Lack of fenix players too much li ming

You sounds like wood league level of skill.

Either way, it doesnt really matter how many pick one over the other. If you see hidden potential in a less popular hero, good on you. Because

  1. You have a hidden skill advantage
  2. Not many will ban them over uselessly banning who they think you will pick
  3. People will underestimate your less popular hero and you get to prove others wrong through action.

If I were you, I wouldn’t go out there and say who I think is better because I would rather keep these advantages to myself.

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I don’t understand the purpose of this thread? Are people not allowed to have both Li Ming and Fenix on their teams? I mean it’s generally a good rule of thumb iirc to have 1 mage and 1 Marksman assassin. Li Ming and Fenix fills quite different roles so I don’t really see why it is a problem? Li Ming simply has more playmaking potential, looks cooler, sounds badasser, safer, and deals more damage. Fenix isn’t bad he’s just dull if not more unsafe of a pick.

What does this has to do with anything? Starcraft and Overwatch hero doesn’t necessarily counter Li Ming. Sure Tracer or Lucio has easier time dodging her spells, Alarak may be able to delete her if stacked, but I don’t see any hard counters to Li Ming that has to be picked from SC or OW.

One of Li Ming’s heroic is a CC with a reset potential. Fenix’s choice is between a giant unreliable laser and an okay ultimate. Also why bring Tychus and Abathur (I’m assuming you mean Abathur by Abyss) into this?

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Fenix is harder to play properly, period. He is also an extremely rare ban because he is rarely seen, and good Fenix players are even rarer.

And while he can also get full teleport resets on each takedown with Warp Warfare, his teleport is delayed and can be interrupted. Ming’s can’t be interrupted and is on a much lower cooldown.

Getting a constant laser slow on people with Q is also difficult. Ming doesn’t have to worry about this. Knowing exactly when to shift between the two weapon modes takes getting used to. Planet Cracker needs hard CC on the enemy team. Salvo can be interrupted during cast.

Fenix has a 3% higher win ratio current patch (master+diamond last five patches, 4% higher) but his popularity is 8x lower= 6% to 45%.

He is slowly drifting into the same niche as some other hard heroes, low popularity with high win ratio (at least in high MMR).

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Cause its more easy to just afk spam orbs from your backline then trying to get kills with a hero that req more skill then her.

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Pointing it out is the purpose.
With more and more heroes, it’s natural that less fun heroes are getting ignored.
Could make them more fun? Sure. But then current players would be upset.

I wonder how the game would look like without bans whatsoever. Currently we could use 20-30 bans or else it’s almost pointless. There are multiple heroes for every niche.

Right now I hate Tychus. I refused to tank against him so spent my free dodge. Arguably I’m in a foul mood so it was a mental afk as well. Still. I hate AA heroes. They shred me and I’m not shredding on them. Heh.
Fenix is AA.

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OP is probably Varian player and he want to use his 13 talent against Fenix players. :joy:

Play Johanna or Mei, use your blinds and traits wisely and you won’t struggle Tychus anymore. :slight_smile: At least I don’t struggle against Tychus at all.

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You can blind his mini gun so yea i would do that if i was him.

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Fenix is a Physical dmg (AA) based Hero.
Liming is a Spell dmg (Abilities) based Hero.

Disintegrate deals 480 dmg every 20 sec (its cd), it can dmg Structures, and can be redirected.
Planet Cracker deals 1792 dmg every 100 sec, can’t dmg Structures, cannot be redirected, has a dealy (but at least “global”).

1792/5 = 358. And Ming can even get resets.

This thread is weird.

No rank shaming here but… isn’t Bronze your Rank?

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Cause she is super easy to play and super safe , doesn’t matter what skill level you are anyone can be effective with li Ming.
It’s why she is so popular in qm just basically a magical abathar with orb build and even teleport build is just wait till someone gets low and press buttons in their general direction

Really? Just curios what is your level and KDA on Ming (not AI)? Should be pretty high I guess, if she is “super easy”. My personal winrate and KDA isn’t that great, looks like I am doing sth. wrong then…

If Ming was easy, even I would play her good.

But I don’t :man_shrugging:

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Imo, calling Ming “easy” is wrong. She’s high skill cap. But I dare argue, Fenix is even higher skill cap. Comparing these two, he’s comparatively harder to master than Ming.

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He has 55% wr with 5.55 KDA (sorry Harb if you didn’t want to post this).

I wouldn’t say Ming is easy overall, but her Orb build is rather gentle on the mental capacities…

Still, Ming usually has low(er) winrates because she’s kinda Feast or Famine.

Where is your Dehaka?

Agree about Fenix being harder.

Where is your Dehaka?

I don’t know. That’s the other P̶h̶a̶s̶e̶ shape :smile:
(Currently obsessed with Rehgar, he is such a great solo q hero that can do almost everything)

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He can’t lick people like Dehaka with his long tongue :face_with_hand_over_mouth:

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Problem with Ming is if her team enable her then she becomes a monster and get high trait value. But when they dont all her dmg is just useless poke that kills nothing.

I would say getting kills with Jaina is much harder then it is with Ming

Reminds me had a recent QM as Tychus where a Li Li kept blinding me at the start of a team fight. Luckily enemy team didn’t have as much burst as we did. All I had to do was back off safely for 2 seconds and come back to shred them up.

Apples and oranges…

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