Most intensive mechanic

What are the most advanced sequences of abilities that you can pull off with a specific hero?
CC can’t be quantified like overall damage, but it can still be interesting to write both down. How much damage does it do at lvl 20 on a single target on average? Let’s say in less than 6 sec. Was the enemy slowed? Stunned?

I’ll list some that I did, although not recommended in a normal game. Maybe adding more later on.

Ktz Q build.
[T1211224,KelThuzad]
7,344.9 total damage under 5.5 sec.
E, 3, 1, W, E, Q, R
stunned 0.5 sec, rooted 3 sec, slowed less than 1 sec.

Whitemane one shot build
[T2232134,Whitemane]
4,691.0 total damage under 5 sec.
5,090.0 total heal
Q, R, D, 3, E, W
rooted 1.5 sec, slowed 30% 1.5 sec, DR 3 sec, -25 armor debuff 4 sec

Genji shingan build
[T1132123,Genji]
5,736.5 total damage under 5.5 sec.
E, Q, Q, Q, D, Q, Q, R

Well once in a while I’ll press A, and then right click somewhere on the map, and I’m all liek, “huhuhuhu I pulled it off…”

But honestly, Orphea is probably the highest constant input to me. She can keep opening the windows over and over. She can theoretically enter an endless combo until her target dies, and it can send her across the entire lane with dashes.

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A Hasty Bargain Alarak is probably up there, too.

2 Likes

Zeratul would be a contender.

Ice-flowing Veins Jaina (3,1,2,x,3,3,x) is something like:

2, Q, E, W, Q, E, Q, E, Q, E + R somewhere in there depending on the heroic.

Needs 2 targets for the cdr on E to cast that many times in 5 seconds.

There is one for ragnaros. it isnt CRAZY but its definitely great.

molten core- Q stun - R sulfuras - W - E

= a TON of damage. it doesn’t instakill but it can definitely kill a moderate health hero.

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Pre-rework Whitemane combo for comparison. Hard to post talent trees on old one so I just tell you the essentials. You basically just go E build with Fanatical Power, Harsh Punishment and Purge the Wicked.

You pop Fanatical, use Purge, drop E immediately followed up by W, Drop another E almost as soon as the mini cooldown is up. This usually guaranteed you 4 lash hits. Auto attack and then land the third E (unlikely to trigger CDR) and weave in auto attacks. In case somebody was beefy enough to survive all this you dealt some 7500 damage at level 20. Most of this damage happened within 2.5 seconds so I could burn down a Greymane and stop them in the middle of their charge this way. As you can guess it was quite demoralizing.
Furthermore this meant I still had my ult up. During this time Scarlet Aegis was almost the only viable ult and it had utility in a completely different scenario. So popping my spell power and anti-armor actives was more than fine if somebody wanted to challenge me.
In a sense this is still not that different from using ults since you could only do this on occasion but the damage and the fact you wouldn’t use up all your resources still meant a world of difference IMO.

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W build diablo with W resets on abilities.

The double blunt force gun with hammer

Well I’ll be honest, I have poor reflexes due to neurological illness so rapid combo intensive heroes aren’t my bag.

lul, that one I can pull off Ana! :smiley:

Maiev Cruel Chain build
[T1232113,Maiev]
3,1327.9 dmg in 3 sec at 0 stacks.
4,420.6 at 20 stacks.
W, aa, 1, E, Q, aa, E

Yrel gumba stomp
Not so much intensive, but since she’s a hard hero, I’ll write it.
[T2321314,Yrel]
~4,420 dmg in less than 5 sec if you count only after the first E is charged.
Alt+1, E full, aa, W 0.5 tap, aa, D, 2, E, aa, E tap, aa, Q tap
I guess it’s a long one after all.

Probius Warp Rift build
[T2322223,Probius]
~5,200 dmg in less than 3 sec.
D, R, E, W, W, W, Q

Li-Ming Poilk combo
[T3332122,LiMing]
2875 max dmg in less than 1.5 sec.
W, Q, R, E