AI Mode is Unplayable

I think this guy is literally complaining about his BOT team mates, and not just BOT opponents.



Because I don’t want to play Quick Match, and I really don’t want to play Hero League. I shouldn’t have to be forced to play against players when I’m not in the mood.

Besides, AI Mode is still a mode, and it should be given at least a fraction of respect.

Yes, because broken AI enemies are whatever. I can beat up AI all day while listening to a podcast. Like I said, it’s how I like to unwind. What’s not fun or relaxing is herding cats, AKA dealing with suicidally stupid AI teammates.


Just play co-op v AI.

You can do the same thing. Its just as chill. Turn off chat if you want to pretend like the other players are just smarter bots (sometimes at least).


It would still be nice to have better bot teammates for the PTR, where you have to play with bots because no one is playing.


I mean, that can be a solution, but it shouldn’t have to be. Pure AI is a gamemode, and just sweeping it under the rug isn’t an option. I’ve enjoyed it more or less since I’ve been playing this game, and Blizzard absolutely thrashing the mode and doing nothing about it is unacceptable.

Besides, I use AI to drag out matches for as long as I possibly can to eek some extra levels. Not everyone in vs AI is going to be as willing to do that.

Also, allied bots affect the whole game. Right now, a leaver is essentially a death sentence. The AI is borked to hell. If you improve AI for this mode, you make a leaver just a little bit less frustrating.


They are aware of it, and working on it. Of course, no ETA as to the fix.

(From the stickied Reddit AMA thread up above.)


That’s good to hear. I hope they bake in some other quality of life improvements, but fixing the follow behaviour is certainly top priority.

Yep. I had a bot Li Li in a recent match, and the lack of ping follow was seriously annoying. She was definitely “ready for adventure!”



She had her own will, she’s sentient, the future is here everyone, robots will finally replace our jobs.

I don’t understand why they don’t just roll back the AI changes to the AI during the winter event for the time being.

The only thing I can think would make sense is that it’s too time intensive to separate the exact code changes. I work at Cisco in the SW department and when we have a production release it is a HUGE deal to try to extract the code from one specific capability once the release to live production has already happened.

Usually we have a bunch of separate capabilities but they all go into a single “test environment” for each of our scheduled releases. So once the code is put into that jumble of a test environment you can’t individually separate out the this or that rule you tweaked it’s all meshed together. For our go lives when we release to customers it is done by exporting the test environment changes as a bulk update to the production environment.

This begs the question though, if it’s so hard to undo a change in a live SW build why would you release this defective AI? I don’t think they did proper testing before release in their internal dev builds and the 2018 announcements have caused the population to take a nosedive, meaning there is even less in PTR. They may not be having as productive of a PTR cycle as previous hots releases due to lack of participation.


Apart from the obvious, this is also creating a problem where having a disconnect in your team is even more of an automatic loss in a PvP match.

At this point you could start arguing that if a dodge deserves a 600 point penalty, a disconnect that lasts over a minute deserves a 1000 point penalty (5x200), applied as a flat 1 rank loss. But it’s not a discussion worth having, I’d rather have the AI re-fixed - as it happens to both sides.

AI is lame AF, why should they fix something that a little portion of the playerbase plays?

Yes this is very disappointing. I hope they address it soon.

I have heard up to 40% of the population plays vs AI, so it is not insignificant. Also, it affects anyone that has an AFK in their game (which happens a lot).


Because AI has took a huge dumb ever since the previous patch, they are far worse after these “new improvements” were released.


I think it’s crazy they can let a big bug happen like that without even testing 1 game. this is the proof the only solution is a AI rollback.

they’re likely to withhold these changes until week of March 13th, the late most when the PTR is expected to come up, considering all the promises about ranked play, the matchmaking and the hero role rework they promised a while ago, and considering that the ranked season is ending a week from then

and by withholding I mean releasing the fixed AI for public testing first, because last time they advertised it as a significant improvement it ended up in the state that that we have to endure now, which is completely broken, so I doubt they’ll be stupid to repeat the same mistake again

Blizzivision please fix this mess. AI is just down right stupid. Stopped playing this game entirely.

This was the last of your games I still played and you ruined it. smh. :disappointed:

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Blizzard stated that Vs AI is the most popular mode at 40%, so yes, they should care about it. I don’t play vs AI, but I want everyone to have a good experience with this game, so should Blizzard.

It’s was extremely difficult to win when you had an AI replacement in a PVP mode prior to these wonky changes to AI. It should be difficult to win when a player disconnects, but not impossible. The new AI is so bad I assert it plays like it’s working to help the other team win, rather than simply being a huge liability.

Please Blizzard, just swallow your pride and roll back these terrible changes.


:potato: Hi Potato.

:sweet_potato: :potato:


What? Where?
Last time they gave mode breakdown on reddit it was QM/HL/UD and very close one between vsAI and TL (<10%)