This is blatantly what the report feature is for (well, the second and third example, not the first one, though that’s scummy too). The rope timer is meant to go down if your opponent doesn’t do anything. Just hero powering to avoid the rope timer accelerating is abusing the game’s mechanics and makes the game experience worse.
If someone just hero powers for more than 3 turns at the end of the turn timer, they’re abusing the mechanics of the game.
I could argue you should just take the win and move on, but it’s happening a lot.
How do you determine intention? Just have a low level staffer at Blizzard take his best guess?
You make parameters. If a player uses the hero power button to avoid the turn timer 4 turns in a row. They’re potentially a bot anyway. They do it in 10+ games, they get a temp ban if only to keep them from driving other players crazy.
This is entirely at Blizzard’s discretion. There’s no Bill of Rights of Blizzard.
But we didn’t actually construct anything that’s the whole point. You can think of it in terms of the Creator which might be easier to comprehend. The Creator is the beginning and the end. He has always been. So, if you consider that he created time, then time has to be fully contained within eternity. You have to ask yourself, if the creator is the beginning and the end, then when did he create time? The answer is that he never created time, because he is eternal and dwells in the realm of eternity which simply contains all things.
So if you realize that, then you realize that there actually is no creation and no creator, there is simply eternity.
Time is just like a magnifying glass that is allowing you to “look at” a portion of that which is eternal. But you’re only just looking and experiencing. You aren’t creating or choosing.
I argue that we deal with and get over players using the time allotted to them on their turns in ways we find unsavory. I don’t see that there is any way for such a system to automatically detect and distinguish between griefing and time being used legitimately to think and plan.
I also believe that releasing a report function will likely have more negative effects than positive ones. Salty players will certainly abuse this thing constantly. I’ll concede… maybe this can somehow be done right. We will see.
I dunno if there is a way for an algorithm to detect the difference. But I mean they’re really just going to look into it if there’s enough reports anyway. One report probably won’t do it.
The whole concept of the TVA and Kang the Conqueror (specifically the time variant referred to as He Who Remains) explores/revolves around the concepts of time and free will.
Most people simply just aren’t able to realize the truth because it isn’t written for them to do so. It’s very rare for someone to come to the point where they lose enough of the ego to even begin to consider the unfathomable and grand nature of the one.
The one which is all of us simply experiencing that one in greater and greater capacity which is ever growing.
I was wondering, because even though I can grasp the concept of oneness, I cannot feel at one with the universe. I probably should give some meditation a try, personally.