I understood why no one plays this game

Minky probably means this one:

That’s the 2018 ranked distribution (bell-curve) mapped by players using data the devs posted.

In 2019 the numbers were:

Bronze: 14%
Silver: 25%
Gold: 28%
Platinum: 22%
Diamond: 10%
Master+: 1.15%

It’s unknown how the population distribution has shifted since then, but if people think of the ranks as mirroring each other then there is a larger proportion in the ‘bad’ side of the ranks than there are in the ‘good’ if people think of all of bronze as an offset to all of masters instead of seeing ‘gold’ as a shared midline and bronze 5 specifically as the offset to master rank (where most exceptions happen). Similarly, the population increase to platinum and diamond may be why people assert match quality went down since that shift as ‘gold’ (average) players would then be pushed into ranks higher than the effective ‘skill’
since ranked points are awarded to map the distribution of players to have a particular mmr.

What you linked is how bronze 5 in particular has a larger cut of the mmr allotted to bronze rank because it has to ‘scrunch’ the numbers (decrease their value) to keep mmr in the positive.

One of the issues of ELO-based systems is that they try to predict how often one wins over another, but it has to assume the player is trying to win at all. Since players have free-will, they can ruin the intent of mmr systems, esp for the less-skilled population.

It’s not seen as an issue to “fix” because the sort of population in that range aren’t looking to get better, learn more, or understand how something works: they’re just looking for something to blame and they’ll draw all sorts of errorenous conclusions because their conduct loops cause/effect to just keep on repeating the same things and look to blame
anything else that isn’t themselves.

That’s part of why OP will feel assured their complaint is correct rather than “dota-like” games having popularion declines because they don’t toss enough sparkles and glitter at players to
help them feel good about failure and mediocrity in the age of auto-play mobile games

6 Likes