Did someone say Hammer rework?
Summary
This a rework concept for Sgt. Hammer.
My goal in this rework is to open up her playstyle options while also helping her fit the fantasy of a Siege Tank more. To this end, I’ve made several major changes to her base kit and almost entirely overhauled her talent tree.
Sgt. Hammer now has a higher basic attack DPS against a single target in Tank Mode rather than in Siege Mode. Her attack speed has been increased in Tank Mode and significantly decreased in Siege Mode. Additionally, Siege Mode now has a minimum range and no longer grants extra vision range.
To make up for this, Siege Mode’s basic attacks deal far more damage per attack, their splash area and damage have been increased, and their baseline range has been increased.
Spider Mines and Concussive Blast have been normalized. They now have a fixed range that is the same for both Tank and Siege Modes.
Neosteel Plating has been removed in favor of Field Repairs. Instead of being able to simply sit through enemy damage, she will have to pull back to heal up before rejoining the fight. This will offset the greater difficulty in reaching her with allowing damage done to be meaningful by forcing her back at least.
A new active ability called Hold Fire has been added to command Sgt. Hammer to cease firing until a new attack command is issued. This is just a nice quality of life change I’ve always thought she could use.
Napalm Strike is now more powerful but has a longer cooldown and a higher mana cost to compensate.
At level 20, Advanced Lava Strike has be replaced with Scorched Earth which focuses more on the burn and area denial role of Napalm Strike.
Blunt Force Gun has had its initial damage reduced in exchange for cooldown reduction for every enemy hit by it and the unlisted change of increasing its scaling from 3% to 4% per level.
Orbital BFG has been replaced with Siegebreaker, which increases its damage and travel speed and adds a knockback and stun effect.
Almost all of Sgt. Hammer’s talents have been scrapped and replaced, reworked, or tweaked.