forum - #4 by GreyFalcon-11737

2 Likes

I guess that’s true. I’m just so used to his damage feeling like trash rn lol

He really tries hard on tank suggestions.

1 Like

As a tank player, I like it.

One must also consider though the impact more pellets have on non-hook shots, his gun could feel very wattered down and “unprecise” because pellets keep missing regardless of aim/distance, but it’s something to test I reckon.

It would lower his effective range a bit. Because there’s falloff.
That said 5*35 = 175, which would be more than 150, so it probably is either better or no worse.

Also the additional pellets would be packed into the center ring, which would be better for accuracy.

With the damage in the center ring going up from 96 to 130
And the damage on the outer ring going down from 54 to 45.