This is GOLDDD
Still no nerfs to ming or valla:
- Delete you in one set of spells (Valla arrow build, Ming with her basic kit)
- Good short cooldown escapes
- Annoying af
This counts for a lot of heroes though.
Every hero I lose to is annoying af.
Try moving out of the spells way. No need to nerf, just improvement on the receiving end of the damage
Li Ming needs buffs. Bite me.
No. She is popular, she is strong, she needs no changes. Energy should be put on something else, preferable new hero or better business model (get rid of hots 2.0).
Pretty sure itās easier to buff a hero than to create a whole new one or redo the whole business model of the game.
She can still be improved. Her winrate isnāt all that great and just because a hero is popular doesnāt mean they canāt get improvements. Just like what the dev did to ETC when he was popular.
Iāve seen an image of PTR collection showing 6.5 anniversary portrait, can someone here confirm it and if thereās also spray and banner?
Once again no map rotations. No new maps, no new heroes, no attention to ranked.
I will admit i like the fountains being immune but another sad day sadly.
Nice! I will miss the well-hunting Strats if these new mechanics survive the PTR, but I think that depth will shift rather than be completely lost, since having to deal with healthier fortifications means developing a new decisional micro meta around split pushing and camps.
Good job you guys!
Thou are wrong. This talent is only effective on maps where the event takes place near the lane, that is, where most of the fights are near the creeps. For example: dragon, spiders, desecrated sanctuary. In other cases, it is better to take the talent to buy mercenaries.
In addition, there is too much control in the game, so it is better to take the talent for the trait at the 7th level (this is also a bunch of AoE healing), and at the 4th level the AA talent, in order to quickly roll back the cooldown of the trait.
And infinite update bug ? Still not fixed what a great patch guys
Iām surprised they can barely put out a number adjustment patch once in 6 months but are able to consistently produce 27 different shades of basic hero skins that literally 5 people will use.
Legendary skins with custom effects are all the hype, itās also something that might earn you money. These are in most cases not. Especially for heroes that have so much cosmetic choice by now.
Otherwise, this patch was long awaited and didnāt exactly reinvigorate my love for the game. You could have added something meaningful, maybe like a bush or two for Dehaka into the ARAM map.
are you aware of what Bubble Hearth is reffering to?
It was already a trap talent that was put in as a joke to refer to what occurs in WOW, the Bubble Hearth being the paladin get out of jail free card.
Bubble Hearth isnāt really a bad talent though, it allows Yrel to aggro push a lane, bully anyone out of it while your team do a 4 man, if someone was dumb enough, forced to cover up being one or the whole team to gang on YOU, it would be your cue to use bubble hearth, not only you did your damage, but wasted their time to bother with you only to put your team in a advantage, it has macro play and map pressure involved into it.
You could say the same to Bye Bye talent and that one got removed.
This is a terrible comparison.
Because back then Chromie entire kit is built on hero damage, her Q dealt absolutely no damage unless the target was a hero, with a 12 seconds cooldown W that barely did a lot of covering when it comes to pushing, all of this changed in her 4th rework when her Q start dealing PVE damage and W can spread a lot more and deal even more damage.
Yrel can push lanes, get mercs, push forts, zone people, double soak and play a team support hero.
Chromie cannot do that at all, Bye Bye would be a bait in this situation but she barely have enough pushing power to do anything, so any soaker decided to respond to her would do perfectly fine against it.
Bubble Hearth makes perfect sense for Yrel in her kit because she can actually push just enough to do enough damage and get away with it.
Will this also include a seasonal christmas event?
Devs just donāt know how to balance