When is discovery going Away?

It is such an out for certain classes that have a kit that gives them free silences where other classes have to dedicate garbage cards to their decks that have no purpose.

Priest has the most abuse of this with under 3 cost kill cards and solutions for everything other classes just don’t have access to.

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Discovery never going away.

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I doubt this game can operate without it.
Especially now. There is no design space at all with eleven classes.

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I do agree that discovery needs some drastic changes. In its current state, it’s basically a loophole mechanic that players use as a repository for cards they couldn’t fit into their deck. That is not at all how discovery is supposed to work.

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Exactly Before discovery it was oh here have this random free card… Or it needs to be reduced to TWO cards. In the hands of a priest it almost feels like playing with the WISH card in Tavern Brawl.

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never.
Discover is the most popular mechanic of the game, and for good reason.
Discover offset the dependence on good draw and increase player agency on the outcome of a game

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Do you mind explaining this claim?
Because magic answers have nothing to do with agency as I know it.
Winning the lottery is not something a player controls.

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Discover is not a random card added to your hand
Discover reflects an active choice made by the player
The player makes the choice depending on the value of the cards presented to him, his knowledge of the match-up and the current status of the game.
There is a part of randomness and there is a part of knowledge and experience.
Discover feels good because it’s a pro active move towards you goal and within your strategy.
So yeah, discover increase player agency.

By the way agency mean “an action or intervention producing a particular effect”
We’re not talking about CIA, FBI or any other 3 letters acronym agency here. just making sure.

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lucky for us its been extremelly popular for years so never!

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I know what it means. I disagree with your explanation.
Mainly on the grounds of how it feels for the opponent.
It is one thing to be beaten from hand, or on the board.
It is another to have a Discover card provide the get out of jail free win.

Having said that, I doubt the game can function without Discover anymore.
There are too many classes and not enough fundamental playstyles.

Discover should never be a win condition. It should not have as much game changing impact as it does. It might make for some flash and wow for players who need that but I think it lowers the consistency of a deck. It needs to be toned down because at it sits now it is just makes the game feel like some stupid casino of a card game.

uhmmm Why would discovery go away?

Tho I love discovery as a keyword (I am playing mainly priest last year or 2) I have to say that the mechanic is totally abused lately. With cards like Sister Svalna and Infinitize Maxitude there are decks that can always find the right answer to a situation (only exacerbated by the fact that Svalna allows you to discover Identity Theft).

Sunwell spell allows any class to have access to any spell making playing around cards impossible.

And with cards like Nerubian Vizier and School Teacher any deck can pull out a win oit of their posterior.

I am not screaming to limit the number of discover cards, gods know there are worse problems in HS but it is getting a bit silly.

Yeah, that still does not justify getting rid of discovery. Discovery is never going to go away. They will just tweak it from time to time which they have with mage and dk’s in the past. Do I think they can do more, yes, but we shall see.

Play Warlock Big Mage… Turn 5 slime… I think I have maybe popped off a turn 6 Big minion Not more then 3 times the past 3 months.

NAARU… Every time even after i seen them cycle it off their hand or ooh look you just discovered it off the naga you just played for a hail Mary and of course it might as well been a WISH.

Every other class just fine… Oh and its no different if they are playing shadow rush… they always pull a naaru or the combo. Like it is a 80 percent rate given to them cause the game think is the lease picked card.

With the powercreep going the way it is discoverinf more options, answers or extra copies of good cards for later is absolutely necessary.

You make it sound like players are carefully interacting the atoms in nuclear fusion. Picking 1 of 3 cards isn’t difficult lol.

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hope discovery never goes away. It is the funiest thing that exist in HS. And more, thatnks to discovery you can get some cards you actually have no, and play with them

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Lmao, as if that is any point. You CAN reduce literally anything to it’s basic parts to make it seem dumb.

“Nuclear physics is easy. Adding and subtracting isn’t hard, lol”

I, playing a mage deck, should not be playing that 6 mana warlock card that allowed me to do one of three 6 mana actions, immediately, AND put 6 more cards back into my deck. Oh, and I got to play it for 5 mana, which makes it even more broken.

That kind of trash mechanic doesn’t belong in a card game if you want to also call the players “skilled” when they play board clears, or whatever, they should never have access to as a given class.