Sylvanas is too good at everything

There is no downside taking sylvanas she is a great hero.
She has the stigma if being played by idiots so she can somewhat have a bad reputation that’s all.

I want to see her damage tuned down a bit

Not really since her W spreads damage to everything around.

If she had both then she’d be a little on the stronger side. It’s called balance.

Don’t a lot of heroes have to do this as well?

I’d argue that her Q build can be a bit stronger if you know how to stutter step, focus AAing one target, and manipulating your Q’s to hit one hero for the bonus damage at level 7.

I wouldn’t say she really difficult to play. She can still be effective even if someone isn’t super good. She’s just difficult to play well.

Overall she’s a great hero and in the right hands can be very very scary. The “downside” is that in general she’s a jack of all trades but a master of none. However she can still be a master of some some things if the player is good enough.

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Im talking q build. Its alot better than the other two and requires alot more micro skill

You have to stutter step with W build too because if you don’t, the target will move away by the time you get your 3rd stack.

I find Q and AA builds easier to play because they’re more flexible since the power isn’t budgeted so much in the W. Therefore, I feel like I can come and go as I please rather than dying inside when I have to retreat right when I hit the 3rd stack.

But it isn’t as hard as heroes like say… Zeratul, or KTZ.

Very true but you could also use the talent at 7 which marks everyone and requires less AA’s.

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You said Sylv is too good at everything.
I said if you need X or Y or Z, for every scenario there are heroes that do that job better.

You literally agreed for one of those.

yes, ignore the other heroes I mentioned.
The point is again, just because Sylv is good at doing something, doesn’t make her the best on it.

Alarak’s Silence is up far more and with Telekinesis it’s range is fairly large.
You’ve got Imperius for CC.
You’ve got a ton of tanks for hard CC.
A variety of assassins
If you want “real” CC, you don’t pick assassins.

she wasn’t a must pick in that case, and she still is not.

The thing is… She is by no means bad.
No one is saying that she is bad.
But “she is too good at everything” is laughable.

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Yeah I know. I’m making a point here that she is balanced, and that I really like her but she isn’t OP, and that she’s ‘good’ at most things but isn’t amazing at a single thing like some heroes are

Yeah, again I’m saying she’s balanced and fits amongst other heroes, not that she’s too good at everything, but that she can talent to lean in a direction that works for the game

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She’s not OP but she’s a freakin beast. Sylvanas is awesome. :purple_heart:

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This is a good breakdown of Sylvanas!

I feel like the main issue people have with her is the trait. The fact she can get bonkers siege value if unattended is why people scream she’s broken. When you consider how versatile her build options are you get a flexible hero that can do a bit of everything while doing one thing exceptionally well.

She’s very squishy and relies heavily on her team to apply damage. There’s a few ways to pressure her in my opinion. You can go with dive heroes to get after her since she’s fairly squishy or you can simply invade her camps with good awareness. You can also play to beat up the rest of her team instead of trying to counter her directly. Which ever you choose make sure you bring wave clear in case she goes for camp pressure.

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If you take that talent, then you definitely want to get as much AAs in there as possible. Especially, if you’re using your escape to mark them. Hence, why I mentioned a good front line with W build.

Ultimately, with W build, you have the potential to 50-75% an entire enemy team if you’re staying ahead of the curve on your stacks.

AA and Q build aren’t dependent on an infinite quest to get value from so they’re a lot more flexible.

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Yeah it can be risky using your escape to engage, but if you’re using it with your W and immediately backing off, you can play safe until its up again. Depends on the comps, you need some front line to back off behind

Yeah, you just won’t get much value from retreating as soon as you W but some stacks are better than no stacks. Ideally, you want to keep AAing the SD target to get maximum stacks. A good front line helps achieve that especially if you start stacking too fast and the enemy team starts to focus you as the new threat.

Eventually, they’ll wait for haunting wave and then try to dive you so it becomes increasingly dangerous as the game progresses unless there’s another ally who is even more threatening than that.

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Q build is actually her best drafting build generally speaking, the 25% spell power and attack speed put to the test would be far superior than the dagger quest in general, and dagger talents still work fine with this talent even chosen instead of the quest itself.

Sylvanas can really adapt well to many situations, she’s has so many different builds to go to and so many choices to choose for many different situation.

This hero is just so versatile in draft it is scary.

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Silence is considered a CC.

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Fair play I’ll take that :slightly_smiling_face:

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Which is why I’d argue that Q build is more efficient. It’s just better if you know how to stutter step well, and focus one hero while making sure your Q’s hit only one hero. Plus you get the benefit of it very early and it just gets stronger with other talents that make your Q’s stronger and the Remorseless talent. As far as the W build is concerned… if you can’t stack, that talent isn’t an strong as the Q build.

And if you pick Lost Soul then you better make sure you can AA a lot. If you can’t, or you’re blinded you’re pretty much not getting value off the CDR.

Festering Wounds doesn’t require too many AA’s, not as much at least, thus why stutter stepping isn’t as important vs when you take Lost Soul. That’s why I’m saying you don’t need to know how to stutter step as much when you take Festering Wounds.

Stutter stepping is critical with any AA centered hero. Anyone who says otherwise loves being predictable I guess.

The only way the dagger quest can be better is if you are 100% sure you can get stacks very consistently and quickly. After you get around 250+ stacks, you’ll shred almost anything and heal for a lot. The trick is… you gotta get that many stacks.

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The point I was making was that just because you go W build doesn’t mean you should go, “whelp, don’t need to AA as much” because you’re gimping your W build if you do that. You get more stacks by AAing for as long as possible.

I didn’t say W build was more ‘efficient’, otherwise, I wouldn’t have said that Q and AA builds are more flexible.

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I understand, but because you can mark everyone with your E, it’s not as important. I didn’t say it wasn’t important.

Q build (AA build) is much more centered around auto attacks.

I believe it excels best when you are against a melee comp generally, the issue with dagger is simply you are waiting and expecting a long game to get advantage out of its stacking, Q is just straight forward an increase with everything you have, not only dagger, comes at level 1 and easy to maximize in a fight multiple times if not all the time.

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