No because when it is good it spreads like a plague and everyone plays it. Since the class is so popular they cant have it be that good for very long as it negatively impacts everyone else’s play experience. You cant have 30% of you players playing the same class. That is not reasonable.
Rogue is the one class that through HS history has been in the game regardless of the meta. Until they finally rotated Edwin that single card alone kept Rogue in tournaments and metas and even worlds tournaments all on its own. It took years of complaints by players both casual and pro to get it nerfed and it was still a single win card in standard.
Rogue has no room to ever complain about being in a bad position unlike current Warrior that got EVISCERATED for a deck that was not even the best deck in that meta.
Really?
Which deck is stronger - niche one that has 55% winrate only @ top 1k legend , or a 55% winrate deck from bronze to legend, which is played by tens of thousands of people who have no idea what they’re doing?
When i see a miracle rogue deck as a top T1 deck @ has replay overall, then yeah.
Rogue is a meme class.
Overall meta is not how you decide if a meta is good or not. You filter from D5 to top legend and then from there you do a top 1K legend. Anything below D5 is not worth much statistically.
Yes, Rogue is the TOP Class/Deck right now in the serious games and it has no equal as it stands alone with no bad matchups currently. There are a few decks being experimented with to try and break the rogues(that being shaman) but nothing is definitive yet.
The class that they should just get rid of is warrior. A class with the lowest winrate in standard, wild and arena which basically means that it has the weakest cards in the game The developers refuse to address the warrior issue by neglecting the class through overnerfing the class whenever it performs above average and refuses to buff its subpar cards while giving it bad cards every expansion this year. According to HS replay the best performing warrior deck across all ladder ranks is quest pirate warrior which has been nerfed multiple times already. What a joke.
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Then why everyone are whining about priest being trash? If it is in the same spot? It has boon and naga miracle decks, also svalna, which are super strong @ top levels of play? Priest also has multiple control decks, which are regular in all tournaments.
Yet priest is considered a meme because according to HS replay, it’s all low tier.
Why is rogue, which has fewer playable decks, that are also arguably weaker, considered so OP and in need of nerfs?
Exact same argument of having strong decks playable at the top level only is used if favour of priest being a trash meme and in favour of rogue being OP and in need of nerfs. Why this bias and double standard?
As long as there are people who find it fun to abuse of rogue and druid classes this game is doomed, no one is going to miss those kind of players…
The latest patch really destroyed Priest. The Boon/Valishj nerfs weren’t overly harsh but the way the Miracle Rogue decks were forced to abandon Draka and embrace Concoctions has flipped the matchup with Boon Priest on its head due to Dreadful Concoction being extremely easy to create, and this is what Boon Priest is typically queueing into in high legend where it is/was played. This change also seriously impacted Control/Quest Priest’s ability to deal with Miracle Rogue, because they now have a value game plan and don’t just instantly concede to Shadow Word: Ruin. Deathrattle Rogue (which was a huge portion of the meta) getting hammered into unplayability was also a massive blow to Priests, who were taking advantage of Shard of the Naaru to easily win this matchup.
And of course, the nerf to Renathal hit slow Priest decks hard for two reasons. The obvious reason being that 5 less HP is a pretty big deal. The meta has become burn-centric and every point of health counts, but also, Control/Quest Priest tends to be the more passive deck irrespective of matchup (even against other control decks), so anything that increases lethality in the format is a nerf to these decks. The second, more subtle reason is some of the decks that were previously using Renathal to help survive the early game have abandoned him (Ramp Druid is a good example), making their strategies faster and more consistent, which gives the Priest less time to stabilise or disrupt them.
On the for real 100% serious I agree with you. Just delete Rogue. It’s over tuned constantly. And hey we just got a brand new shiny class to play, i mean look at but not play because rogue is to oppressive. Also I’m pretty sure it’s the rogue players always crying for Priest to be deleted. I really do believe we’d have a better card game without it.
#deleterogue
Well put response, but latest patch destroyed Rogue as well.
You’re focusing on Priest vs Rogue matchup, but I’m talking about Rogue’s performance overall, and also about how many playable decks the class has (which is 2, pathetic).
Simply put - if you think Rogue is OP, compare it with any other class on ladder, let’s say Hunter. Or even druid, which was kinda hit hard as well. Rogue is a meme.
I want to emphasise again, i do not care about top 200 legend where miracle is being played in a niche deck pool (which also has an impact on it’s winrate) by 0.1% of players. If an average player will pick up miracle and tries to climb with it, he will never do it. And there are no playable Rogue decks which can be used to climb.
Yeah but a deck that is T1 without the high skill cap is by definition better and more efficient. I would also go as far as saying the lower skill cap deck is as important or more to the overall health of the game.