Feels like a good addition to a taunt oriented Warrior, and as with the other taunt cards so far this looks solid and whatever it takes a spot in the meta or not we will just have to wait and see. Just because a card is solid it doesnt mean it makes the meta.
Unless there is a really good counter duplicates in your deck I feel that its likely Bomb Warrior will stick around especielly if Highlander decks finds its way into the meta.
They’ve come forth and said as much, but it bears repeating. And some people need to be reminded that these cards won’t make Bomb Warrior any worse.
1 Like
It’s playable sure, but Taunt warrior? There’s very little support for it, most of it went to Wild. It also probably means enrage is getting just that one support card while they bung a few taunt buffers and the inevitable pack filler in.
Considering they only get 10 slots per class, I’d rather see them focus on one theme and bolster existing themes they never finished. What happened to Dragon Warrior for example, or Rush, and why does Enrage always get 1-2 cards per set but no more, so it’s always short a viable deck?
Same.
Handbuff needs to die. It doesn’t work as a focus of the deck.
Buff rush warrior or dragon warrior or Normal taunt warrior.
Why Handbuff taunt warrior?
Reminds me of Stolen Goods - was +3/3, but only on one taunt minion.
This seems a tier higher. We’ll see if that’s good enough, or makes otherwise iffy cards like that Infested Goblin and Frightened Flunky worth running.
Honestly, I find this card better than armagedillo.
It is cheap, able to be dropped on early game minions, where that stat boost matters a lot more, you can run 2 for consistency, and warrior’s early game taunts will be able to generate more taunts, making this more likely to hit a few things.
Strong card generation can be a replacement for draw in a handbuff strategy, but it is a tad bit less consistent.
Now just waiting to see what the warrior quest is…
Play 4 Dragons
Reward: Give all dragons in your hand +2/+2
/sarcasm
If this makes goldshire footman see some play that would be legit cool 
Bolster 2: Bolster Harder
3 Likes
Enrage and Taunt can go hand in hand as taunt minions typically have larger health pools and thus can survive combat to become damaged for enrage mechanics. Even more so with buffs involved.
It’s like that useless 2 mana spell warrior got in Wild (+2/+2 to all taunts in play) … only viable.
Now let’s just hope that Blizzard isn’t going overboard again and hands something like Hadranox to Warrior and the whole thing could be very fun to watch.
I’m so glad vargaroth is a thing lol 
2 Likes
I’m starting to think that we need a forum game where you take a drink every time someone says “doesn’t fit the current versions of X”.
Its right at the edge of beeing playable/good i think. Hitting 1 is not enough for sure,hitting 2 should be good enough early in the game to give a decent advantage. Lategame its impact is less.
But to play this on t1 and hit 2 taunt minions,you will have to run a lot of them and then still be very lucky in the mulligan. I dont think this will see play.
If this card can cost one then why does surrender to madness cost three mana + three Mana every turn?
This instead of Enrage style stuff?
Seems really boring, dumb, and polarizing.
If a lot of discover/add taunt cards to your hand are added its going be /facepalm.
Edit: Oh the new Hero Quest reward will be “add a taunt to your hand or discover a taunt?”.