You monster.
Against Fenix, it’s almost a guaranteed 100-0. I love it so much. They just start freaking out, apparently unaware that the combo exists lmao. Artanis is a little less fun but watching them try to take someone with them before they die, only for me to VAPORIZE their shields, brings me much joy.
May you be swapped into towers. Fatally.
But more seriously, I am always relieved when I inevitably see the enemy Varian go HKQ, Twinblades, and Juggernaut. Then try to duel me when Suppression Pulse is up. If I see a Varian take Overpower at 1, I get nervous. Then Taunt at 4, means I have to be cautious when engaging. If he goes Shattering Throw at 13, I just spend the rest of the match on the other side of the map, hoping I can outmacro his team.
Bleah.
Best Fenix I ever played against, Warped out the moment I charged him or sent out Shattering Throw. As in the same 10 milliseconds or so. Could not kill him or use Taunt even though I had it shift queued. A saltier person would have called it cheats.
Wish I could advance to those reaction times one day.
It is a good thing 99,9% of players can’t do that though.
Dodging damage => defensive => nullify a point of damage => tanky
Though Tanky requires physical contact ![]()
They probably had Warp on quickcast (which in hindsight, seems like an ability that should be on quickcast regardless of your normal preference for quickcast). Keeping taunt on quickcast to counter that kind of play (also to have it come out quicker in general) is probably a good idea as well.
There are no Op heroes in the game, there are straight arms and brains. Only on these two factors does the strength of the hero depend. And the numbers are just a small bonus for the efforts of a player.
Kharazim is OP thread? Thats new
Kharazim:
Laughs in face punching