Dragon Shire map needs a rework(IMO)

Dragon shire only takes more time than others when the players have no idea how to play it. They often split 1-1-3 or 2-1-2 (even worse) instead of 1-4 rotation. When they kill 1-2 opponents they can instantly capitalize on it, start a camp and push with it, even during the dragon knight if they managed to start it before a player got into the vehicle. The divided team is weaker and easier to destroy their stuctures or push aginst them even they are alive.

The double siege camp + bruiser camp have extreme pushing power on bot and people used to ignore it. It’s literally the best pushing lane in the entire game and you say that the game takes too long?! That’s why Blizzard should stop balancing the game based on potato opinions. Dragon shire is fine.

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