That’s right and the more broken the card is the more it gets exploited. Very much so in this case.
Citation required. The data certainly doesn’t support your claim. Or is this one of those Adam Savage “i reject your reality and insert my own” kinda deals???
If it’s getting exploited “very much” why is there not a single CC-focused deck list on any metadata site at all?
The answer - It isn’t.
It’s a one-of in most Highlander Mages to try and bolster board presence, not all of which even run a Giant in them.
For every game where a giant gets played and then Conjurer’s to win, there’s 5-6 other games where that doesn’t happen. And even when they do pull off the nuts combo, the Mage can still lose in spite of this. The combo is not that consistent.
That being said, the earlier it comes down, the less likely the opponent has a response.
Arguably, the Mogu Fleshshaper into Mutate combo is worse as the mana requirement is less and they can kill a minion beforehand.
Regardless, they’re not “feel-good” situations to face against but you very much have to do your best to move beyond it into other games.
I notice there is a patch due for release as early as next week to fix certain broken cards so would hope for something included in that for conjurers calling.
Go look at druid infinite armor. It took Blizzard months to drop 1 card to counter it, instead of just fixing an obviously broken mechanic but even then, players shouldn’t have to tech against broken game mechanics. The devs should fix the bloody game!!! Blizzards idea is instead just make everything op who cares about fun.
geist was released long before infinite armor was even a thing
Plague of murlocs hard counters anything he can possibly do.
Last I checked Blizzard doesn’t nerf cards because two random forumgoers think it’s OP.
The deck isn’t remotely consistent, is barely seen on ladder, and gets destroyed by a tech card (Skulking Geist) that not only already existed but that has a much wider range of applications than Platebreaker. There’s no reason to fundamentally change how one of the games mechanics works when the deck abusing it barely exists.
I get it, you’re tilted by a combo. Doesn’t mean the combo is OP.
Blizzard’s Third Law of Forum Logic dictates otherwise - ‘Reality itself must always be bent to the needs of those most emotionally distressed by something they disapprove of.’
Ok? Did you disregard the rest of my point? I’m well aware geist exists. I was talking about platebreaker but you shouldnt have to tech against broken mechanics anyways, thats my point. Devs should fix the broken mechanics instead of these bandaid solutions.
Except you don’t need to tech against anything if your opponent is dead. You also can finish the game before. There isn’t just one route to beat conjurer’s calling,tons of armor druid or any deck you said here.
You’re not speaking about anything really broken.
You’re speaking that you want to win without doiong anything different from the usual and that is where you’re in fact wrong.
That despite of the existence of tons of ways to do it because YOU want to play just in the way that loses to it.
1.Decks are different and they require different counter actions to be beaten due to this.
2.Decks are build total and 100% around ways to create synergy that is more powerfull than both cards alone. This isn’t just this game but any card game.
So if you not like the game to be played like this. I suggest you to play another game genre because we total and 100% not want someone like you impacting how the game changes.
Because we like it how it is.
There is one. cyclone deck. And its a really good deck tbh, but instable.
Yeah, APXVoid definitely did some damage with it, but it’s also dependent on the meta to a degree and will fold if it becomes hostile.
since a counter to it existed
that means it wasnt added because of that deck
they probably wanted to add more armor increasing cards in the future and added platebreaker to do it