Quest Pirate: can anybody explain?

I see.

Ok, so if we have this particular data on diamond ranks, can you guys please tell me what lists are beating this deck? Because in overall stats there’s isn’t any deck that can beat this one consistently. Actually the lower win rate is against only Paladins, Which I believe isn’t exactly control, right?

I did. You’re wrong. You take a look.

1 Like

everyone was talking about it after the miniset (quest war). Now most people still find it broken, but its not anything new. Its still the second best deck even after the new expansions, only topped by paladin because of trogg synergy.

1 Like

I don’t know how to send images here, if I did, I would.

I’m entering HS replay and going “Tier list”. It shows there Quest Pirate as a Tier 1 alongside Libram Paladin.

That makes sense, but the quest one is still very problematic.

1 Like

I agree. I see quest war as a hyper aggro deck that never run out of fuel and constantly mana cheat face dmg with new weapon , canonball and overstated minions.

3 Likes

Then click “Filter” and look at your settings. There is no “overall” setting.

I think if we were to do any balance changes, maybe juggernaut and smite might be parts to look at, as well as i feel like Libram pally is currently overperforming and has too many significant strengths and 60-79% winrate matchups without much, if any, sub 44% winrate matchups past just singular quest rogue, and a 44% is a sneeze.

Warlock could probably be looked at again, just since handlock persisting for so long might be a bad sign, but from what i can see at a basic litmus test, one of the easiest ways to see what decks are likeliest to rise with a triple series of Warlock, Warrior, and paladin nerfs shows up as Face hunter and Freeze/elemental shaman, as well as libramless handbuff pally.

I’m sorry, you’re right about this, I didn’t knew it was already filtered as “bronze through gold”. Thought that since I didn’t applied any filter, it was overall data. So indeed isn’t on all games, noted. Still, I stand for the rest I already pointed out, this deck has a lot of issues.

Yes. Perhaps the quest as well, it’s just 3 steps that are way to easy to accomplish, and if you add that every step has his own rewards, it makes even worse.

3 Likes

Yeah, i have a pirate warrior i’m playing after sinking 10k-20k dust on a raza priest, just playing to economically recover, i’m not a deck fanatic and while warrior is (not entirely choice) technically my 2nd most played class by win by budget and secret mage my third, i don’t really ever hold a soft or fanatical spot for pirate warrior.

I don’t really think i want to get a 40 dust or 100 dust nerf and lose another deck after cycling through a couple, but i feel like Smite and Juggernaut are definitely problematic cards and especially the quest for both standard and wild.

I wonder if they should think about trying any looks at wild questline hunter and pirate while they’re on the topic, but i suppose it isn’t urgent, but the longer people wait, the more apt it is to be forgotten or left.

So far launch Alterac valley doesn’t seem like the worst and it seems decent meta considering sw’s power level and interesting hero cards, but a lot of new decks are just not seeing play and being powercrept.

I also don’t feel like a deck like Libram pally should be ignored with almost all strengths and incredibly strengths but no real deck in the public that’s strong to it other than a minor inconvenience quest rogue. It’s just all strengths, no weaknesses, a jack of all trades that gets a more generous master than each master of one.

Libram pally’s worst matchup is a 44% while it’s strongest are 60-79% winrate green seas on hsreplay, it’s held back in popularity by exhoribant dust cost, but it does seem a little too good to ignore statwise imo though for the general laddering ranks.

It’s a even stronger deck than pirate statwise and doesn’t appear to have many weaknesses while pirate is strong but does have Handlock, Buff pally, Aggro taunt druid who all do good against it.

I think nerfing the trogg, and even just some basic tweaks to questline/smite. Maybe stuff like Trogg could be limited to 1/2 copies, or a 2 mana version to keep the same effect could work, even adjusted a slight bit 1/2 to 2/2 or 1/3 as kinda a half mana tap. It’d make them still able to be a powerful tech and buffed, but they wouldn’t come out before the coin, but a powerful effect like trogg on a 2/3 or 3/2 still kinda seems a bit too much free premium value with a blessing of authority imo.

I guess if they wanted, a 2 mana silence owl could be nice to bring back, but i think people always hated 10 drops being silenced. it would be a devastating pally tech though, but a viable libram silence could probably stop a good portion of libram in it’s tracks and counter it too hard, But then players already hold librams in hand against priest or saps and just use librams to trade, so there’s still some degree of counterplay.

1 Like

That’s not useful data.

https://hsreplay.net/meta/

That only shows bronze to gold unless you pay for the service. If you look at the side bar, you can see the golden/bronze color of the higher ranks and note you’re unable to select them.

The numbers change at different ranks. I don’t have a sub to show you. Maybe ScrotieMcB has a screen grab to share, idk.

Edit: Sorry, saw you covered this.

The point is those issues lessen as the competition improves to the point where it’s not a meta tyrant from diamond on down.

1 Like

Why is it that most users here seem to completely ignore the win and play rates of classes when deciding what they believe ought to be nerfed into the ground? Are your emotions so blinding that you lose the capacity to be reasonable?

No, warrior is not deserving of any nerf. It’s tier two and performs poorly versus the most powerful decks in the meta. If you have a problem with playing against it, don’t rage. Instead, ask for advice.

1 Like

I’m ambivalent about whether that describes what’s going on here.

It seems to me that the OP made an attempt to collect data on winrates and stumbled upon some horrifying, albeit misleading, data. This misleading data got them upset enough to start a QQ thread, and to that I say “fair enough.” HSReplay really should make it clearer.

However, after giving OP the truth, their response has been, and I’m paraphrasing, “okay I see that but let’s nerf it to smithereens anyway” which is… well, exactly what you’re talking about. It’s as if OP is too emotionally invested for the facts to sink in and reverse behavior. Didn’t someone mention the sunk cost fallacy earlier in this thread by some strange coincidence?

(Also, it’s pretty high in Tier 2 so again I do think it should get a little nerf. Emphasis on little.)

They’re still making money on the deadmines mini set. It’s all about the money. This game has been become a :poop: show.

Not really man, not saying it should burn the deck into the ground or make it useless or not viable, etc. Some small fixes can solve the situation, but what upsets me is how much time they take to do so.

Yes I made a mistake regarding the filter, but despite of that, I wouldn’t say that seeing all ‘bronze to gold’ is completely useless info, because that represents a good share of players. I find this relevant. Not every player in this game can build top 1 tier decks after all.

I didn’t ignored it. I mentioned the win rates in my first post. I made a mistake that I already pointed out, but I gave arguments for why I believe its still a ‘too much’ powerful deck, so I don’t know where you seeing i’m not being reasonable here.

1 Like

My bad. I shouldn’t have indirectly directed my frustrations at you. I appreciate that you admitted you were looking at the wrong stats.

I browsed the topic and don’t exactly see any ideas presented to properly ‘fix’ warrior. If there have been any, I didn’t see them. How do you think warrior could be toned down without rendering the quest unviable?

At this point, I believe it’s very much so worth taking a look at paladin, warlock, and hunter. These have consistently been meta tyrants for too long, as well. However, players only seem to want to rag on warlock and warrior.

2 Likes

Thanks

Well, I suggested earlier some nerfs like making the quest 3/3/3 or changing the six damage every turn to four. I think those are proper balances but maybe could make the deck unviable in its current format of aggro/mid range.

There’s also more small fixes the could be done like changing the stats of bloodsail deckhand to 1/1, defias cannoneer to 3/2 or even 2/2. Also, I think that raising Rokara cost to 7 would be good as well.

Not sure that these small fixes could solve the problem though, but they worth to try.

agreed. I also think that Paladin for example is very strong as well, but I didn’t focused on this topic because I faced a bunch of pirate warriors on my ladder recently and I didn’t saw any recent topic talking about this deck.

1 Like

You are not being naive, you are beating around the bush; and all the low hanging fruit comments immediately fell out of the forums.

They have a predictable schedule. It’s always about money, but in this case the money is actually the schedule.

The mini set got pushed back because of mercenaries (I told you the schedule is because of the money). So the balance patch got pushed forward before the mini set. The mini set pushed Pirate Warrior further, but not enough to warrant an emergency response.

They don’t do balance changes on expansion release, which means that a balance patch that would concern Warrior wouldn’t happen for at least another two weeks.

We expect said balance patch next week…

However, Warrior play rate has gone down a lot, and it’s the only viable option for Warrior. So you should only expect a light tap, rather than a deck crushing change.

1 Like

Warrior has been the sleeper class for the longeest time, now everyone wants to play it. I think its due to be at the top for awhile.

the majority of cards in the opriate deck have been around for a while, I think its the mechanics of the game that are boosting the deck.

Such a simple deck that doesnt cost much either. I wont play it and neither have.

I think you can hardly call it a sleeper deck, pirate warrior has been a thing for the entire like 4 years I’ve been playing wild for. Sure it fell down to tier 3 for a while particularly around the time of secret mage revamp and when warlock got a few new tools. Though I don’t think it could have been tier 3 for more than 2 expansions and even then people were playing it still. It’s really just the same treatment they gave to secret mage, they knew it was a popular deck that was falling into tier 3 (it’s lowest point) so they knew it would drive sales. They issued a promise that they wouldn’t nerf it in the near future when they offered up some pirate premade deck deal if I am not mistaken, so I don’t even roughly know if it will see a balance patch, though I imagine it’s hurting their Alterac Valley sales a little bit because people are starting to think it’s a weak set and tbh it’s not really weak at all, it has a lot of the A tier required cards, just not many S tier busted ones so I think it was a successful set. I think both the pirate warrior and secret mage became less interesting decks on re-release and the quest set was still a huge mistake.

My experience is that the better player you are, the less a problem Pirate Warrior is. I don’t find them to be a problem. In fact, I have Warrior pretty much on farm with my Priest deck despite the fact that Pirate Warrior is majorly favored against Priest.

I think bad players don’t know how to adapt to it. Is it strong? Sure. But it’s not busted. There are more busted decks in this meta.

2 Likes