The last five heroes

Man, I was JUST thinking about that one immediately after I posted, too. Though I was thinking of it as a single player hero something along the lines of The Lost Vikings. Where you can split them up and send them to different places for more soak / support in different areas, or, keep them together and when they’re within a certain proximity of each other, they buff one another up.

A lot of potential of fun things you could do with them, either way.

1 Like

is there not one other person who wants
Cydaea
Belial
hybrid reaver (the big red one with tentacles)
the six armed demon from the legion
and well anyone from overwatch I don’t play that game

I believe those were called Behemoths. Reavers were the smaller navy-blue melee Hybrids.

I’d like to see Maar as a Hybrid Dominator and Amon himself in a Behemoth Avatar.

2 Likes

Shivarra is the updated word for those. I’ve made a couple of suggestions for those over the years, usually in passing instead of a full-kit post – I generally find topics that just name-drop not very useful for devs that have hundreds of potential heroes to make as is – so I prefer to talk designs, talents, and team roles instead of lists of names.

oh cool
the reason why I didn’t remember the name is because I associate “shiva” with mortal kombat
I like the enemy link idea
I was considering making proper indepth hero idea for both cydaea and the hybrid behemoth.
though I never actually posted for I don’t see much point other than discussion
plus if they do actually make them I have a 50% chance that I’ll be disappointed

I honestly forgot about those two. Belial was not really done very well as the Lord of Lies, deceit, and whatnot (his rage mechanic in vanilla inferno was actually survivable) while Cydaea was more or less just a bump in a road by the time you get to her along with Ghom.

Izual, on the other hand–now that I remember him–was a monster back in vanilla Inferno. I remember when someone on the forums created the Diablo 3 WW barb build just to counter him as if he froze you even once you were instantly deleted due to how much damage he did to frozen targets.

Shivarra demons which are basically upgraded succubus.

Fel Reaver would be another good one. Anyone that ever did the Burning Crusade expansion pack learned the hard way sooner or later just now nasty they were in Hellfire Peninsula.

I remember they copied the fel reaver sound for a quest in Cataclysm and even though I knew it wasn’t a fel reaver, I felt my anxiety go up a tiny bit hearing that sound again.

They brought them back in the Legion expansion pack with a new appearance, but they just weren’t the same as the two monsters that stalked the blood-red wasteland in Outland.

2 Likes

agreed. But if they mange to do him properly I think we may have a hero that’s almost as unusual as Abathur

You may find this unbelievable to hear but, so is Whitemane. before Heroes I didn’t even remember she existed, same with hogger now that i think about it.

sounds great but if we must have an angel it has to be Itheriael for continuity’s sake

This is a much better idea than shivarra, it’s been a while since I’ve heard the great wiring sound I used to stalk them because I loved the sound so much however I’m pretty sure blaze has a skin that resembles a fel reaver
A pit lord might be a good alternative

There was a demon in the war of the ancients, something-The Hound master he may be a cool additon

1 Like

Whitemane I had seared into my brain from all the dungeon runs in WoW. Both in vanilla and in Cataclysm. Not that she was a threat or anything, just I murdered her a whole lot.

He barely qualifies being labeled an angel by the time of Diablo 3. They were kinda cheap with him in giving him a demon model that had a gold and blue color instead of the red and orange. If he was introduced into HotS it would be a disservice to not have him be a CC AoE hero that used cold and frost, but it would be hard to differentiate him from Kel’Thuzad and Jaina who do that already.

He does, but Azmodan has a Gul’dan skin and that didn’t stop the first orc warlock from skipping into the Nexus spreading his fel kool aid to all the kids for their enjoyment.

I remember him; Hakkar the Houndmaster. I think he was a raid boss in the Legion expansion pack, if not that than a rare wandering boss. Prior to the whole hoopla of retcons he got his walnuts crushed in the third war but came back alive and kicking because the old gods can do that sort of thing…at least according to new canon.

Manneroth would be a must for a pit lord. He is the one that got the whole orcs juiced up on the fel sauce to begin with, caused shenanigans in the third war, was there at the War of the Ancients (sassed and was humiliated by Azshara), got his skull split in Warlords, and was resurrected as a raid boss by Gul’dan in the final raid.

1 Like

to me she was a generic priest, the priests that died through the dungeon that turned into spirits i felt made more of an impact. in my brain, the whole reason why I made a priest to begin with

that I did not know

who cares one more can’t hurt, Mei doesn’t count she is an abomination, nobody likes her, and if they do it’s because they being held at knife point

again did not know that, I jointed a day before lucio

Yeah that’s the one he looks cool AF… at least in the WoW book I got for my 10 Birthday he looked Cool AF

a mandatory Pit lord The only pit lord I know other than the one you see after entering the dark portal

That Woman sassed an Old God she be one shady lady if ever I seen one. I preferred her when she had legs the tentacles make her look like Ursula’s mother

i’m glad I never played legion I feel like I would have been disappointed

1 Like

Manneroth is more prevalent in the lore than in the games themselves. Probably the most recognizable pit lord would be Brutallius who was essentially the Legions version of the Butcher. Boi was so hard core he had his hands cut off to be replaced with swords and was really into murder. More so than most demons.

There are a couple other notables pit lords as well scattered about with a good chunk being elites like the one that greets you upon entering Outland.

Azshara is the apex of manipulative, possibly even the biggest narcissist in all of existence: She named a city after herself (among other things), would make her underlings go out of their way to get even a glance from her, used absurd amounts of magic to make herself look pretty, was able to even convince demons to do her bidding, never took anyone seriously (she thought it was amusing Manneroth tried to kill her), and believed only Sargeras was worthy of being her husband. The list goes on and on with her.

Think all that is in the novels; War of the Ancients if I recall correctly.

Which going back to her not taking anyone seriously; good thing. Otherwise she would obliterate everyone with little to no effort with no chance of getting a hit in. It’s actually hinted at prior to fighting her in her raid. If a player were to use an emote on her she will afflict the player with some silly effect, if not just kill them outright. The woman has everything anyone could ever want yet wants more and more, no matter how insignificant of a bump in power, prestige, or wealth it is.

Prior to her mutation she was on par with Kil’jaeden and Archimonde in terms of power in lore. Afterwards if push came to shove she could have potentially roughed up N’zoth quite a bit before losing.

She is essentially the max level player fully geared out that lets the lower level players win because she thinks it’s funny.

Legion was a good expansion overall with me just being turned off by the storyline being locked behind the mythic dungeons which were a throwback to vanilla dungeon runs in that you had to put quite a bit of effort into getting into one. They were prone to elitist groups when I left, and I just was not interested. Especially Karazhan which at the time was notorious for taking just about as long to complete as a raid run.

I think it was the expansion pack that would have been a good stopping point for World of Warcraft as a whole: The major bad group that had plagued the entire franchise is no more, both factions more or less won, there is new blood in the leadership roles, and there was potential for future games afterwards.

1 Like

Neither, he was a quest boss that was part of one the Hunter artifact weapons.

Either way, gimme the real Hakkar any day of the week over that pansy. The one that feeds on pride and has scythes for hands.

1 Like

According to an interview with Richard A. Knaak,[1] who wrote the War of the Ancients Trilogy, Hakkar the Houndmaster and Hakkar the Soulflayer are two different entities:

Hakkar first existed in The Well of Eternity, as Hakkar the Houndmaster, my creation. Blizzard must have liked the name, because they accidentally took the name afterward for the troll god. Chris Metzen apologized for the mix-up at the L.A. Festival of Books.

Today I learned a thing.

1 Like

omg The great WoW plague that nearly killed WoW all because peoples pets got corrupt blood when entering that raid.
Oh now THAT takes me back

what a perfectly normal thing to do certainly a, lol I’m not actually your slave

2 Likes

I love that disease specialists used data collected from this incident to model human behaviour and disease spread and how they function in a pandemic.

3 Likes

whats even worse was the amount of time it took to fix the bug
juicy side bonus story: during the lockdown me and mother dearest were spectating the out-breaks on the map and we both knew instantly that if the pathogen didn’t buckle down soon it’d never get to Greenland

ah plague Inc is such a quaint game

1 Like

Unholy Death Knights were allowed in Warlords of Draenor to have mini outbreak shenanigans thanks to the Necrotic Plague talent which replaced both their diseases with the Lich King’s disease used in his raid. It was weak until it got to max stacks, after which point it did roughly 30% more damage than both frost and shadow diseases combined, would spread by itself every some odd ticks, and with shadow strike an additional six seconds would be added to the target’s timer (this was true with the other diseases, but with Necrotic Plague it would remain at max stacks). Being that Shadow strike had no cooldown so long as one had the runes for it, the disease could be kept up indefinitely on a target.

I brought it up on the discussions with quite a few people surprised about the Shadow Strike mechanic.

Combined with Blood boil to spread it was brain dead easy to conga line adds and have them get down with the sickness. Made tackling old content super easy as any dangerous adds would take a dirt nap as soon as they got in range.