Spell Shield QoL Suggestion

I like Spell Shield as it can be toggled to save its 50 spell armor for incoming burst, so it doesn’t get burned on something miniscule like a Diablo’s Fire Stomp.

This kind of strategic usage is what I really like, but there is a problem with it. Whenever you let’s say, toggle on your Spell Shield (or just have it active) and it gets burned and after 3 seconds, goes on cooldown, it can’t be togged during its cooldown.

When it can’t be toggled during cooldown, I sometimes am in the midst of a poke fight as my Spell Shield comes back up, just to immidiately get triggered, as when it comes back up, it’s active again.

I propose the change that Spell Shield should be toggle-able after it goes on cooldown, or maybe have it be an option to even have Spell Shield automatically go inactive after the cooldown.

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