Player avoided the rope (timeout)

hi. In my recent game (Android device) oposite player selected a spell (probably), targeted it to his hero (so the card is hovering above his minions). And that is it - no rope (timeout for him) is coming. I can interact with the game (“messages” though my hero is working, I can list in my hand, etc…). Also, no errors came up (like connection problems…).

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