Yeah, i have a pirate warrior i’m playing after sinking 10k-20k dust on a raza priest, just playing to economically recover, i’m not a deck fanatic and while warrior is (not entirely choice) technically my 2nd most played class by win by budget and secret mage my third, i don’t really ever hold a soft or fanatical spot for pirate warrior.
I don’t really think i want to get a 40 dust or 100 dust nerf and lose another deck after cycling through a couple, but i feel like Smite and Juggernaut are definitely problematic cards and especially the quest for both standard and wild.
I wonder if they should think about trying any looks at wild questline hunter and pirate while they’re on the topic, but i suppose it isn’t urgent, but the longer people wait, the more apt it is to be forgotten or left.
So far launch Alterac valley doesn’t seem like the worst and it seems decent meta considering sw’s power level and interesting hero cards, but a lot of new decks are just not seeing play and being powercrept.
I also don’t feel like a deck like Libram pally should be ignored with almost all strengths and incredibly strengths but no real deck in the public that’s strong to it other than a minor inconvenience quest rogue. It’s just all strengths, no weaknesses, a jack of all trades that gets a more generous master than each master of one.
Libram pally’s worst matchup is a 44% while it’s strongest are 60-79% winrate green seas on hsreplay, it’s held back in popularity by exhoribant dust cost, but it does seem a little too good to ignore statwise imo though for the general laddering ranks.
It’s a even stronger deck than pirate statwise and doesn’t appear to have many weaknesses while pirate is strong but does have Handlock, Buff pally, Aggro taunt druid who all do good against it.
I think nerfing the trogg, and even just some basic tweaks to questline/smite. Maybe stuff like Trogg could be limited to 1/2 copies, or a 2 mana version to keep the same effect could work, even adjusted a slight bit 1/2 to 2/2 or 1/3 as kinda a half mana tap. It’d make them still able to be a powerful tech and buffed, but they wouldn’t come out before the coin, but a powerful effect like trogg on a 2/3 or 3/2 still kinda seems a bit too much free premium value with a blessing of authority imo.
I guess if they wanted, a 2 mana silence owl could be nice to bring back, but i think people always hated 10 drops being silenced. it would be a devastating pally tech though, but a viable libram silence could probably stop a good portion of libram in it’s tracks and counter it too hard, But then players already hold librams in hand against priest or saps and just use librams to trade, so there’s still some degree of counterplay.