It is first meta since august, which feels entertaining.
its not even broken lol
No kidding, I’m tempted to be satire at your expense but the fact that you’re six days behind on a solution like that is enough of a joke in-itself. Everyone and their grandmother is fully aware Kaz Druid bursts into flames against aggro. The point of all of our concern lies within the fact that a meta should not be warped around a particular card.
A healthy meta would allow flexibility for aggressive, midrange, and control all the same. Albeit it’s typically in the form of one archetype but the fact stands. Kaz’s introduction of massive silences and face damage cards take slower/control style decks out into the pasture…
Not really. Kaz has what, 30 (?) treasures and just 1 of them has the effect you talk about and you need to draw the card to use it. So yeah, even if you manage to silence and kill one board, it means you have just 8 out of 10 cards to win the game.
It offers three cards with a silence, one of which being a weapon with three charges. Factor in the obvious of them getting two of each chosen card.
I wasn’t specific to a particular card? I painted a broad spectrum picture of their ability to silence. You assumed I meant that singular card.
I think you forgot we’re talking about slow decks, they’ll have plenty of time to do so.
Missunderstood you, thought you meant the silence and destroy all opponent minions.
Well i don’t think anyone who isn’t playing Kaz Druid will agree with waiting 45 days.
See ya back in 2023.
Hahahaha Blizzzard stirring sh&t pot again and you all fell for it … lol
This game will never be in any balanced state anymore. It’s just not worth it for them.
It’s on it’s way to die so they just make sure you all scream enough before they switch it off.
hahaha find another game or get your butt nice, soft and warm for them
Kaz Priest is a meme and Kaz Warrior is only relevant because of the massive spike in aggro decks, made necessary by the existence of Kaz Druid.
Holy Polarisation Batman!
Give it a week. And its going to be way worse than Questlines ever were.
Hilarious how people were so biased against Quests that they convince themselves this is better.
Not that I’m complaining. Aggro is actually strong as opposed to just being whined about by bad players who don’t know how to counter it.
Win con like. 8 cost deal 14 to face. Twice.
24 damage split over 3 targets
And various other broken strong cards.
Oh and let’s not forget Druids and Priests can get this card on field by t5 …
Win con my foot.
Only certain classes have access to aggro. many players cannot counter the Kaz decks.
And you shouldn’t be forced to play aggro or hard anti-aggro, which we pretty much are due to the combination of Kazakus and Druid ramp. I’m just saying its fine for me personally because I like playing aggro.
If you can play:
Face Hunter
Shadow Priest
Burn Shaman
Taunt or Beast Druid
Buff Paladin
Quest Rogue
You have a pretty reliable counter to Kaz Druid.
Kaz is fine in most decks and just represents a strong late-game play, but in Druid is pretty nutty and makes you want to play Aggro if you want to beat it on a regular basis.
disregarding the people who dont speak to me anymore, I stil think the card is over tuned.
The treasures are Duels level and have no real place in Standard.
Thats just my opinion.
This is not the case of the current 10 classes 8 have aggro decks in the meta.
I know it sucks for you when Mage is 1 of them but theres no shortage when 80% of the classes run it.
Well…
It’s designed to be played in dragon decks and not on spell decks.
Many decks are cutting tons of Minions to play It early consistently.
If anything the restriction needs to be reviewed.
Probably to something like…
If you played atleast X dragons this game.
Leave Kazakusan alone or adjust the deckbuilding requirements, and nerf Druid ramp.
Ggs.
I think the treasures are flatly ludicrous. Again; just my two cents.
No.
People like to play their decks and be able to draw many cards.
Not gonna destroy a fun deck because blizzard design regarding deckbuilding restrictions is outdated(literally as simple as it was in LOE launch).
We need to move foward. Not backwards.