For this thread what relevant is to prove how many of the Heroes considered unique weren’t as unique on their release as ppl thought, showing that the complains against Qhira’s and future Heroes’ kits are mostly just bias and nitpicking.
It doesn’t matter here how certain abilities got less and less (or more and more) unique over time, but if you wish, feel free to write about that as well when you like, but I won’t really do that on my own.
Trait: you are stronger if you are not alone, i’d say, this is unique
Q: I could say, it’s a better version/upgraded version of Lili’s Q, but I can understand if it a bit farfetched for ppl. Same with it being a visible and buff version of Aba’s mines.
W: an aoe slow… Blaze’s oil, Probius’ W, Chromie’s SS are similar a bit, but those remain on the ground for constant debuff reapplication, so I’d say, Zul’s W or ppl can consider it a heavily nerfed Jaina W (Blizzard) or nerfed but instant Lunara Q+W combo.
E: Malf’s E with a twist.
SA: Ana’s E but in an arc.
LN: a moving Zarya EZ without dmg or a Wandering Keg lacking a panda
Here we go, nitpicking time:
Morales’ trait would heal her by a % amount of her health (was it 2 or 3 per second?). Mura’s was an absolute value. While for Morales it made no difference in practice, Mura would feel an impact when regging in avatar state form, since his trait value would not adjust.
Samuro talents empower him while his illusions are alive. Except for deckard it works on other heroes.
x%/s
or xHp/s + 4% per level
It might sound very diffirent. But it barely matters.
If someone has 2000hp, 1% or 20/s is exactly the same in effect. And this is because of scaling, in both cases the total hp, and the regen go up by 4% per level. So if the player now has 3000hp, 1% remains as is, but 20/s is now 30/s.
The reason to not have a % value on muradin is because of avatar which gives him a massive hp boost.
I see your point, but for me, getting a selfheal is not “getting stronger”. You won’t say that Mura’s trait is “if you are left alone, you are getting stronger”.
Deckard gains armor, so harder to kill and cdr, so can cast more often.
Plus Morales doesn’t just gets a bonus, she has to Q someone (and that “someone” can be a minion.)
The mechanic that matters here is hero proximity. For muradin this isnt a factor at all. He can be in the middle of enemies and still self heal if he doesnt get damaged.
I think this is unnecessary nitpicking.
If enemies are nearby, they will attack him, so he can’t heal. Sure, on paper he doesn’t need to be alone, but he needs to be out of threat range to be able to reliable get heals from his trait.
Oh, didn’t see that. However, I have my own ideas for what he “stole”…
Trait: Valeera’s but armor instead of stealth.
Human Q: Stitches’ Slam but ranged and sprouts from a skillshot.
Worgen Q: Mal’Ganis’ Q, but only one charge.
W: Raynor’s W, but can be refreshed.
Human E: Chen’s Flying Kick combined with Valeera’s Vanish.
Worgen E: Tracer’s Blink.
That’s my opinion for who Greymane “stole from” anyways.