Value in this game seems completely biased

D&D, in the 5th edition (I think the most recent, although a new one is set to release very soon), is emphatically not designed to have powerful healing. Healing in that game is designed EXACTLY the way Schyla says it isn’t:

This is because D&D is designed is focused on the concept of action economy, not on the concept of eternal sustainment. D&D does not have reliable tanking mechanics, it is not designed for parties to endlessly sustain as they fight horde after horde of monsters, and a cleric is considered to be doing a good job if she is spending her turn doing little more than negating whatever a higher level creature is doing.

I think everything Schyla is saying would be more or less accurate if he’d said World of Warcraft instead of saying Dungeons & Dragons, although I admit I’m not a WoW player. WoW has PvP, Hearthstone had PvP, D&D is not designed for PvP (at least not in the traditional sense). Healing mechanics need to change in ways similar to what Schyla is saying for them to have 1v1 viability.

Well, I have played WoW, but I don’t understand the correlation there either.
Mind you; in Wow I only ever played Warlock (of all things, lol)

I’m gonna show you what your argument looks like.

Imagine 5 classes that have the following 3 abilities

  • A
    healing
    armor
    weapons
  • B
    armor
    burn
    weapons
  • C
    armor
    healing
    burn
  • D
    weapons
    aoe
    healing
  • E
    aoe
    burn
    armor

What you’re saying is you are an E and you don’t like how you don’t get healing, so please take healing away from C because it’s not fair.

Dude, I’m not trying to get “ackshuallied” on a very basic concept. I understand it doesn’t work this way to a T, I’m simply trying to apply a basic concept for Mall to understand without all the specific details.

You could take this same concept and apply it to WoW. Raids don’t need 15 DPS and 15 healers, do they? Why not? Because damage input is not equal to healing output.

Do raids have 1 healer for every single tank/DPS?

No. Same concept. Healing has to be better than damage in order to not have a 1:1 DPS to Healing ratio.

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Idk man, maybe don’t say blatant falsehoods about random games then.

I mean, I could be making the sanest point ever, but if my random example of something that isn’t actually round is “planet earth” im kinda begging for a good ackshualization.

This is a good example, it literally is that way in every arpg and mmorpg I’ve ever played

However, that’s mostly because people generally dislike playing supports/healers, that’s why there’s so little of them and that’s why they have to have stronger abilities to compensate

But I suppose the original reasoning for HS was sound - there’s much more sources of dmg than healing in the game so that justifies it

If you don’t have a board and enemy has, wasting mana on heal is akin to passing a turn.

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Ok. I didn’t mean to start an argument. My ignorance of this game shouldn’t be the reason you and Shy fall out.

I do get this. In Wow We could never find healers or tanks and they got extra rewards even.

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Watch out, Scr0tie is gonna ackshually you about RPG games with DnD aspects in it! :rofl:

It’s not a blatant falsehood. Healing is a lot stronger than most damage in many DnD based games. Again, I wasn’t going into extreme specifics, I wasn’t even going for 2:1. It could be 1.2:1 for all I care, the point was just to use a basic example.

Sure, I could have went with the WoW analogy first, but I forgot Mall played WoW and based on his age, I thought perhaps DnD was more in his background :rofl:

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I appreciate the explanations.
This is the only place I have ever learned anything real about this game.

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Don’t get me wrong, I 100% get the frustration. I hate that I can’t get armor as a Priest, meanwhile I watch Druid have better healing AND get armor and it’s frustrating, but I understand Druid also doesn’t have the mass removal I have as a Priest.

I also don’t like how Druid does get way more strengths than other classes get.

In my example above with 5 classes with 3 abilities, the Druid class would have 4 of the 5 for some strange reason, and usually does all 4 things better than the pure classes do.

I don’t get it, but that’s the HS we live in today.

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the HS we live in makes Alice in Wonderland look sane.