ya too special to belong in genpop cramy. you are you.
They should just ban the term Net decking from the forum. It’s 2023 the internet has become as common as electricity to everyday life and people are going to use it to find information they care about such as Hearthstone decks. There is nothing that can police netdecking and prevent it from happening and its just not that hard to homebrew something that ends up being a close match to a netdeck because they push some archetypes so hard and make them obvious when they design sets. Netdecking is here to stay in Hearthstone and any other current or future card game forever barring some cosmic reality changing unimaginable event.
I mean half of the paradox of trying to tweak is, even if a list didn’t exist (Before), there’s only literally like 10 new class cards a expansion, as well as like literally 2 class cards a miniset.
Even in wild, the day when everything was undiscovered and you could legitimately take like a 2 card core and put 28 other things in it, like a Raza + anduin combo and put spawn of shadows (self dmg otk), Recruiter (anti jade/redundant deal 12, summon 5/4 + 10/10), or screw around with echo’ed 2 mana 2/1 pumpkins to deal 12, heal 12, summon 5x 2/1s to take a aggro deck 22->10 hp, heal yourself 7->19, and threaten board/hand lethal are over.
So are the days of making screwy combos to find things as nonsensey as summoning Raz anduin Thaussian combos like 28 dmg combos, and getting to the point when the card rotated, they just flat out deleted the card from wild a month after making fourm posts about the deck.
But doing nothing for the year prior you were silent about it.
Those were fun days, but now you have to test like 8-12 logically good cards to maybe even find 2-4x that might fit. Once you do, if it’s actually a good list, it gets absorbed by others who also see it’s a good idea, and may have independently decided to try the same idea, or copy what worked, or already tried it.
There’s only like 2-10 class cards a expansion, most people have already looked at the 1000 that worked.
I’ll give points to whoever made Wild’s spell giant rogue a thing since i legitimately never saw any amount of those 30 cards put together until that day, (even if 1 of 29 inspired it). But that’s like the only 30 card original deck i’ve seen pop up in wild and nobody even knows who made it.
All everyone knows is, you don’t need a netdecker to watch a rogue play 20 cards in a turn. Play their entire deck by turn 5. Play all 30/30 cards. Play a zephries IN A 2 of every card DECK (Because they draw so fast, he can be used that way).
It’s truly one of the most 30/30 original card decks of all time. And everyone thought it was cancer. XD
Yet even though im not sure if it was ever put out online first. The paradox with break out decks that never existed before is. Once you’ve played a match, people have seen it. And it spreads out and becomes a netdeck.
Even a few successful tweaks make their way into netdecks even if they started out as tests. People pick the best of 8, discard the worst. People don’t usually keep the bad parts. Then data trackers reveal what the strongest and weakest cards are in each list, and that prompts further refinement.
Pre built archetypes can also be kinda problematic, some of the successful decks already start as deck recipes. Can anyone claim to be original with odyn warrior if it was a starting template? Quest warlock, quest shaman, etc?
Frankly, there used to be a time in wild when 1000 cards were unplayed with, now with like 10 class cards a expansion, you just need to look if it has any power cards worth building a standard or wild deck around. Identify what key strategy components work. Then everyone field tests or comes up with the common ideas.
Win trackers report successful standard lists. Rank the decks climbed to semi reveal the power of wild lists. Sometimes decks are given obvious autoslot food, other times they seem intentionally starved or a pushed standard archetype. So maybe sometimes the list of 10 cards becomes 1-4 auto includes, or auto excludes.
This is a game with millions of people playing. Im pretty sure people can figure out what 4-10 good cards each class gets a expansion go together for a powerful tweak… if you’re trying to make a random stuff deck…
Yeah, I might want to make a Fe fi FUM giant hunter… I have no guarentee that putting 20x 8/8s into my hunter deck without a single aoe is gonna go anywhere further than someone else’s “bearded dwarfs only” deck.
There’s no way to stop netdecking. It does ruin the fun of the game, though.
Having to fight the same deck, played the same way, by endless opponents, is lame.
Making your own deck is the best part of CCGs. Don’t know why anyone would rather copy someone else.
Constructed is the wrong format if you dislike netdeck. With or without Netdecking it will eventually come to the same deck being played the same way as people figure out what’s the best thing to do. CCG are not your thing if Netdecking bother’s you so much. You aren’t going to get easy mode games of people running garbage decks or stuff like the starter basic decks even if they someone can stop Netdecking. Just because you want to run jank garbage decks doesn’t mean your opponents also have to run the same garbage.
Don’t know why you have to call people “garbage”. Seems a bit much.
Netdecks are worthless if you aren’t good at the game.
Netdecks are worthless if you don’t understand how to play them.
Netdecks are worthless if you don’t have all the required cards.
It makes far more sense to build a deck around cards you have and a strategy you’re good at.
Then don’t. Just concede.
Then just play casual and don’t care. Problem solved.
For many players actually playing the game is more fun than scrolling through their collection for hours.
Both are correct because you can’t argue about preferences.
As a side note, nearly every time I read complaints about “netdecking” it’s from someone who makes bad decks and is mad when they don’t work as well as had been hoped.
Second note, if one were actually good at deck building, one’s own creations would look suspiciously like all these “netdecks” … because they are good, refined lists.
I could say the same to you. Don’t like my post? You should just not reply.

For many players actually playing the game is more fun than scrolling through their collection for hours.
Making a deck IS PLAYING THE GAME.

As a side note, nearly every time I read complaints about “netdecking” it’s from someone who makes bad decks and is mad when they don’t work as well as had been hoped.
Your comment is a thinly veiled insult. It is presumptuous, and uncalled for.
My problem with netdecking is that it makes the game BORING. It’s no fun to fight the same decks again and again and again and again.
It’s especially bad when something dominates the meta. Because then you are stuck playing the top deck. Which sucks. Since everyone knows it well, and are waiting to counter it.
Alternately, you have to play a direct counter. Which won’t always be facing the top deck. Which results in losing many games. As the deck is only good at facing the top deck.
Everything becomes stale when everyone just copies each other.

Making a deck IS PLAYING THE GAME.
No more than shuffling is playing poker or arranging the pieces is playing chess.

I could say the same to you.
The entire point of this place is the exchange of opinions.
If you can’t handle being told when yours sucks, this isn’t your place.

Your comment is a thinly veiled insult. It is presumptuous, and uncalled for.
Your prickly response suggests that the truth has found a soft spot.

My problem with netdecking is that it makes the game BORING.
Then concede. Don’t play boring games. Don’t waste your own time.

It’s no fun to fight the same decks again and again and again and again.
Then literally don’t. Clearly winning isn’t your goal. Stop caring and concede.

Does anyone make their own decks anymore? Its so tiring to see the same decks over and over and over. Its obvious as to why people copy them, they just want to get to legend any way possible in most cases and have no brain cells of their own to try any other way.
Wrong.
Piloting these decks takes practice and skill. This happens in any and all TCGs/CCGs. It’s completely unavoidable.
Secondly, you’re asking players to devote a huge chunk of time they don’t have to building/testing/fine tuning decks.
That is a complete and total snore fest to me. I hate it, it’s so annoying. Plus, I play on mobile so I’d have to manually take a bunch of notes to make calculations and it just isn’t worth the work, imho.
But this doesn’t mean players are brain dead. Players have a better of chance of winning with a deck they can pilot well than they do an optimized deck they’ve never seen before.
Unless you’re Brian Kibler.
Which, none of us are because there can only be one.
You really need to take your superiority complex somewhere else - it’s pathetic, sad and weak that this is the flex you choose.

My problem with netdecking is that it makes the game BORING. It’s no fun to fight the same decks again and again and again and again.
Every single CCG played at a high level has always been like this, for more than two decades now. The only difference is that the Internet is making people smarter faster than it used to. What offends you here isn’t netdecking, that’s just a means to an end. What actually offends you is intelligence.

Players have a better of chance of winning with a deck they can pilot well than they do an optimized deck they’ve never seen before.
Unless you’re Brian Kibler.
I just want to point out that Kibler’s entire brand has been off meta for two decades straight as well. That’s because two decades ago the top tables at Magic tournaments were almost all established archetypes.
Unless you’re Brian Kibler.

I just want to point out that Kibler’s entire brand has been off meta for two decades straight as well. That’s because two decades ago the top tables at Magic tournaments were almost all established archetypes.
Unless you’re Brian Kibler.
I mean, yeah, that’s my point. I’m not anything close to Kibler because what Kibler does isn’t fun to me.
If players want to build decks, play off-metagame decks, whatever, that’s fine.
But the majority of the playerbase doesn’t enjoy that aspect of the game.
Take WoW for example.
I like to explore and learn stories. My brief stint in WoW was so miserable because people couldn’t figure out why I wasn’t doing any group stuff, outside of dungeons.
Because that isn’t fun to me.
I never understood why people have to crap on everyone else’s idea of fun.
How entitled are these people to sit here and dictate how I should play to make it more enjoyable for them?
Bruh.

I never understood why people have to crap on everyone else’s idea of fun.
How entitled are these people to sit here and dictate how I should play to make it more enjoyable for them?
It’s like imagining that if every flavor at Baskin Robbins was somehow changed to their favorite then it’d be cheaper somehow. The economic thinking of people who can’t think two moves ahead in chess but just learned about supply and demand.
The infuriating part is that it’s precisely the diversity of flavors that drew the complainer in in the first place. Yeah, they were only focused on their one, but if their ideology took over an ice cream parlor I hope they like vanilla because there wouldn’t be anything else. And then shortly after, nothing at all.
Much like when we played MTG at it’s beginnings. I can hand you my winning deck but you will NEVER be as good with it as i am. Net Decking is only 20% of the equation. The other 80% is being able to play it in each match-up correctly. The VAST majority just can’t do it.
Net deck is perfectly fine. If you want to play a game of home brew vs home brew that’s where drafting comes into play. Go play draft games instead and maybe you will have more fun.

Go play draft games instead and maybe you will have more fun.
Nah when people who think they’re good deckbuilders face off against actually good deckbuilders, it’s usually a traumatic experience for the former
I would think if the game isn’t fun, people would simply stop playing. Instead they come and complain that the OTHER players are why the game is no longer fun and that they should change how they play. Like, everyone else is playing it wrong or something.
Maybe it’s having a collection of cards that makes it hard to step away? Would everyone having access to all the cards make net decking more or less popular?
Anti net decking argument is flawed and dated. Having a limited pool of knowledge only hurts the game in the long-run and allows a small subset of players to have an unfair advantage for a limited amount of time until words spreads around of what the good cards are. You can still be a good player but a bad deck-builder. As for the “deck-building limits originality claim” it only has as much validity as the meta allows for innovation and varied tech/combo cards being included into the deck. The good cards are the good cards its as simple as that. In a ranked meta the room for inovation becomes increasingly limited for swapping one card out for another. There’s a reason there aren’t hundreds of decks that dominate the top of the meta; it’s because many cards just aren’t good. Playing wild has shown me in my own experience how innovative and original players can be; I literally just fought against a shaman OTK deck that uses Hammerbeak and Y’Shaarj the Defiler to keep generating the corrupt cards over and over. (I have literally never seen this deck before.)
It’s 2023 and you’re playing what is essentially a pvp game on a competitive ladder.
Either expect people to metagame, or go play a different mode.
I think one nuance that is being easily overlooked is that many are assuming that not just themselves, but all others, seek to play competitively, and at high levels of it. I cant think of a less fun idea to ruin a game. But thats just me and my idea of whats enjoyable and what isnt. There are those that seek to make winning and fun merely synonyms of each other, always geared for making the only goal simply that, to win.
Personally I enjoy a little bit of back and forth and making it close for me then close for you and we both go back to full health and do it all over again a couple more times. Never knowing whats to come next because there’s no real way of knowing what the other has in their collection. If I can encounter this scenario in a matchup, I have achieved my objective, winning or losing is irrelevant and non consequential.
I often think of the episode of Star Trek TNG where the alien that is leaps and bounds the most superior player of this “game” that resembles Qbert meets Connect Four and a Rubiks Cube all with some type of Asteroids type graphics of wireframe animatics. When Data first attempts to play with the alien, he is beaten easily within a couple moves. But later when Data plays him again, his aim is not to win, but to play the game in such a way that the opponent cannot win and neither can Data, essentially dragging out a stalemate. That is the actual victory because of the smugness and overconfidence of the alien in their abilities to win so efficiently, being able to frustrate them, make them eventually just rage quit the match entirely. It wasnt a win by any superior play that earned more points or some other measurable victory from normal gameplay. But instead was a victory over the mentality of the other by way of playing different, playing with a different goal, playing with a different parameter and not caring what the best moves or best plays actually are.
If someone wants to play their All Cute Minions Deck. I got no issue with it at all, and encourage them to have their fun. If someone wants to ignore that they have a bunch of cards available to them and only memorize the best ones as dictated by the internet, i say they go for it. I wont have fun in that way, but I know some people out there get their kicks from some pretty radical and crazy things. I hear people actually enjoy mustard. and Pretzuls. Wont find me engaging in that War Crime condiment and that Stale Breadstick failure. But I understand others might. To each their own disgusting and irrational vices.