Aika online was (not sure if it is still around) a free mmo games that popped up in the late 2000’s.
Basically the world turned naughty so a good chunk of it had to be raised into the sky. You play as a character and can pick a…fairy? (character in the video) whose personality is affected by the conversations you have. Depending on their developing personality they would be something of a healer, a support in offering defensive buffs, or an offensive buff.
Also, there was some rather suggestive commentary in their adult forms, as well as throughout the game. Looking back, the game I think was trying to play on lonely teenage hormones. I just played it because big guy with big sword goes THUNK.
The above song played on loop in an area called the Disused Mines. It was…brutal. The mobs had a lot of buffs and had a large aggro radius (if you weren’t careful which ones you hit you would have six of them on you), hit hard, and I was only ever to do the area by investing heavily into a PvP setup to stun lock them after taunting/isolating them one at a time. It was a serious difficulty spike from previous areas.
Which of course is around the level range of when those who spent money would be head and shoulders better than the free to play crowd.
It wasn’t a bad game–for a F2P that is–but it was terribly balanced in the PvP ballpit, smacked players hard after level 25-28 something, and heavily pushed a cash shop.
Probably the worst part about it was getting the class mount. To get your class mount, you either had to do a painstakingly long quest chain that would cost you every penny in your pocket, resources, and a good two months (that I can recall) of grinding…or you could just whip out the plastic sword that is in everyone’s pocket these days and get that thing in under thirty seconds.