Because thats how games work⌠if you take it personally it is a personal problem for you.
Any time you play a game you are playing a role⌠so it is roleplaying⌠they arent adressong you. They are adressing the character you are playing as.
The chracter is your avatar, whether you acknowledge it or not you are roleplaying
You or I personally cannot lead an army in a deathmatch. Thats why the characters help us live out that fantasy. Any game is a roleplaying game in a sense.
Taking emotes seriously is ridiculous
Especially in the context of the other character trying to kill you. Of course they are going to be hostile. That just makes sense. Not only would it not make sense for them to be polite. It would be less immersive and boring
Yea i understand that, but psychologically it would still lower the stakes if the person trying to kill you rubbed your back and told you how good of a job you were doing trying to kill them xD
Itâs one of the things I most enjoy in life.
Both good and bad I enjoy my emotions fluctuating.
Anyway, I never cared about Hegemonkeyâs âargumentâ of people taking emotes too seriously. Itâs not an argument. Itâs just him using me as a stepping stone to vent about what he deems as soft in gaming. I donât care for it.
I was just farming XP in Warframe and wanted to reply to someone to pass time.
Hereâs my take on it. In a normal setting emotes are anywhere from straight sass to genuine compliments but itâs always up to interpretation⌠Unless you are blessed with a Mirror Match, THEN emotes are suddenly the best thing ever cause every voiceline now has a double meaning. âAMAZING! I am speaking mostly of myselfâ can now actually be double sided! And refer to your own good play or you calling them amazing
If they would implement a way to opt out of them it would be better. Having to squelch every single match over and over and over again becomes very tedious. And on mobile devices, squelch falls off on its own, so sometimes you have to squelch multiple times per match. And you still end up getting some obnoxious jackass emoting at you. This happens far too often. Making the squelch into a toggle where its state is maintained from match to match eliminates all these problems and would be a great QoL improvement that would have no impact whatsoever on anyone elseâs gameplay.
Bad because there is no toggle to permanently squelch until you turn it back on. You have to manually do it for every single game and usually you forget until you get one of those people that love to spam emotes with clear intent to be a jackass.
I lurk and I post my request for a âyawnâ emote. I also ask every time I give feedback. I think it would be mostly self-amusing but, when you have a professional-class lining opponent, also sanity saving.